Many of you have far more experience in gaming than I do, so I'd like to hear your comments about whether it is a good idea to have available a fully customizable class, one that allows the player to pick any 6 abilities from all weaps, tech and biotic skills available in the game. Part of my reasoning, aside from my penchant to be a warrior goddess, is that a highly trained N7 should be capable of employing all three major types of skills and powers. I realize that this would make class evolution/specialization likely impossible or unnecessary, but so what? Choosing each of our abilities for an 'X' class allows a player to become a unique specialist right at the beginning, no?
I have read comments stating the criticism that "everyone will play the custom class, leaving the other classes alone." But so what? If I'm going to play as a highly trained N7, why can't I also choose my entire specialization at the beginning? I will be very happy to play as a soldier where I can forgo pistols and shotguns in favor of alternately picking any 2 choices from the available tech and biotic skills. Or, play as a biotic who can remove the pistol in favor of an assault or sniper rifle, and one tech power of my choice. Is there something dreadfully wrong with this? Is it technically impossible?
Looking forward to reading your constructive comments. Thanks.





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