I've just fixed one crash problem in my module and here's another.
Oh well.
My module tends to crash about 10 hours (but this is not constant, it sometimes happens earlier, sometimes later) after a first player logs in. At least I think so - while I have no solid proof that logging in causes it to happen at some point later, I've not encountered any crashes many hours from launching it if no player joined.
The crash happens whether there are some players on the server or not.
I launch the server with NWNX and the following plugins: nwnx_connect, nwnx_patch, nwnx_serverlist, nwnx_files.
It would be very difficult, if not impossible, for anyone to magically know what causes this crash just by looking at this post, but perhaps you know at least where I should start the search for the cause?
Thanks. ![]()





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