One of the things that I think ME2 did better than ME3 in combat was how enemies would have additional layers of defenses on higher difficulties.
For example the Eclipse heavy gains shields at the highest two difficulty levels in ME2. In ME3 the Cerberus trooper always is without shields or armor, leaving them wide open to powers like singularity.
I hope something like the ME2 system comes back for Andromeda. Ideally I'd like to see humanoid enemies that wear armor and shields come with both additional layers on top of their health on Insanity. The amount of armor could vary based on the type of armor they are wearing.
Any thoughts on what the enemy health system will be like in Andromeda and what you'd like to see?





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