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Gameplay Differences Based on Playable Character's Gender


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#101
Han Shot First

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Having trained in Jeet Kune Do I agree. But strength is a must for any martial artist regardless of "style" or gender. Bruce Lee emphasized strength and flexibility training. Not trying to sound sexist but thats how a lot of men overpower women. Don't underestimate physical power. In Brazilian jiu jitsu leverage and proper technique can defeat one who has bigger strength and size. But in a real fight it's not that easy. A bigger stronger individual is a huge threat. You have to be smart about fighting. You're not invincible. They can still knock you out in one hit if you're not careful. Form, flexibility, speed, and power. Having all those attributes in abundance is most important.


None of that should have an impact on gameplay, because the protagonist is a Marine, not a professional boxer or a MMA fighter.

#102
Monk

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Also, this a shooter with a handful of melee attacks. Having Vega pecs aren't going to save you from a rocket shot at you, though it will impress if you flex and survive the ordeal (thx to yo BFF, biotic shields). Just don't forget to duck for cover after.



#103
MissOuJ

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Let's not. At least let's not if it comes out like it did in the previous BioWare games.

 

In ME2 at least there actually was at least one difference (in addition to the different romance options) if you played a femShep: during Garrus' recruitment mission you get treated to an absolutely playground level stripper joke by the merc recruiter despite the fact that femShep is armed to the teeth. Although the option to tell him to get lost is there... still, not a fan. The same in DA:O - after a character creation screen where you're told that men and women are generally speaking equal in Thedas and are found in most military organisations etc., you'll spend your first hours hearing how absolutely astounded everyone is that a Grey Warden can be / is a woman (not to mention the absolutely lovely gendered language which is the only stain in the perfection that is the Dwarf Commoner origin). I was not particularly impressed. 

 

If there was some other way for the game to differ from a female / male perspective... then maybe, but honestly, I'm kinda drawing a blank on (cis) female-only / (cis) male-only experiences which could affect gameplay or story (assuming we're discounting pregnancy and childbirth and the like, and let's just... not. Sci-fi, fantasy and video games don't have a particularly good rap sheet when it comes to those subjects). I'd rather you be treated differently because of your morality alignment / reputation (along the lines of diplomatic / warmongering, trustworthy / untrustworthy, helpful / self-serving - but since the dual Paragon / Renegade morality system will probably come back, according to that then).

 

And when it comes to encouraging people to play different genders, I don't know if there's a lot you can do about that. Romance options is one way to encourage people to replay as a different gender (I rolled a male Inqy to romance Dorian, for example) but sometimes that's just not going to happen. I have about 7+ Hawkes, most of whom are guys, because I just prefer MHawke's voice actor over FemHawke's voice actor - and the opposite is true with Inquisition, where I am a dedicated disciple of the cult of Alix (because she's absolutely amazing IMO). In ME-trilogy, I have mostly femSheps in ME1 and ME2 because IMO Jennifer Hale was the better VA in those, but in ME3, I actually have about 50/50 femSheps and MSheps, because I think Mark Meer really stepped up his game for ME3 and I think there are scenes which he pulls of better than Hale. ...And the point of this rambling was that you probably won't be able to persuade players to change genders just by offering them an extra side of dialogue or an easier win-state for a side quest in a 40+ hour game if they have a specific reason for choosing their preferred gender to play as that the gender change doesn't directly or indirectly affect / account for.


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#104
SKAR

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None of that should have an impact on gameplay, because the protagonist is a Marine, not a professional boxer or a MMA fighter.

you ever seen Marines fight? MCMAP? US Army combatives? Learning the martial arts is an important part of a soldiers curriculum. It instills their warrior ethos. Even at the military academies it important.

#105
AlanC9

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As in, shooting people? I saw some sparring in a documentary, but I'm not sure if that's the kind of fighting we're talking about.

#106
Dalinne

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 I'd rather you be treated differently because of your morality alignment / reputation (along the lines of diplomatic / warmongering, trustworthy / untrustworthy, helpful / self-serving - but since the dual Paragon / Renegade morality system will probably come back, according to that then).

 

^^^That.

Or your class, your background...


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#107
SolNebula

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Gameplay differences based on gender?

You mean I get a rage buff on my melee attacks when my female protagonist has menstruations and a debuff if she accidentally broke a nail? (Just joking ofc)

 

Seriously though this is a terrible idea and waste of resource.


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#108
ThomasBlaine

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As in, shooting people? I saw some sparring in a documentary, but I'm not sure if that's the kind of fighting we're talking about.

 

It's hard to imagine such mechanics that would be true to realism and still actually be noteworthy in the game. Men have an advantage in the development of their muscles, sure, but not such a huge one that a woman can't compensate for it by training harder, which wouldn't be out of the question for any ME heroine.

 

It'd be easier if we could adjust the characters' builds ourselves and have mechanics for raw mass, a little a la Dragon's Dogma. A smaller person could be marginally harder to shoot and have slightly more concentrated shields while a larger person might be more resistant to being staggered or thrown about, especially in melee.



#109
laudable11

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You play as femshep for the lesbian scenes. Duh.

#110
MissOuJ

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^^^That.

Or your class, your background...

 

Even better! Although I'm pretty lukewarm about ME3: Omega in general, that Engineer-only Paragon interrupt was on-point and one of the best roleplay / gameplay combinations in the whole ME series - we need more those! And background-dependent choices / interrupts too - a spacer!Shep should, IMO, have easier time with Mikhailovich than a Colonist / Earthborn Shep, for example. I'd love to have stuff like that in Andromeda... DA:I did okay most of the time - the class / background specific dialogue was nice - but I have to say I was wishing for something more and I hope that ME:A will have more variety in that regard


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#111
Daemul

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You play as femshep for the lesbian scenes. Duh.

 

Would it be wrong for me to admit that this is the only reason I have ever bothered to play as a female character in BIoware games?

 

95% of my playthroughs are of the male character, but once in a while you get the urge to see some girl-on-girl action.  :lol:


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#112
ThomasBlaine

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Would it be wrong for me to admit that this is the only reason I have ever bothered to play as a female character in BIoware games?

 

95% of my playthroughs are of the male character, but once in a while you get the urge to see some girl-on-girl action.  :lol:

 

It'd make you seem more careless with your time than anything else. Sex scenes tend to crop up at the end of the respective games, that's a lot of gametime for a few seconds of poorly animated softcore pornography. Why not just watch a youtube clip?



#113
Seboist

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Would it be wrong for me to admit that this is the only reason I have ever bothered to play as a female character in BIoware games?

 

95% of my playthroughs are of the male character, but once in a while you get the urge to see some girl-on-girl action:lol:

To be honest, I wouldn't doubt that's a major reason why a lot of male players end up playing as a femPC in Bioware games, or at the very least, that most of the lesbian 'mancing are done by dudes.



#114
Panda

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You play as femshep for the lesbian scenes. Duh.

 

And male Shepard for gay scenes? ^^;


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#115
Gengisgame

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You're pointing out "averages" and Shepard (i.e. the player character) is anything but "average" - so it is, IRL, another stereotype.  Creating an ingame difference that says, for example, "if you select a female PC, you'll be more flexible but less strong" does not in an of itself promote or create replayability that cannot be offered just as well by saying adepts are more agile than tanky soldiers.  The combat advantages are built into the class system already in place in the game.  That system can easily be tweaked or added to without bringing in this "idea" of gender averages (i.e. stereotypes)... since we both know that there are undeniably individuals IRL of both genders who do not fit the "averages."

 

I'm pointing out averages for men and women but if you had actually been paying attention you would have seen me state that Shepherd is a paragon and that this does not apply to them multiple times.

 

You where applying your point of stereotypes to men and women, at no point prior did you mention that Shepherd was an individual.

 

I can see what the OP is aiming for, even in paragons the best male will still eclipse the best female in combat but this is fictional, the mass advantage male shep has on fem shep but no reason to complicate things with unnecessary realism.



#116
Gengisgame

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It'd make you seem more careless with your time than anything else. Sex scenes tend to crop up at the end of the respective games, that's a lot of gametime for a few seconds of poorly animated softcore pornography. Why not just watch a youtube clip?

 

That's horrible logic

 

It's a package experience, a movies ending is more satisfying because you have seen the characters get to that point, beating the boss yourself is more satisfying than watching because you've earned it.

 

This logic is so bad you should know the answer from real life, why is a friends birthday more enjoyable than a strangers? built up experience makes you care more



#117
Dalinne

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And male Shepard for gay scenes? ^^;

 

The only time a totally finish the romance with Kaidan... and you had to wait three games??? 

It was worth the waiting tho :wub:



#118
Daemul

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It'd make you seem more careless with your time than anything else. Sex scenes tend to crop up at the end of the respective games, that's a lot of gametime for a few seconds of poorly animated softcore pornography. Why not just watch a youtube clip?

 

Sex scenes? When did I say anything about sex scenes? The sex scenes in Bioware games range from downright bad to cringeworthy, I'm not making FemPC a lesbian to see shitty sex scenes, what a massive waste of my time that would be. 

 

The reason I play FemPC as a lesbian is simply because I find it more interesting to see her relationships develop, the sex scenes aren't even a part of the equation due to how off putting they tend to be. Romance scenes in Bioware games tend to pull me out of the game then anything due to the really cheesy dialogue that tends to come with them, and some of the music that plays in the background is hilarious, like Jesus Christ Bioware, fix that stuff.

 

To be honest, I wouldn't doubt that's a major reason why a lot of male players end up playing as a femPC in Bioware games, or at the very least, that most of the lesbian 'mancing are done by dudes.

 

I wouldn't be surprised either tbh, though in Mass Effect Femshep really only has Liara and Sam to get with, Allers is so bad that I ignore she can be romanced and Chambers is a non factor in ME3. 



#119
UpUpAway

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I'm pointing out averages for men and women but if you had actually been paying attention you would have seen me state that Shepherd is a paragon and that this does not apply to them multiple times.

 

You where applying your point of stereotypes to men and women, at no point prior did you mention that Shepherd was an individual.

 

I can see what the OP is aiming for, even in paragons the best male will still eclipse the best female in combat but this is fictional, the mass advantage male shep has on fem shep but no reason to complicate things with unnecessary realism.

 

What does Paragon/Renegade (moral leaning) have to do with physical combat prowess?  There are individual human females who are stronger than the average "fit" human male, that are taller than the average human male, that are more muscular than the average human male.  There are individual human males who are shorter than the average human female, weaker than the average human female, etc. etc.  Other than opening a huge can of worms unnecessarily, there is absolutely no reason to make male PCs appear inherently stronger than female PCs.  If the players want stronger and weaker characters in combat for "replayability" - that can be accomplished by making certain classes of PCs stronger or weaker than other classes.  Gender does not need to be involved.

 

As for the social aspects, Bioware has pretty much always had some different lines somewhere specific to gender.  Those circumstances are naturally not well received by all players, but they do reflect different attitudes (both good and bad) present in our society regarding gender issues.  I suspect they will continue to make references to societal gender issues in similar ways in Andromeda... and some players will object to those references and others will not.  The "replayability" incentive for playing as an alternate gender, therefore, is in order to "unlock" those alternate lines of dialogue... just to see what they are.  Again, there does not have to be any combat difference between male and female PCs in order for the game to be replayable.


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