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So... Am I the only one who actually likes javik?


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#26
geth47

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This is actually why I find it very hard to believe Bioware when they say that From Ashes was developed after the game was finished. Javik is too well integrated into the game.

Perhaps I'm just being paranoid and underestimating Bioware, but Zaeed and Kasumi felt like content that was made post game while Javik just doesn't.

 

From ashes is the name of the mission. The mission was possibly developed later. It´s so short, and it covers such a small area that I have no problem believing in it.

 

However, the general content for Javik was clearly developed along the vanilla game. Otherwise they would have to re-hire several actors in order to record more lines when interacting with him. 

 

From Ashes, the dlc is a mission. A mission that will grant you the chance to use a character for the remainer of the game.

 

Whenever I see a DLC, I ask myself if the game in its vanilla version is worth its price. If it is, then there´s no missing content. In the case of javik, his integration with the main game is so large (spreading even across the leviathan and citadel dlcs), that it justifies the price much more than zaed and kasumi ever did. The 2 of them always seemed artificial to me. For the most part, ME2 has terrible interaction between the squads. Aside from the suicide mission and some very rare moments. ME1 had some bickering after each main mission. And there was the confrontation with Wrex. Javik being a dlc in ME3 interacts better than any crewmember in ME2 with the others. He has great scenes with James, Garrus, Liara, Tali, Edi...

 

And despite his tragic past, he displays some comic side from time to time. He enhances the citadel dlc by having some of the best lines like "this is team prothean. I have i highest body count than all of you combined!", "this one wishes he was still in a refrigerator", "dont be stupid, human! It was obviously a clone!", having sex with femshep and admitting that there´s one thing that primitives are good at. And of course, the crowining moment when he in a very cynical manner tells a disorieted edi to mind the airlock. 



#27
voteDC

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Then I find that to be even more shady if true geth47. That would mean that he was always meant to be in the game and was removed to be a DLC option.

I confess I liked the 'Project Ten Dollar' idea that Mass Effect 2 had with the Cerberus Network, giving people who bought the game new extra content that second hand purchasers would have to pay $10 for. It gave extra value to people who bought new, without degrading the experience for people who did not. As well as allowing the company to tap the lucrative used games market.

What we got with ME3 though was an online pass for free and extra content that had to be paid for (either through the more expensive Collector's Edition or as a separate purchase.)

EA went from rewarding new purchasers and tapping the second hand market, to double dipping from everyone.

Speared off on a bit of a rant there.


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#28
geth47

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Javik indeed was intented to be there from the start. In the leaked documents, from earlier versions, he was going to be the very catalyst. 

 

Personally, I never took issue with the extra 10 bucks. Instead of raising the price of games to 70 dollars, EA allowed people to purchase a slightly degraded version (with less content) for the classic price, offering a bigger experience for premium users.

 

I had played ME1 and 2 over 10 times back then. I would gladly pay 70 bucks. 

 

What really irritates me is when games like Mass Effect and Batman Arkham try to make different items spread across different retailers. So no one (unless one is crazy to purchase the game multiple times) has the full experience. Or even worse, when developers and publishers decide to make part of content exclusive to different platforms. 

 

To this day, I don´t own some itens in ME2 because thery´re sold only on PSN and I only have the PC version. And then the heads and executives of these companies wonder how can the public love so much their franchises and yet hate so much the enterprises that create them. 


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#29
grumpymooselion

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He's good for filling in some lore blanks, albeit, I'm not terribly fond of the direction they took his species in, given the initial impressions in ME1. I realize he points out they were another species entirely, not his species, but it never seemed like at the time, and always felt a bit like a last minute change. Still, for how things are now, the lore fill ins were good. Especially if you had Liara along, especially right before a certain boss fight that should be shoved out the airlock.



#30
obbie31

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Javik is probably one of my favorite characters in the trilogy let alone in ME3. He is actually fairly fleshed out for a DLC character and I find some of his mentality quite pragmatic and understandable. Some of his chats with Shepard on the Normandy are some of the best. For instance when he talks about how he is a stone being carved into a warrior and a stone not having a choice in the matter. Or when he asks Shepard if honor matters after having seen the graves of a trillion dead organics. Another very well done piece of dialogue is when he speaks on his memory shard. I tell him not to relive the memories and you are given fairly good dialogue afterwards.

 

Shepard: We have a saying... let old ghosts rest.

Javik: Then there is some wisdom in this cycles.

 

I don't see how he's just a one liner type character. He has multiple facets to him. As I said some of his talks with Shepard give insight to his character. But at the same time he is quite funny, condescending and has some of the best one liners in the game.

"As opposed to a fake dead one?"


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#31
All

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I feel identified with javik, it reminds of how different I felt towards my family and childhood environment.

Feeling lost, unable to understand those around, adult and children alike. So I was reclusive, singular, trying to avoid their eyes, that which they reflect of me. But I couldn't believe myself, their interest where driven by electro-chemical functions, rather than some form of unconditional consciousness.


Organic yet aritifical, as everything created.


Most personalities, built upon ego and self preservation. They fought each other, as if "defending" their existencial dramas, unable to identify the root of behaviour. There was little beyond themselves, and so it was understanding.

I find more familiarity staring at the night sky, than actually seeking interaction. I feel real for a bit.

 

Waiting for something to show me that things are truly real beyond the fear that means the self.