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Liberating Seheron


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17 réponses à ce sujet

#1
Gervaise

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Would anyone else like this to be a plot line in the future?    From everything I have read about the place, plus what Fenris and Iron Bull tell you, I feel really sorry for the natives.   They were under the thumb of the Imperium for years, then the Qun, then the Imperium took it back and then the Qun in turn.    They have been the battleground for these two super powers for years, yet their culture still endures in small pockets in the interior and the Fog Warriors provide whatever resistance they can.     It occurred to me that with the Qun focussing on a renewed attack on the mainland, so keeping both sides occupied elsewhere, that might be just the opportunity for the locals to reclaim their island, with help from others.    Of course it would have been most helpful if the outside help could have use the eluvians to bring in forces but I doubt Solas would consider it a priority, so that one is ruled out.    Nevertheless, I feel that it is still a possibility and to be honest I would love to meet the Fog Warriors and possibly have a follower who was one.     I'd consider it a worthwhile achievement if I could obtain a lasting freedom for Seheron.   



#2
Lord of War

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Seheron was essentially part of the Tevinter heartland. The Qunari have no right to the island, and all that violence, every single death, is their fault. 



#3
Lulupab

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I think Seheron was part of the mainland very long ago, it got separated from it over time, like how it happens on real world as well.



#4
Gervaise

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The natives of Seheron may trace to the Neromenians but they had their own distinctive culture that the Tevinter  Imperium did their best to eradicate.   The Fog Warriors and the Fog Dancers are a separate tradition to anything found elsewhere.  They have legends and songs of their own that we have yet to learn about in detail.   However, the Fog Dancers tell of a legend of something called the "Curse of Nahar" which brought the fog and apparently a "promise that will one day lift it".   They also claim that the Griffons originally came from Seheron, speak of something called "The March of the Four Winds", another tale of when a group of them apparently fled to the northern islands and of great heroes who learned at the feet of the elves.    It is hardly surprising that Tevinter supressed this culture since there are probably truths there that are inconvenient to their own traditions but it is clearly ancient and deserves respect.   Suggesting that Seheron was merely part of the Tevinter heartland that was conquered by the Qun does not do the natives or their history justice.


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#5
Lord of War

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I do have to wonder about how many Fog Warriors/People? there are, though. If they're jungle natives, I doubt there are many, especially compared to the populations of the Imperial cities on the island. I doubt that it's enough to legitimately claim the entire island.



#6
thats1evildude

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What interests me about Seheron is that the Fog Warriors refer to their ability to generate mist as the "Curse of Nahar". It gives them a tactical advantage, so why is it a curse? Why would they want to see it lifted? I feel like the answers to these questions might be the key to giving Seheron back to the natives.

#7
Melbella

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Maybe they mean it as a curse to those they use it against?



#8
Jedi Master of Orion

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World of Thedas Volume 1 has a codex entry by a Seheron nationalist that is dismayed by the rest of the world merely sees his nation as little more than a part of other people's empires. The information provided in the book also makes it fairly clear that most the native population resents the Imperium.

 

And then there's a codex entry somewhere (I can't remember if it's in the game or books) from a Tevinter explaining the Imperium's strategy for retaking the island is to terrorize the populace until they are so afraid of the chaos and death that they will prefer Imperial rule again.



#9
Heimdall

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World of Thedas Volume 1 has a codex entry by a Seheron nationalist that is dismayed by the rest of the world only sees his nation as nothing more than a part of other people's empires. The information provided in the book also makes it fairly clear that most the native population resents the Imperium.

There's also a codex entry somewhere (I can't remember if it's in the game or books) from a Tevinter explaining the Imperium's strategy for retaking the island is to terrorize the populace until they are so afraid of the chaos and death that they will prefer Imperial rule again.

Are you sure it wasn't Iron Bull? The way he described it, the Imperium's strategy is to make sure no sense of stability takes hold under Qunari rule.

#10
Jedi Master of Orion

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I remember it was reading it, and I remember it being written from a Tevinter perspective. Maybe it is unlocked after Bull talks about Seheron?

 

EDIT: Yeah, here it is.



#11
Gervaise

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I don't remember reading that before; only hearing Bull's take on it.    Seems he was right about their motives.    Looks like the Imperium need to know a little fear themselves.   Mind you Dorian did tell my assassin that those from Tevinter are more deadly than the Crows and it looks like they are likely the main operatives in Seheron.   



#12
DuskWanderer

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It might make a good candidate for DLC, but it's too far removed from the plotline at the moment to be the setting of the next game. 



#13
Lord of War

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Honestly, I'd be satisfied with seeing the Qunari driven off the island, but I don't see an independent existence in Seheron's future. The best case would be a Lucerni-ruled Imperium offering self-rule and protection to the rebels.



#14
Jedi Master of Orion

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The Imperium is in a really weak position in Seheron. The Qunari are in the strongest one out of the four factions. If the Qunari can somehow be driven off, so can the Tevinter Imperium.



#15
Lord of War

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I still think they'd be natural allies. I don't buy that the whole island is virulently anti-Tevinter, not when it's been a part of the Imperium since "it's earliest days,"  (straight-up millenia) and is right across the sea from the mainland. Isolated jungle tribes? Yes. But the rest of them should be heavily Tevinterized, to the point of being pretty much indistinguishable from mainlanders.



#16
Jedi Master of Orion

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They aren't. I don't have World of Thedas with me at the time, but i did manage to track down a screenshot of the chapter and it does show the Seheron cultural perspective is different from the Tevinter one. Even if you dismiss the author who described the the "centuries of trying and failing to turn us into compliant Imperial citizens", the impartial main text does say even Seherons outside the Qun have come to despise the Tevinter Imperium. The general public opinion is split between the Qun and the rebels. 

 

And even if that wasn't true, in no way would the people of Seheron's natural allies be the ones who intent to "break them in order to save them" and "bring terror to Seheron in order to bring peace."



#17
Gervaise

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My take on it is that originally the Imperium was content to stick to the coastlands and the bits where there was something worth taking, probably leaving much of the interior jungles to the natives because it wasn't worth the effort trying to subdue it.     Then after the Qun took it over the first time it became a matter of pride to the Tevinter that they recovered their colony from the Oxmen.  Plus Seheron became strategically important, since it was an ideal staging post from Par Vollen to launch attacks on the Tevinter mainland.  When they got it back from them, they realised that many of the locals had been collaborating with the Qun, so set about re-establishing themselves with greater fervour than before.   Then when the Qun re-took it, the Vints took on the attitude, if we're not having it, nobody is, plus the fact that it is still strategically important so long as the Qun are a threat.    The idea of manipulating the local populace to see both the rebels and the Qun as the enemy and the Imperium as their saviours would be a sound one but for the fact that the locals did endure centuries of Imperial oppression, so unlikely to be taken in by the ruse.


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#18
Lord of War

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That does make sense, I suppose. Seheron works as the Ireland to Tevinter's Great Britain, while still being the Qunari Vietnam.