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Mods on console: Yay or Nay?


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139 réponses à ce sujet

#1
Obliviousmiss

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So Fallout 4 has achieved mods on Xbox One, with the PS4 following next month. 

 

I would love some mods on MEA for my PS4, I have always been jealous of pretty mods on PC! (Like awesome hair!)

 

Would you want mods on console for MEA? 

 

Discuss! 


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#2
Felya87

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I'd Like them. Expecially the aestetic ones, Like hair and clothes. :)
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#3
Battlebloodmage

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We don't even have proper mod of PC. I doubt they would release a mod kit, but I guess some aesthetic changes wouldn't hurt. 


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#4
10K

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Would I want them yes, but this is EAware not awesome Bethesda. EAware don't even try to support mods, so I doubt Andromeda will have console mods.
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#5
ArcadiaGrey

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Mods are integral to my DA:O and DA2 games.  I've just started looking into DAI, and have a few for the ME trilogy.

Not being able to use some of them, like the plot flag fix in DA2, the high res mod for ME1 or changing the Qunari in DAO to their DA2 selves, would be a big loss for me.  Everyone should have access to those things if they want them, so modding on consoles should absolutely be a thing for all BioWare games imo.


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#6
Serza

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Then again, you're not likely to forget searching for your character's kid half-way through the Prologue in BioWare games.


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#7
Obliviousmiss

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Would I want them yes, but this is EAware not awesome Bethesda. EAware don't even try to support mods, so I doubt Andromeda will have console mods.

 

There's a small hope I have that since they are following Bethesda's oath of silence until E3 that maybe they'll follow the mods on consoles thing....... 

 

A very small hope. :) 


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#8
AlleyD

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Having some form of mod support in ME:A would make my buying decision a no-brainer Yes. Reagrdless of platform


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#9
capn233

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If it helps with mods on PC, sure.


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#10
Scarlett

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I would love to have mods on PS4 but highly doubt it will ever happen ~ So I can only be surprised in a good way if we have some one day ^^


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#11
Tvorceskiy

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Yes! Though as others have said; it'd be a slim chance with EA.

#12
VelvetStraitjacket

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Yeah, I'd love to have some decent hair in a Bioware game for a change.



#13
themikefest

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I have nothing against them. Not sure if I would use any of them if they were available for the ps4



#14
Sanunes

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I don't see it happening until Dice is able to make Frostbite completely independent of middleware and reworks their development tools (or creates tools) to work in a home PC environment.  The way I look at it right now it is beyond BioWare to make this decision and more of a decision from Dice.



#15
Pasquale1234

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As near as I can tell, mods are not particularly compatible with games that include an MP component. This, I think, is at least part of the reason that Frostbite is designed to be mod-resistant.

Are there any MP games out there that are highly moddable?

#16
JamieCOTC

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I imagine you'll be able to mod Andromeda on PC to some extent, but it won't be supported by BioWare or EA. That said it will be interesting to see how well mods do on consoles for Bethesda and if the practice would bear implementing for other developers and publishers. Of course if EA could monetize modding we would have had it in every game by now.



#17
JamieCOTC

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As near as I can tell, mods are not particularly compatible with games that include an MP component. This, I think, is at least part of the reason that Frostbite is designed to be mod-resistant.

Are there any MP games out there that are highly moddable?

 X-COM 2 has MP and it is extremely moddable, but it's only available on PC.


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#18
FKA_Servo

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I think mods on consoles are a great idea (and ME, like pretty much every game, would benefit hugely from modding tools), but I'd rather they get there because consoles become more open platform like a normal PC.

 

I hate the idea of a mod marketplace curated by the developer or the publisher though. Not only does it limit the sort of mods available (and I'm not necessarily referring to adult content, although that's a given. I mean the really transformative stuff - high quality retextures, lighting overhauls that rely on external files like SweetFX or ENB, scripting tricks that hook into the game processes deeper than Microsoft or Sony would like in their proprietary OS), it's also a tiny step away from trying (again) to monetize player created content, which is evil and unacceptable.


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#19
Silvery

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Sure, why would I not want mods on the console. Can't wait to try them for Fallout 4, just have to finish Far Harbor first. 


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#20
mopotter

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YES YES YES.  It's the only way I'll get nice hair and other clothing options.  Besides, they usually add interesting things like additional stories to the games. 



#21
CrimsonN7

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Sure, why would I not want mods on the console. Can't wait to try them for Fallout 4, just have to finish Far Harbor first

 

I want to play that, I just don't want to pay €25 for it. 

 

waiting.jpg

 

*my watch for price reduction begins*



#22
LinksOcarina

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Yes.



#23
Toasted Llama

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Since my laptop is getting close to the end of it's lifetime and I was already doubting I could even run DA:I, I sincerely hope we do get mods for the consoles. All the more reasons to get me a ps4.

 

Don't know why, but I would feel safer chucking my PS4 full with mods rather than my laptop.



#24
Altair_ShepardN7

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Frostbite 3 and mods? Heh. 



#25
Pasquale1234

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One of the problems you'll run into with mods on consoles is the inherent hardware limitation.

Some mods are major resource hogs, and some games in their vanilla state push the available resources to the limit. If mods on consoles were to become a big thing, game devs would need to take that into consideration in their designs.
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