Hello all. I have been working on a multiplayer campaign, possibly turn it into a PW later; and I need to find a few basic scripts for it. The scripts I need are for the onDeath system, resting system, and for a hunger/thirst system. What I would like these scripts to do is:
onDeath: revives the character and teleports them to another zone (my fugue plain). leaves behind a corpse token for rezzing by other players or NPCs, and applies the standard p&p exp penalty for rez/raise dead if cast on them or if they leave fugue without getting rezzed (possibly a different penalty for leaving fugue without being rezzed).
Resting system: To be able to choose number of hours to rest, being able to rest on a placable bed, only able to rest around a campfire or in an inn. Possibly require a bedroll for sleeping (havent decided for sure on this part yet). Actual resting that is not just kneeling down and waiting for the short time (possibly a fade to black type effect rather than the standard animations). And a possible random encounters for resting outside an Inn.
Hunger/Thirst system: a system that tracks the characters hunger and thirst and applies penalties when at certain points. Have an ingame gui window that displays current level where hunger/thirst is at.
I know most of this is actually covered by HCR2 but I really do not want the whole system. If just the three sub-sytems could be exported From the whole would be great but I have not seen anyone do this yet. Any help would be greatly appreciated as I am not very good with scripting. Thanks.





Наверх







