Her point is to apply buffs/debuffs like Zenyatta, not get kills.
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#226
Posté 22 juillet 2016 - 05:36
#227
Posté 22 juillet 2016 - 05:42
Bleh, If you're sniper, I expect you to excel in headshots! No wonder she lost to Widowmaker! ![]()
#228
Posté 22 juillet 2016 - 05:42
Bleh, If you're sniper, I expect you to excel in headshots!
If kills is what you want, take Widowmaker.
#229
Posté 22 juillet 2016 - 05:43
Essentially, if Ana got the same deal as Widowmaker in the sniper department, Widowmaker would become pointless because she can't exactly help her team (besides her ultimate).
#230
Posté 22 juillet 2016 - 05:55
I know, I'm just playing around. ![]()
#231
Posté 22 juillet 2016 - 06:04
That said, I liked Ana a lot more when I swapped to Reaper and she hit me with Nano Boost
I'm expecting her ultimate to get nerfed because a powered up Reaper is all kinds of OP.
#232
Posté 22 juillet 2016 - 06:16
Reaper is **** against Ana though.
#233
Posté 22 juillet 2016 - 06:18
Her point is to apply buffs/debuffs like Zenyatta, not get kills.
Well in my case, it's both. Half the games I've played with her I've done her job as a support and got Gold or Silver in Kills, Objective Kills, and Damage Done. ![]()
#234
Posté 22 juillet 2016 - 06:22
Well in my case, it's both. Half the games I've played with her I've done her job as a support and got Gold or Silver in Kills, Objective Kills, and Damage Done.
I get that with Zenyatta.
#235
Posté 22 juillet 2016 - 06:40
She doesn't have the mobility to run away, which makes her easy to get in on, and, other than Sleep Dart, has no means of fighting back.
Besides I meant the two of them as a combo.
She gives him Nano Boost, Reaper runs in and starts dropping fools.
#236
Posté 22 juillet 2016 - 06:56
Yeah, and I meant them as enemies. Reaper destroys Ana.
Zarya also isn't very fun when playing as Ana.
#237
Posté 22 juillet 2016 - 07:33
McCree really didn't need to be buffed. He's just gone from a tank killer to a sniper in two patches. What the ****, Blizzard?
#238
Posté 22 juillet 2016 - 08:17
Good news for those of us on PS4.
As well as adding Ana, the new patch also did the nerfed damage Torbjorn and Symmetra's turrets by 30%.
IMO, the turret nerf is completely unnecessary.
People just need to git gud or at least be less stupid.
Thank god I'm on PC, I wouldn't have been happy having Symmetra's turrets nerfed ^^;
#239
Posté 22 juillet 2016 - 08:58
Other than getting sniped by sleep darts. Ana has been fairly easy to handle.
#240
Posté 22 juillet 2016 - 09:19
Other than getting sniped by sleep darts. Ana has been fairly easy to handle.
She has no real escape tools, and her rifle is a slow single shot. She needs to stay with a member of the back line if she is to stand a chance at anyone targeting her.
#241
Posté 22 juillet 2016 - 05:10
McCree really didn't need to be buffed. He's just gone from a tank killer to a sniper in two patches. What the ****, Blizzard?
IMO, he did but I'm not sure that being able to shoot down Pharah was what he needed either.
He was in a weird spot because while Fan The Hammer needed to be nerfed, the nerf also made him less effective in his originally intended role as the anti-flanker.
#242
Posté 22 juillet 2016 - 07:57
There are ways to make him better at his intended role that don't change that specific role.
I fully expect McCree to get nerfed again in the next patch, and he will continue to be buffed/nerfed until Blizzard find the 'right' balance for him. They're going to go about it with trial and error, I am certain.
#244
Posté 22 juillet 2016 - 09:09
Then buff other things. Buff the duration/cool down on his flashbang. Extend his flashbang reach/radius. Make the fan the hammer shots more accurate.
There are ways to make him better at his intended role that don't change that specific role.
I fully expect McCree to get nerfed again in the next patch, and he will continue to be buffed/nerfed until Blizzard find the 'right' balance for him. They're going to go about it with trial and error, I am certain.
McCree is always going to be a nightmare to balance.
Personally, I prefer new McCree but he does feel a little OP.
#245
Posté 22 juillet 2016 - 10:00
She has no real escape tools, and her rifle is a slow single shot. She needs to stay with a member of the back line if she is to stand a chance at anyone targeting her.
I killed her so many times as D.VA. ![]()
#246
Posté 23 juillet 2016 - 02:13
So my skill rating so far in competitive mode is 55. Been on a lot of losing teams.
#247
Posté 23 juillet 2016 - 02:32
I've had an abysmal performance as Soldier: 76 today in competitive mode. 28 eliminations along with a career high (for both modes) 17 deaths, truly a ghastly performance.
#248
Posté 23 juillet 2016 - 06:15
So many forget that they're support heroes first and instead go about sniping.
If that isn't bad enough, I've seen too many give healing to someone not suited to using it.
#249
Posté 23 juillet 2016 - 07:45
I've come to really hate Ana already.
So many forget that they're support heroes first and instead go about sniping.
If that isn't bad enough, I've seen too many give healing to someone not suited to using it.
What do you mean by that? The healing grenade?
That amplifies all healing done to that person. Use in on a Mercy at full health and it does nothing. Use it on a Reinhardt at 100 health and you'll heal him back up to full in 2 shots (as Ana) or in 2 seconds as Mercy, or Zenyatta, or Lucio.
Throw the grenade at people that need the health and heal them up (though focus tanks - even Roadhog).
Edit:
And if you mean her Ultimate, I do agree there. It is difficult though to get the right target when the group is well, grouped up.
#250
Posté 23 juillet 2016 - 08:33
If we had one Ana and a Mercy or Lucio I wouldn't mind so much but having two of them or just Ana on her own? **** that.





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