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Hypothetically, if EA were farm out the Mass Effect IP, what studio would you want on the franchise?


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#26
10K

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I love naughtydogs work, but in a series such as Mass Effect, I feel like they would make it much more linear.


I don't think so. Given enough time I bet they'd make a masterpiece. Their dev team is spectacular and they don't slack when it comes to their game development.

#27
niniendowarrior

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Easily CDPR.  Telltale would be interesting.

 

I'd rather not hand it over to Bethesda or Obsidian.  I don't have confidence whatsoever with those two dev studios.



#28
Fogg

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Easily CDPR.  Telltale would be interesting.

 

I'd rather not hand it over to Bethesda or Obsidian.  I don't have confidence whatsoever with those two dev studios.

 

KOTOR 2?


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#29
niniendowarrior

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KOTOR 2?

 

Didn't like it.



#30
fhs33721

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KOTOR 2?

You mean the buggy mess that completly stops making narrative sense during the finale, unless you install mods?

 

As for the OP:

I would say CDPR as well, if I had to chose. They'd most likely deliver a good story. Though I would fear that they would force me to play as some grizzled warrior-dude again. *Sigh*


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#31
Fortlowe

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Telltale or Rockstar. It's my hypothesis that Rockstar is building up to making a true blue wRPG, and probably sooner rather than later. A sci fi setting doesn't quite fit their MO, but neither did a western and look how that turned out.

#32
tehturian

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CPDR would be far too degrading to Bioware. I would not want to be part of it. 



#33
KotorEffect3

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You mean the buggy mess that completly stops making narrative sense during the finale, unless you install mods?

 

As for the OP:

I would say CDPR as well, if I had to chose. They'd most likely deliver a good story. Though I would fear that they would force me to play as some grizzled warrior-dude again. *Sigh*

Yeah whoever would develop an ME game better not pull any of this set in stone non customizable protagonist crap.



#34
SNascimento

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Obisidian are ok, but they don't have the same magic as Bioware.

Right now I'd pick CD Projekt Red. 



#35
Pasquale1234

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Capcom comes to mind.

In Dragon's Dogma, they delivered:

-- A character creator with loads of customization including height, weight, and loads of hairstyles.
-- Loads of clothing / armor / weaponry options.
-- A very well thought-out character class / vocation system.
-- An extensive bestiary.
-- Decent follower AI for a party of up to 3 followers. Followers are teachable, and get better with monster types as they learn. Also, their combat behavior may be influenced.
-- Super fun gameplay.

Not much in the way of cut-scenes, and it is not heavily story driven - but I think I have more hours invested in it than any other game I've ever played.
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#36
Undead Han

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CD Projekt Red, because If we're speculating and stuff, I say let's go full on World Fanboy War and get the popcorn!


Elhanan's head would explode.
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#37
Blooddrunk1004

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People acting as if KOTOR 2 and New Vegas were the only titles Obsidian made...

Pillars of Eternity is your biggest proof what happens when they are not forced to rush.

 

As for thread: CD Projekt Red and Rockstar.



#38
The Dystopian Hound

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In this long old wait between ME3 and MEA I can't help but dream of a parallel Mass Effect series that would alleviate this current Mass Effect drought.Given any and every other EA developer are working on some kind of star wars IP or another this is unlikely but tis fun to speculate.

Obsidian would do the Mass Effect IP justice specially for those that are looking for a ME1 style experience. This along with the depth seen in Fallout New Vegas' presentation of factions etc makes one wonder what the studio could do with the Mass Effect lore.

In a swerve move I'd love to see a team like Visceral(Dead Space) have a go at the universe. Switch the genres if need be to action, stealth, heck even horror with a team that know how to create an atmosphere with some great game play.

As much as EA makes me upset they do deliver awesome games. Lets keep it with EA. The frostbite is also a bonus.

#39
Tatar Foras

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CDPR, Square Enix, Naughty Dog, or Rockstar.



#40
malloc

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Obsidian would do the Mass Effect IP justice specially for those that are looking for a ME1 style experience. This along with the depth seen in Fallout New Vegas' presentation of factions etc makes one wonder what the studio could do with the Mass Effect lore. 

 

 

I will like Obsidian when they come up with a better test regiment. They are buggy as ****.



#41
goishen

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Saints Effect :  By Volition.

 

Saints Row bitches!

 

EDIT :  Honestly, I have nothing to add.   Go back to your regularly scheduled forum talks.



#42
Guanxii

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Telltale or Rockstar. It's my hypothesis that Rockstar is building up to making a true blue wRPG, and probably sooner rather than later. A sci fi setting doesn't quite fit their MO, but neither did a western and look how that turned out.

 

As a Rockstar North fan since before the DMA Design days I sincerely doubt Rockstar would ever have any desire to make a traditional RPG experience as we understand it because they as pioneers of storytelling in 3d action/adventure are pretty much the gaming antithesis of the (traditional) RPG approach.

 

Rockstar's long-held position has always been that true role playing to the extent that one can inhabit the role of a character in a story requires very well defined personalities, characterisation and established character relationships. Defined personalities make their own choices so any degree of player choice breaks the 4th wall by taking away agency from the protagonist and overbearing rpg game mechanics which require separate gui interfaces take you out of the experience and get in the way of good story telling. Sam Houser has always been very clear that Rockstar rebelled against late 90s game design clichés when the landscape was dominated by wRPGs and did things their way hence the name. They also pride themselves on creating original IP so a licenced action/RPG from them would be bloody bizarre.

 

Only BioWare can and should be trusted to make genuine Mass Effect experiences and just about anything else from anyone else will always be second rate. If you want licensed expanded universe side material in between main releases Telltale are the only game in town.


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#43
Kapilux

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Anybody including your mom. Just not Bethesda.


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#44
echoness

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I love naughtydogs work, but in a series such as Mass Effect, I feel like they would make it much more linear.

 

No, if Sonydogs gets their hands on Mass Effect we will never see the franchise on X1 and PC.

 

I'm curious what if Rockstar or Blizzard takes over the series though.

 

 

 

 

 

 

I bet devs are like "what the hell am I reading in this post?"



#45
Iakus

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I will like Obsidian when they come up with a better test regiment. They are buggy as ****.

Say, was Ashley's Marksman bug ever fixed?

 

Or getting stuck in the Normandy cockpit?

 

Or those neckbreaking dialogues?

 

;)



#46
malloc

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Say, was Ashley's Marksman bug ever fixed?

 

Or getting stuck in the Normandy cockpit?

 

Or those neckbreaking dialogues?

 

;)

Probably not, probably never will. 

 

I wonder how obsidian shipped a final product with 3 gamebreaking bugs.

-NWN2

-Fallout : New Vegas

-Kotor 2.

 

These may have been fixed and obsidian are lucky they are in an era where they can publish patched but if this was back in the day, they would thoroughly test their products. Every software project gets shipped with bugs, it even makes it worse for video games because they rarely have continuous releases(although the line is grey because of the patch). This puts it in a state where they are getting minimal feedback from the users and I understand that, however publishing a game with a game breaking bug should be treated as something on the same scale as an application with a crash to desktop or a server application with unhandled exceptions.

 

Obsidian do have good design and part of my brain likes what they do, but from a software engineer standpoint this is ridiculous. Do they test their code? Do they have automated tests at least?  3 games and 3 game breaking bugs on launch tells me there is something deeper going on than the 'publisher' rushing them. If I am regularly contracted to do software work and I got screwed by a publisher once, I would regulate my process to make sure I do not get screwed again. This reminds of startups that I have worked for that only care about getting a product out the door and usually piggy back on the notion that "they will fix it later." At the end of their software project, the codebase is in such a bad state that they spend more time fixing bugs than they would have just doing it right the first time about.

 

Also, it is popular to hate bioware on this forum. However, I could bet you money that if we had to take the bioware and obsidian codebases, compare them and calculate the number of bugs per line of code within a specified timeframe? I bet you that bioware would have better quality software than what obsidian has done throughout the years.

 

/*===========================================

RANT : 

===========================================*/

 

Video game developers? Test your code! You are moving into a situation where more out of the box tools are readily available. This should give you less time on trying to recreate the cycle. This should give you more time to concentrate on creating quality software. It is now at a point where a developer cannot release a game without a day-1 patch. They can afford it now, it is easy to release builds to the publish . If this was pre-mainstream internet gaming era? They would have been in a lot of trouble. I wouldn't be surprised if they even charged for the fix at that time. I understand the scope and complexity of video games is huge but releasing content and leaving it up to the beta testers to find bugs without doing any in house regression of any kind is irresponsible. Imagine if Google did that? Google's software is elite!



#47
ZipZap2000

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Obsidian CDPR Bethsda are all nug nuggets.

Highly overrated fad producing hype trains, basically Activision with less money.

Gimme someone capable of producing moving content that actually delivers without modding the **** out of it to make it playable.

The death of Lee Everitt being a good example but not the be all and end all of the conversation.

Fun time: Lee Everitt's VA played Jacobs dad in ME2.

The witcher franchise is outright garbage. Keep that crap outta my bioware games.
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#48
ArabianIGoggles

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Telltale did a great Borderlands spinoff

I didn't care much for the Borderlands TT game.  I did however, absolutely love the Wolf series.



#49
Sanunes

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For me I would need to see something similar to Mass Effect to even think of suggesting a developer to try a Mass Effect franchise and the closest I could think of is Edios Montreal who developed Deus Ex: Human Revolution and Mankind Divided looks to be a closer step to Mass Effect.  Its really hard because a lot of studios have worked on elements similar to what BioWare has done, but not the entire package.



#50
Drone223

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CDPR and Obsidian for sure, they both made some of the best RPG's in gaming.