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Hosting vs Off-host


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#1
Arkhne

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After searching for a quick match instead of hosting, because apparently I needed a reminder of how bad this game is off-host. I am forced to ask:

 

How can any of you stand playing that way? Are you secretly masochists?

 

I swear nothing works right off-host. It's like the game uses totally different equations for everything. Nothing is as smooth or responsive. It's just not the least bit enjoyable.

 

And then the inevitable "You have lost connection to the game" when the Host's potato internet finally gives out. Biovar, pls.

 

Yes, this is a rage-rant, however, I feel this way every single time I am not hosting. Even when the host is in the same household, or apparently good internet connections (I've had hosts that claim 100mbps and 150mbps, and it's all the same). Is the NetCode really that bad?


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#2
GruntKitterhand

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It's just not the least bit enjoyable.

 

Well, after 2.5k+ hours, during which time I might have hosted a maximum of 30 games, I'd say I disagree fundamentally. The only obvious consequence in terms of my enjoyment is that the Slayer and DrellGod remain relative mysteries to me, on Gold+ at least, and playing an aggressive Fury can be an absolute rage-inducing nightmare. But otherwise, no, I actively prefer not hosting. I'm not a masochist, just pretty baked most of the time.  B)


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#3
LightRobot

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That bad huh ? 

 

Honestly, when host has a solid connection, playing off host has almost no impact on my gameplay, a few glitches here and there but really nothing much. Had about 4 games with someone from Florida yesterday (I'm in France). Almsot forgot I wasn't hosting, one or two lag spikes, 30 secs of Annihilation Field bugging and one Ops pack I used but still died, that's pretty much everything that went wrong.

 

It probably helps that my connection is okay too.


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#4
TheNightSlasher

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Netcode is bad. Some kits, weapons and powers are very host-dependent. Having said that, off-host is not nearly as bad as it is made out to be.

 

Sure, every now and then there's an extremely laggy host that makes you rage-quit but on the whole, it's all right. It is not very difficult to get used to the delayed timing, false animations etc. on a moderately laggy host.


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#5
Mgamerz

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Netcode isn't very good and everything is simulated locally but rarely seems to play out like it does on the server.

#6
Oni Changas

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Well, after 2.5k+ hours, during which time I might have hosted a maximum of 30 games, I'd say I disagree fundamentally. The only obvious consequence in terms of my enjoyment is that the Slayer and DrellGod remain relative mysteries to me, on Gold+ at least, and playing an aggressive Fury can be an absolute rage-inducing nightmare. But otherwise, no, I actively prefer not hosting. I'm not a masochist, just pretty baked most of the time.  B)

This but add non Krogan/Batarian melee builds as well. And I have a damn good connection. The worst is playing a squishy character on Hazard Glacier or Hazard Dagger. Playing on host can be liberating but the worst part is that you're more likely to have frame skipping, which really ****s me up. 


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#7
Ashevajak

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Added challenge.

 

I've done pretty much everything there is to do in this game at this point, I may as well try playing a melee Shadow with 4 seconds of lag.


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#8
DarkOrgasm

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A side benefit of removing the rocket from you back is you can tell right away how much lag you may have from how long it takes to complete that animation


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#9
Darth Volus

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You can kill Phantoms with a hitscan weapon much easier off-host and you don't need feking 3 shots of Claymoar to bring it down  :P

 

Also if you have just the right amount of latency (not super low and not super high, no rubber-banding and sh..t) it seems that enemies react slower and focus a lot on the host. They often run right past me, even though I'm much closer and in the open and dealing damage to them, which is weird. 


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#10
Darth Volus

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A side benefit of removing the rocket from you back is you can tell right away how much lag you may have from how long it takes to complete that animation

 

Or just shooting and trying to pick ammo from the box. 


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#11
akots1

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... Slayer and DrellGod remain relative mysteries to me, on Gold+ at least, and playing an aggressive Fury can be an absolute rage-inducing nightmare. ...

Slayer is fine with ping under 100 msec as long as delay to PD is not that noticeable. IMO, Fury on gold usually needs cylonics 3 or 4 as adrenaline mostly useless off host and you still get hit. But DrellGod, yes, quite sensitive even to small lag.



#12
Darth Volus

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Slayer is fine with ping under 100 msec as long as delay to PD is not that noticeable. IMO, Fury on gold usually need cylonics 3 or 4 as adrenaline mostly useless off host and you still get hit. But DrellGod, yes, quite sensitive even to small lag.

 

Fury on Gold doesn't need Cyclonics. On or off host (if the latency is not ludicrous of course, or else you'll start outrunning your throw or not throw at all) 



#13
Loufi

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I play my Kishock Volus vanguard off-host all the time, it's super easy.* B) 

 

 

 

 

 

 

 

 

*On bronze, with cyclonic modulator 4 and responder loadout. 


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#14
DistigousForest

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Because we enjoy killing Phantoms easier damnit! Oh, but I guess using Vanguards easier too is nice (on host).


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#15
akots1

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Added challenge.

 

I've done pretty much everything there is to do in this game at this point, I may as well try playing a melee Shadow with 4 seconds of lag.

I played for some time shadow with eagle off host and actually it is not bad. You can always cloak and shoot the gun on later waves, works like any infiltrator. Also, electric slash can sometimes detonate something somewhere. Every little thing helps.



#16
akots1

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Fury on Gold doesn't need Cyclonics. On or off host (if the latency is not ludicrous of course, or else you'll start outrunning your throw or not throw at all) 

I have to be very picky with the host for fury without cyclonics. IMO, no lost packets, good ping preferably under 50 msec, good team without too many infiltrators. And even then there is no guarantee. Instead of this, you can just slap cyclonics IV and go to town even with 200 msec lag as long as your throws hit.



#17
Dalakaar

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Playing Offhost is where your skill in the game really comes into question. Not only must you know everything you did when you were hosting, now you have to anticipate everything happening and counter it before it even starts.

 

There's a reason thundadome 1v1 has to have a separate host that suicides.



#18
Loufi

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Seriously now, I always play off-host (simply because it's very long for people to bump into my lobby). I find that the only real and systematic pain is with vanguards, on bad hosts you sometimes need to press 5 times the button to finally trigger the Charge.

 

A reversed Annihilation Field can be annoying too (but it's more fluctuating), as well as projectiles weapons shots not registered, but nothing really infuriating.


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#19
GeneralXIV

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I havent hosted a game yet... I think most people I play with are from Europe and I dont want them to have bad connection... xxx



#20
Quarian Master Race

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The experience is slightly worse on even a good host, but It's not a big deal because this game's PvE. Nothing like say CoD MW (or any older CoD, really), where the host was a god among ants.

 

If it's taking half a second to get ammo, projectile powers/weapons are shooting blanks half the time etc, someone's connection is probably derping. The only exception is really vanguards, which seem awful off host no matter what, but I admittedly don't play them and may need to git gud.



#21
Al Swearengen of Deadwood

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I find very little difference and most of the time, I don't find any. I take supposedly host dependent weapons off-host all the time. If I run into problems, it's typically going to be because someone's connection is bad. As QMR stated, the only thing I find sometimes unplayable off-host is a vanguard, but that's because of L2P most of the time I'm sure.

#22
Terminator Force

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Surprised to hear OP say that on PS3. On PS3 I much prefer off host due to noticeable difference in frame rate/memory leak. When playing with other BSNers I always requested somebody else host. I'd only host if I had no choice. Like with Oni and Spectre not being able to connect unless someone else hosts.

 

When I first moved onto PC awhile back, I also noticed less off host issues compared to PS3/360. Like less lag, Turian stability working more often, and generally less other bizarre things happening... on PC you generally only have to worry about invisible ravager goo that can drop you in 1 second and lasts for half a wave when playing with mad scientist Mgamerz.



#23
Shampoohorn

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I'd rather just jump into a game rather than wait for my own lobby to file.  And I dislike starting solo.

 

My old PC would screw my over when I hosted.  Some actions would skip in ways that never happen when I was off-host. It was like I had on host lag.  I don't mind client lag much, even as a drellguard, unless I was playing in the early AM and getting stuck with hosts from eastern Europe.

 

My new PC was cranked up to 144fps for a while and frankly I'd start to feel bad for the PUGs trying to deal with the amped up AI.  Scaled back down to 60fps and I'd say I'm running 75% client, 25% as host.  At this point it all comes down to not wanting to wait for games.

 

The only think that still rages me about lag are dragoons.  Sometime they're untargettable due to lag and last week one killed me before it had even come around the corner.


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#24
The_Nightman_Cometh

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I prefer on-host net-flix.


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#25
Arkhne

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Surprised to hear OP say that on PS3. On PS3 I much prefer off host due to noticeable difference in frame rate/memory leak. When playing with other BSNers I always requested somebody else host. I'd only host if I had no choice. Like with Oni and Spectre not being able to connect unless someone else hosts.

 

When I first moved onto PC awhile back, I also noticed less off host issues compared to PS3/360. Like less lag, Turian stability working more often, and generally less other bizarre things happening... on PC you generally only have to worry about invisible ravager goo that can drop you in 1 second and lasts for half a wave when playing with mad scientist Mgamerz.

 

I wont deny that frame loss and memleak are much more noticable on host, but they are more predictable than a lot of the off-host BS for me.

It is also entirely possible that I just get super unlucky every time I try to not host. I refuse to make any sort of statement/assumption on whether or not I am "lucky" or even getting good or bad hosts.

I will, however, say that even when it doesn't appear to be laggy (Powers don't fly through enemies, no rubber-banding, etc) it's still a horrible experience, as it feels like the enemies are never quite where they appear to be. Which makes Sniping and high-accuracy weapons a nightmare.

 

It could all be in my head, that is another possibility. I'm not known for being particularly sane.


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