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NWmax now showing bounding box when I pan and rotate.


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#1
3RavensMore

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Well, this is embarrassing.  Our cat jumped on my keyboard while I was in Gmax, and now when I pan or rotate in a viewport, all I see is the bounding box of the meshes instead of the rendered meshes.  It's probably just one keyboard shortcut to fix, but damned if I can figure out how to undo this. 

 

Any help?

 

Fixed it.  It's keyboard shortcut "o". 


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#2
KMdS!

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Hilarious!!!! Love it!!



#3
Tarot Redhand

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I like the irony of the shortcut being the same as the sound you probably made when you found it. :P

 

TR


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#4
ShadowM

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For reference to what it is on the screen, there a little box along the bottom that is shaded on one side, if that is clicked then you bounding boxes show and bones and hides meshes. If I'm thinking of the same thing that affected you. Degradation override.



#5
KMdS!

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I like the irony of the shortcut being the same as the sound you probably made when you found it. :P

 

TR

lol, Probably the same first sound spoken when it happened, followed by choice phrases too , umm, "delicate" for my eyes and ears to elaborate.... :P  :P  :P


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#6
3RavensMore

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I like the irony of the shortcut being the same as the sound you probably made when you found it. :P

 

TR

 

That was the start of what I said anyway.  ;)