Hello.
I am here to ask that the next ME hopefully have a kind of more positive, spirited, and otherwise "heroic" tone in regards to the central elements of the game.
I guess maybe that is sort of vague but I don't think it has to be... when you think about the downtrodden or the oppressed, or the evil and the bad people they are unfortunately not always that hard to find. Whether you can do anything about it in the real world is of course highly questionable (i.e. the answer is basically you can't do anything about it... maybe vent on a forum or blog sort of thing)
However! Since we live in the world of the imagination and the fantasy it's totally appropriate to have those kinds of themes. I think in general looking back the trend wasn't to have "heroic" or "evil" it was usually "heroic" and/or "highly apathetic/sort of basically evil out of a general sense of laziness or tedium"
In ME1 you had characters like Garrus, Ashley, and Kaidan who were motivated by a sense of clear passion animating beyond their nearest experience and into the kind of great beyond, each had a goal that was distinct from themselves and emanated to their surrounding institutions/customs. In the case of Garrus, it was CSEC. With Ashley, it was the Alliance and her specific heritage and how that was viewed.
In ME2 these were largely replaced by what I think of as perfect genetic clones of heroic characters, right down to the teeth, in the form of but not limited Miranda, Jacob, Mordin, Grunt, and Jack, all of whom transposed ideations driven by a confluence of personal and heroic factors into ones strictly internally followed and revolving around personal ennui and loathing.
The case of Mordin is peculiarly egregious since he actually views his exclusively personal visions and ideations as grandly cultural and mythic ones which is kind of insane but I don't think he really pretends to be otherwise if you look closely..... probably would not even be offended by such a moniker.
None of the characters in ME2 really achieve anything in a sense, just the passage of time and the satisfaction of a mission well done, I guess, but that stuff I personally find quite boring. In worst cases they ultimately throw themselves in front of the rushing water from a dam they themselves detonated... hardly heroic.... not evil, but, well, someone will have to come up with a term for that one.
SOooo in MEA I'm hoping to see more of that ME1 like heroism and less of the ME2 like ennui. ME3 is rather difficult to categorize due to the appearance of a variety of elements in one entry.
Thank you for your time. And thanks to Bioware for the no doubt incredible amount of effort into making a franchise that geeks all around can respond to and enjoy.





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