I decided to ask two questions in one thread. No point in doing separate. So here they are:
Is it possible FadeToBlack() to be used together with a conversation? It seems the black screen is over the conversation window so there is no way? I know about the EffectVisualEffect(VFX_DUR_BLACKOUT) that is used in ADwR but it doesn't hide the whole screen. I want to create this so that I can have a dialogue window with a description of a scene that is too complicated to be animated and created in the NWN engine.
And the second question:
What is the best way to create a conversation with floating text over the heads of two henchmen? I don't want a conversation window to appear, just the whole party walking and chatting. Is the FloatingTextStringOnCreature() the only way?





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