As said in title: What class specializations would you like to see newly implemented, or make a return, in the next game?
Mine are the following:
Warrior
- Dual Warrior: loved this build in Origins, would like to see it return in DA4
- Spearman/Lancer: a build that utilises polerarms, can throw them or use them to keep enemies at a distance
- Brawler: a true warrior needs no weapon! This spec uses only its fists to beat their enemies into a bloody pulp
Mage
- Primal: the combination of earth and lighting magic in DA2 was great, granting this spec both defense and attack capabilities. Attacks like Stone Fist and Chain Lighting made me feel like a god (which makes sense since the primal school is all about creation).
- Bloodmage: who doesn't want to play as a walking taboo? I really can't understand why Bioware didn't allow this spec in Inquisition. You make such a big deal out of it in all three of your games, but we were only able to play as one in DA2 (and no one cared about the Champion being a Bloodmage). EDIT: sorry, you were able to play as a Bloodmage in Origins as well.
- Spirit Healer: now I know Bioware said they didn't want a designated healing class and all, but a lot of people do. Plus it doesn't make sense in the DA verse that mages don't have healing spells. I personally loved this spec in Origins and would like to see it return.
- Shapeshifter: again, loved this in Origins. I don't understand why it wasn't implemented in the other games, it has so much potential.
Rogue
- Bard: this was an unique support type spec in Origins that was a missed opportunity in Inquisition (since the Bard is an Orealsian thing and we had Liliana as an Adviser).
- Ranger: an archer spec with high survivability and the unique ability to summon beasts to aid in combat
All Classes:
- Allow each class to wear any armor type. I know this was allowed in Inquisition, but there was no point/advantage to it. Make it so that some specializations can benefit from it. For example: Since the Bard is a support type, it would benefit from wearing medium (mail) armor, or a Brawler would prefer light (leather) armor for improved flexibility and speed.
- Get rid of/lessen the sluggishness of warriors and mages during combat. I don't know how many times one of my companions died because they didn't move out of the way of the Dragon's fire quick enough.
- Allow mages to move whilst casting spells that have little to no cast time. Its frustrating not being able to move when you are just auto-attacking.
- Allow players to designate points into their stats (like in Origins and DA2), don't auto-assign stats for us.





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