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Can you be a renegade without being a complete ***hole?


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#1
XxX_DogeID_XxX

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like be a renegade but cure the genophage... Be a renegade but keep wrex alive... Be a renegade and not screw up all your relationships 

 

 

What I mean by complete *******. Is...still be a backstabbing bastard... Still be a close minded racist idiot, But well keep all squadm8s alive and cure the genophage.



#2
Jukaga

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Of course, the renegade cure dialogs make Wrex happier anyway. You can yell your way to any outcome.



#3
gothpunkboy89

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Yes you can. You can't have 100% renegade and not be an A hole but mixing it up intelligently you can.



#4
rossler

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I don't think so.

 

The renegade character was inspired by Jack Bauer from 24. Who got the job done regardless of how many rule violations had to be broken. 

 

This is one of the reasons why destroying the Reapers is painted as a renegade choice, instead of a paragon one. 



#5
andy6915

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In ME1 and ME3, quite easily. ME1 has intimidate being a level skill, so you don't have to stick exclusively to the lower side just to persuade people. In ME3, alignment is just for show and reputation is what lets you persuade people. It's in ME2 that it's really difficult, with how persuasion in that game works. In that one, you are definitely punished for veering off your chosen morality. So you have to strike a balance between getting enough R points to do all the persuasions you want, but not picking all the R choices since doing so makes Shepard out to just be a petty jerk and criminal. If you don't know how it works in ME2 (basically, the actual amount of paragon and renegade you see in your character screen doesn't actually tell you how easily you'll be persuading people)...

 

http://forum.bioware...-3#entry1421404

 

"Actually that's very believable.Since so many people want the explanation of how this works I'll tell you. Don't read any further if you don't want it spoiled. There are potential paragon and renegade points throughout the game. When the user arrives in an area (ie: Omega) the game registers every single paragon or renegade decision that can be made and increases the difficulty of the persuade system based on these potential points. If the user collects all of these points (either paragon OR renegade) they break even they can almost never get ahead of the system, you can only keep apace. If the user misses these oppotunities to collect all of the points the game still keeps these points you missed so the player will actually fall behind. If the player falls behind it is very difficult and almost impossible to catch back up because everywhere you go more potential points are being mounted against you and making the persuasions more difficult. So when you arrive at the most difficult persuasions in the game where you are already at a disadvantage due to the difficulty of the persuade and these potential points that you missed stack up to make it even more difficult and then you try to paragon persuade jack and miranda which makes it even more difficult(it's easier to renegade persuade those two and paragon persuade legion and tali) you are going to fail it; not because it's a bug but because the system was made that way.

What I think a lot of people aren't realizing is that when you import an ME1 save you get a pretty major bonus to the paragon or renegade scale which makes the persuades incredibly easy. then you start an ME2 newgame + and you are working from a clean slate.

Hopefully that explains it well enough for  you.smile.png I've talked to the people who made this system and decided on the bonus for starting a newgame+ and the odds of this being changed or made easier are very, very low.
If you're confused by the explanation I gave or need some clarification please feel free to PM me. Thanks.
"



#6
Excella Gionne

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You can keep Wrex alive, easily, even if you're a renegade. Being a renegade doesn't always mean you should obviously keep picking the bottom right dialogue options. 


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#7
andy6915

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You can keep Wrex alive, easily, even if you're a renegade. Being a renegade doesn't always mean you should obviously keep picking the bottom right dialogue options. 

Indeed. If you want Wrex to live while still getting renegade points, simply pick the renegade persuasion option. If you have his family armor, you'll have to p!ss him off a bit first. By that I mean that normally having the armor lets you bypass the persuasion check, but picking dialogue that is very confrontational instead (like "I gave you an order to fall in line") of one of the friendlier answers will progress the conversation closer to Wrex getting shot. It's when you have bungled your freebie conversation ender that the armor gives you that you will then get the chance to persuade him the normal way as if you never got the armor, as a second chance to not have to shoot him or have Ashley shoot him. Doing that should definitely give you nothing but renegade points and Wrex will still survive to ME3.



#8
themikefest

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yes you can. A renegade can have a better playthrough than a paragon. It depends on what the player wants to do for that particular playthrough.

 

I've done a full renegade playthrough with only Kaidan dying on Virmire and the edibot getting fried when I choose destroy. All other squadmates that I recruited survived.


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#9
congokong

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I don't think so.
 
The renegade character was inspired by Jack Bauer from 24. Who got the job done regardless of how many rule violations had to be broken. 
 
This is one of the reasons why destroying the Reapers is painted as a renegade choice, instead of a paragon one.


I have compared my canon renegade to Jack Bauer, but never heard of Bioware admitting renegade was inspired by him. Is that the case?

#10
simonrana

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I have compared my canon renegade to Jack Bauer, but never heard of Bioware admitting renegade was inspired by him. Is that the case?

I did that too! I don't think this is a real fact though so much as a made up fact.

#11
NerdWithBigStick

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Interestingly enough, if you play ME3 without decisions turned on (i.e. you simply watch every conversation) and you are very familiar with the dialog, you come to realize that a very large number of Shepard's default responses are the Renegade response.

 

Anyway, to your point, yes, I think it's possible, but of course you cannot be full Renegade without being a complete *******, no, but you can be majority Renegade.  I personally view my Renegade as more of a Han-Solo smart ass, don't-care-about-none-of-that-just-tell-me-where-to-shoot type, which actually goes really well with the Spacer / War Hero persona, although you'd think it was the other way around. ;)



#12
Obadiah

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I've only done renegade once, and did it while making all the same final paragon choices I usually do as mostly paragon. I've never been able to get that extra renegade mission from ME1, but renegade conversation just gives Shepard glowing scars and a really aggressive attitude while bringing peace to his galaxy, heh heh heh.