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DPS Keeper with Heart of Pride Staff


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#1
UnearthlyCheese

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Hi all.

Haven't been on these forums in a while...haven't played DAMP in a while lol. I was away for the better part of a year, and just started playing again in the last few weeks. Lots has changed, it's pretty cool :)

A few days ago, I was lucky enough to obtain a Heart of Pride staff. I'd heard that this staff was exceptional, and the rumors were no lie. On the Saraboss and AW it is insane, and on the Ele it is game changing thanks to being able to automatically Sleep any enemies in Melee range by using Stone Fist...and then finishing them off with Imolate for a Nightmare combo.

Last night I decided to reroll a Keeper, and spent quite a long time staring at the Ability Trees, doing some theory crafting. My goal was to see if I could execute Nightmare Combos with the Keeper just like with the Elementalist, and I think I've found a rough build that works.

I took upgraded Veil Strike (for the AOE Weaken), and then picked up Dispell as my detonator. I kept Barrier for some defense, increasd mana regen, and also took Mana Surge for some more CC and mana regen. I also kept Chain Lighting, as right now at level 15, I'm out of points, and still have some passives I would like to get. I'm thinking of maybe replacing it with Energy Barrage...not sure yet though.

I managed to complete a couple PuG games on Threatening last night, and overall, I liked the results. I was able to successfully execute the Nightmare Combo on large groups of enemies. Most things would die from the combo damage, and the few things that didn't die would end up fleeing in terror to be finished off by CL. I was pleasently surprised to find that the combo worked on both RT Knights, and the RT Commander as well.

For reference, I would consider my gear to be maybe 3/4 top tier....I don't have any Hakkon stuff, only have one Pact Belt (Storm), and have maybe half of the Purple rings, but am missing most of the best ones. Same with Belts (I have health and Ranged Defense, probably my two best). My promos are 35 Con, 40 Wil, and 34 Cun.


So, my questions:

Has anyone tried a similar build, something focused around the Nightmare Combo?

I haven't tested, but in theory, should be able to achieve similar results by subbing in Disruption Field for the Weaken, and Mind Blast for the detonator. Any thoughts on these abilities over the ones I took? I debated MB vs Dispell for a long time - MB uses less Mana and is a quicker cast, but not as large of an area (with Dispell, I was able to trigger up to 6 Nightmares at once).

I noticed that the Nightmare from the Keeper does not seem to do as much damage as the Nightmare from the Ele. Is there any reason for this? What can I do to increase the damage on the Keeper (aside from the damage boosting passives).

I went with upgraded Barrier, but have avoided strengthening it, in order to make better use of Mana Surge. Is this a sound strategy, or should I change something?


Any insight would be appreciated. I checked over all the Keeper builds in the sticky thread and didn't see anything discussing this type of build. If this has been discussed at length somewhere else on the forums, my apologies. Also, I am aware this may not be the best way to Min/Max the Keeper. I've promoted my Keeper 10 times playing as a Barrier Bot, and now enjoy playing an offensive minded Barrier Bot with the Saraboss/bot, so I'm looking to try something different with the Keeper.
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#2
SassaMFG

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Mana Surge passive and Mind Blast is good spirit damage combo to multiple frozen targets around you. You will also get 10% barrier with upgraded Mind Blast for every enemy you hit, so you can have your Barrier spell ready all the time.

Use this with Dispel and Chain Lightning, it works way better than Veil Strike for DPS build.


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#3
BrumBrum

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My recipe is alot more work:

StaticCage+VeilSlap+Dispel=Nightmare

My keeper was by far the first to do the 250op-challenge so i got sick of it fast and haven't used it for months. Maybe its time...



#4
SassaMFG

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^^ Interesting build. Must try it.

I use Vanguard build quite a lot lately. Static Cage, Fade Step and Mind Blast.



#5
UnearthlyCheese

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Mana Surge passive and Mind Blast is good spirit damage combo to multiple frozen targets around you. You will also get 10% barrier with upgraded Mind Blast for every enemy you hit, so you can have your Barrier spell ready all the time.
Use this with Dispel and Chain Lightning, it works way better than Veil Strike for DPS build.

I'm definitely going to try out Mind Blast after I promote, it sounds like it could work well. I'm just unsure if it will have a big enough radius to hit multiple enemies that aren't stacked right on top of each other. Also, I can move the casting circle for Dispel faster than I can move my avatar in order to position for the MB.


I'm tempted to try Static Cage as well, replacing CL, but not sure I'll have enough points to get all the passives I want.

#6
SassaMFG

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Mind Blast (5 meters) have bigger radius than Mana Surge (3 meters), so you can hit everyone who is frozen.

This is my Vanguard build: http://da-skills.net...00100,010,010,0

I use Strenght of Spirits passive so my barrier can endure until Mind Blast is on cooldown, but it is not mandatory.

You can sacrifice mobility and switch Fade Step with Dispel, or you can sacrifice crowd control and switch Static Cage with Dispel.



#7
UnearthlyCheese

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Mind Blast (5 meters) have bigger radius than Mana Surge (3 meters), so you can hit everyone who is frozen.
This is my Vanguard build: http://da-skills.net...00100,010,010,0
I use Strenght of Spirits passive so my barrier can endure until Mind Blast is on cooldown, but it is not mandatory.
You can sacrifice mobility and switch Fade Step with Dispel, or you can sacrifice crowd control and switch Static Cage with Dispel.

I'm not worried about MB detonating frozen targets from MS, I'm worried about it not being big enough to trigger the Nightmare Combo on enemies that have been put to Sleep by Veilstrike.

#8
SassaMFG

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I can't see Veil Strike in build I posted... :)



#9
UnearthlyCheese

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I can't see Veil Strike in build I posted... :)


So then you kind of missed the point of this thread? This is about using Veilstrike, with the Heart of Pride, to put enemies to Sleep, and then using either MB or Dispell to detonate the Nightmare Combo. Not sure why you would link a build that doesn't have Veilstrike.

#10
Caldyrvan

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I liked your idea and tested a bit with different builds. Sadly Hakkon's Wisdom is so much better than Heart of Pride. The damage I do with combos (with HoP) is nothing compared to a simple decloaking blast from Fade Cloak while using Hakkon Staff ;)

 

And without HoP it´s to much messing around to set up a combo (imo) and even if not it costs to much time and other player will have killed your targets before you are done :D But I am going to test when I level Keeper again.

 

Anyway I do not play Keeper to do big DPS (we have plenty of other agents who can do that ^^) I am supporting trying to keep people alive and generate support XP :) But can be very nice when soloing.

 

And in general the basic concept of combos is nice but not working as well in practice. With a few exception you have to rely on others to make a combo or it´s to complicated to make one by yourself and/or you have to take less useful abilities. It was much better the way it was in ME3 MP.



#11
Proto

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The only way to DPS Keeper efficiently is to use the storm pact belt.

Upgrade barrier and skip Knight Protector(duration increase) so you maximize the amount of Manasurge procs.

Make sure to grab gathering storm.

This creates the situation where you'll always have a barrier off cooldown by the time yours runs out and freezes your enemies.

I usually ran un upgraded frost step and static cage as my abilities with chain lightning being the main damage dealer.

Great XP, team wide barrier, Arcane Warrior lite.
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#12
SassaMFG

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So then you kind of missed the point of this thread? This is about using Veilstrike, with the Heart of Pride, to put enemies to Sleep, and then using either MB or Dispell to detonate the Nightmare Combo. Not sure why you would link a build that doesn't have Veilstrike.

I didnt missed anything... You asked about DPS Keeper build. And DPS keeper build can't include veil strike. :)

Basic MB combo on frozen targets is more powerfull than nightmare combo on Keeper (in Elementalist's case nightmare combo is stronger due to Imolate's burning DoT on top of it), at least in my case; I compared the numbers.

Proto told you everything you need to know how to build pure DPS Keeper.

Cheers

 

EDIT:

If you like veil strike that much :) you can try this build: http://da-skills.net...0C100,010,010,0

It will do the job, just tested it. Well, no boosting passives for weakened enemies, that is maybe a downside.

If you prefer these passives, you can try this build: http://da-skills.net...0C100,111,111,0

VS have 5 meters radius, same as MB, so you can't miss sleeping enemies around you.



#13
lcneed

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Inspired by this thread, I dusted off my keeper and played her for a few matches.   The problem is that I can't handle those qunari stubbing girls with dispel.   With the AW is easy... dispel?  A few basic attacks and back to full barrier.   With the keeper I just have to run until barrier is back up. :P   And I was having a hard time killing that big spider.   Now I know why keeper runs away from spider LOL. ;)



#14
Proto

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The problem is that I can't handle those qunari stubbing girls with dispel.   With the keeper I just have to run until barrier is back up. :P   And I was having a hard time killing that big spider.   Now I know why keeper runs away from spider LOL. ;)

 

Yeah, that is the shortfall of a DPS Keeper. But, with fade step it's easy enough to dash away and static cage the assassins. Not really a character or playsyle I would run SOLO in NM due to immunities. Works great in a group tho.