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The Indoctrination Theory: Mark IV


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#101
ZipZap2000

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Why do you consider Citadel to be the real ending of the game?

Usually endings happen then the credits. Just like ME1, ME2, and the original ME3 ending.

Citadel DLC happens, and then you spawn back on the Normandy without credits.


You realise you spawn back onto the Normandy when you pick red blue or green as well don't you? Or did you turn off the game off after that part to avoid the ending?

#102
dreamgazer

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It reloads the save.

#103
ZipZap2000

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It reloads the save.


Which causes you to respawn on the Normandy.

*Sips Ryncol and says boom*

#104
dreamgazer

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Which causes you to respawn on the Normandy.

*Sips Ryncol and says boom*


Same save. No respawn.

And you get stuff in the Citadel DLC that's there for use afterwards.

#105
ZipZap2000

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Same save. No respawn.

And you get stuff in the Citadel DLC that's there for use afterwards.


Indeed, you die and go back to where you were before the mission started.

But its not a respawn despite you coming back from the dead like it didn't just happen.

At least you can still play the citadel dlc.

But wait your dead....

#106
Alex_Dur4and

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As soon as I've seen this thread this pic come to my mind. Old but always good.
 
mass_effect__extreme_indoctrination_theo


I never seen this before! I like The idea behind IT but this is hilarious and also possible! Lol

#107
rossler

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You realise you spawn back onto the Normandy when you pick red blue or green as well don't you? Or did you turn off the game off after that part to avoid the ending?

 

You spawn back on the Normandy after the credits though (not before) in the original ending 

 

With Citadel, you spawn back on the Normandy before the ending happens. 

 

And, no I didn't have red, green or blue choices presented to me. I had destroy, synthesis, and control. I ultimately chose destroy. 



#108
UpUpAway

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Which causes you to respawn on the Normandy.

*Sips Ryncol and says boom*

 

You actually travel back in time... you're back on the Normandy prior to doing Chronos again... so, you're not dead, just locked in a time loop (I think Star Trek TNG did an episode based on the Enterprise being locked in a similar loop... caused by some sort of malfunction during a fight.  I remember they kept playing the same poker game over and over again. :D



#109
ZipZap2000

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You actually travel back in time... you're back on the Normandy prior to doing Chronos again... so, you're not dead, just locked in a time loop (I think Star Trek TNG did an episode based on the Enterprise being locked in a similar loop... caused by some sort of malfunction during a fight. I remember they kept playing the same poker game over and over again. :D


Exactly.

Where as if you play citadel it has an ending.

Citadel ending confirmed. :)

#110
LiechockiRJ

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IT is really cool, but Vendetta (Prothean VI) knows that Shepard is clean. So......no deal.

My "BW theory" is better ( the ending is just bad writing).
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#111
rossler

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Citadel doesn't resolve the central conflict though. 

 

In order to be an ending and a resolution to the game, it has to resolve the whole reason why ME3 exists. This trailer makes it pretty clear what the central conflict is--the Reapers 



#112
Felps Cross

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IT will always start a civil war of words wherever it is posted.

 

I like how it provides a huge analysis of the game's narrative and exposes almost every flaw in the writing. And because it was developed by the community, of course.

 

But, people from both sides failed to realise that its just a theory, and therefore, cant be real. Its a really good one and it deserves the credit for the hard work into developing, but its still just a theory. And it caused too much conflict in the community, which is the saddest thing about it.

 

 

I just hope bad writing like in that ending never happens again with this series. Ever.



#113
SwobyJ

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Citadel DLC is the boundaries of a simulation. *spooky sci fi techy music plays*

 

Like the Nexus in Star Trek.

 

Wake up Shep!!!!!!!!11111

 

Head through the breach!

 

Or something.



#114
ZipZap2000

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Citadel doesn't resolve the central conflict though.

In order to be an ending and a resolution to the game, it has to resolve the whole reason why ME3 exists. This trailer makes it pretty clear what the central conflict is--the Reapers


That's where you're wrong, in the Citadel ending Shepard goes off to resolve the conflict in a way he see's fit.

In a way that surely makes more sense than anything else we've seen.

Especially indoctrination.

You see in the Citadel ending there is no final battle on screen, it all takes place without us.

In whatever way Shepard wants it to.

#115
nfi42

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This IT is all convoluted and complex. A good IT needs to be simple.  Irgo I resent the Patrick Starr IT.

 

What's presented in the ME series all happened including the ending. They are all real.

Star Child is just an avatar for the controlling AI of the Reapers plucked out of Shepard's memory.

Before star child ever came up with the "kill all of you every 50000 years to save you" idiocy, another alien super intelligent race becomes aware of the goings on in the milky Way.

The say to themselves "How do we ensure these upstarts from the milky way never overrun our galaxy?" the answer is simple. Plant a virus in Star Child which gives it the super outstanding idea that it must kill all life every 50000 years to save it.

Prosper.  The milky way will never reach an intelligence level capable of leaving the Milky Way.

 

Unanswered Question's:

How do the Asari and know to send a ship to another galaxy, and how did the milky way eventually become smart enough to defeat the Reapers.

Answers:

A 3rd race hugely afraid of the other mentioned species genetically engineers the Asari to  build the sleeper ship.  There is no way the Asari could naturally evolve. Some one had to make them.

They plant a genetic worm in species to find the solution to defeating the Reapers at a slow enough pace such that the previously mentioned intelligent species is unaware of the meddling.

 

What is to come. 

The intelligent species which indoctrinated the reapers are in the Andromeda Galaxy to which the Asari sleeper ships are headed to.

The Khet are the the Andromeda Galaxy equivalent of Cerebus.  ie Red shirts.

Ryder (complete with her bad hair, waxy skin and bulbous nose" and her 2 companions will defeat the intelligent species which indoctrinated the Reapers)

he ending of the 3rd MEA game will have an equally stupid ending where the third super intelligent race is reveled.

 

Bioware have had this planned from the start.  An inner voice after lack of sleep topld this to Patrick Star in a dream and it is now posted on the internet so it's true.

 

As an aside,  I just wanted to mention that Bioshock Infinite's ending is actually worse than ME3's ending.  ME3's ending just requires stupidity.  BioshockI Infinite's ending is not possible whith the Physics of Multi universe theory.



#116
AsheraII

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Indoctrination still isn't dead?! ME3 endings were already bad enough, no idea why some morons want to make it even worse with that indoctrination crap.



#117
Knight of Dane

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People still talk about this nonsense.

 

Hopefully Bioware takes their time and inserts a bucnch of jokes into the game about the silliness of the IT and people beleiving it and that'll be it.



#118
Heimerdinger

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IT is really cool, but Vendetta (Prothean VI) knows that Shepard is clean. So......no deal.

 

The idea was that Shepard falls completely under reaper control if he picks anything except Destroy in the end. When he meets Vendetta, he wouldn't be indoctrinated and the VI has nothing to detect.



#119
TurianSpectre

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Is this thread still live?



#120
Gramorla

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thats the marvel of the me3 ending :D It let's some people actually think a far-fetched, overcomplicated "it was all a dream" ending is better. :P

 

(no i will not discuss the me3 ending. I have no time and interest for that topic)



#121
NUM13ER

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The persistent belief in any theory with this much evidence against it is boarding on delusional. Howver such theories often emerge to cope with the horrible reality. In this case, awful writing and a rushed deadline.

#122
Solas

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hello darkness my old friend


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#123
Arcian

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Another IT thread...

Make it stop. Make it stop!

Not until they get rid of the endings.
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#124
UpUpAway

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Not until they get rid of the endings.

 

The belief that, after 4 long years of hearing complaints about their writing of ME3's endings, BioWare will ever "cave" to public pressure and "get rid of the endings" is also delusional. (IMO)... but please people, carry on... and on... and on.  It certainly doesn't hurt the number of hits this forum gets each day.



#125
Gramorla

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The belief that, after 4 long years of hearing complaints about their writing of ME3's endings, BioWare will ever "cave" to public pressure and "get rid of the endings" is also delusional. (IMO)... but please people, carry on... and on... and on.  It certainly doesn't hurt the number of hits this forum gets each day.

I doubt that they will ever do that. Its a "pandoras box" to give way to this kind of public pressure. Especially when you are a game developer who like to treated difficult topics in his games. A concession of this kind of public demand would open all doors to unpredictable outrages from all sides crowd.

 

thats also the resons why there will never a direct negation or consent to any kind of "ME3 ending theory" ther will always a huge bunch of peopel who will be upset by that.