Haven't been on these forums in a while...haven't played DAMP in a while lol. I was away for the better part of a year, and just started playing again in the last few weeks. Lots has changed, it's pretty cool
A few days ago, I was lucky enough to obtain a Heart of Pride staff. I'd heard that this staff was exceptional, and the rumors were no lie. On the Saraboss and AW it is insane, and on the Ele it is game changing thanks to being able to automatically Sleep any enemies in Melee range by using Stone Fist...and then finishing them off with Imolate for a Nightmare combo.
Last night I decided to reroll a Keeper, and spent quite a long time staring at the Ability Trees, doing some theory crafting. My goal was to see if I could execute Nightmare Combos with the Keeper just like with the Elementalist, and I think I've found a rough build that works.
I took upgraded Veil Strike (for the AOE Weaken), and then picked up Dispell as my detonator. I kept Barrier for some defense, increasd mana regen, and also took Mana Surge for some more CC and mana regen. I also kept Chain Lighting, as right now at level 15, I'm out of points, and still have some passives I would like to get. I'm thinking of maybe replacing it with Energy Barrage...not sure yet though.
I managed to complete a couple PuG games on Threatening last night, and overall, I liked the results. I was able to successfully execute the Nightmare Combo on large groups of enemies. Most things would die from the combo damage, and the few things that didn't die would end up fleeing in terror to be finished off by CL. I was pleasently surprised to find that the combo worked on both RT Knights, and the RT Commander as well.
For reference, I would consider my gear to be maybe 3/4 top tier....I don't have any Hakkon stuff, only have one Pact Belt (Storm), and have maybe half of the Purple rings, but am missing most of the best ones. Same with Belts (I have health and Ranged Defense, probably my two best). My promos are 35 Con, 40 Wil, and 34 Cun.
So, my questions:
Has anyone tried a similar build, something focused around the Nightmare Combo?
I haven't tested, but in theory, should be able to achieve similar results by subbing in Disruption Field for the Weaken, and Mind Blast for the detonator. Any thoughts on these abilities over the ones I took? I debated MB vs Dispell for a long time - MB uses less Mana and is a quicker cast, but not as large of an area (with Dispell, I was able to trigger up to 6 Nightmares at once).
I noticed that the Nightmare from the Keeper does not seem to do as much damage as the Nightmare from the Ele. Is there any reason for this? What can I do to increase the damage on the Keeper (aside from the damage boosting passives).
I went with upgraded Barrier, but have avoided strengthening it, in order to make better use of Mana Surge. Is this a sound strategy, or should I change something?
Any insight would be appreciated. I checked over all the Keeper builds in the sticky thread and didn't see anything discussing this type of build. If this has been discussed at length somewhere else on the forums, my apologies. Also, I am aware this may not be the best way to Min/Max the Keeper. I've promoted my Keeper 10 times playing as a Barrier Bot, and now enjoy playing an offensive minded Barrier Bot with the Saraboss/bot, so I'm looking to try something different with the Keeper.





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