The frustrating part of ME2 and an ironic twist which would have had a huge impact on the final battle in ME3, is the weapon that defeated a Reaper referenced in the mission to retrieve the "IFF". Why would Cerberus or Shepard for that matter not consider studying the weapon technology, defunct or not? If the ultimate goal is to stop the Reapers, wouldn't Shepard pass the information about the weapon to Anderson and Council?For a game that focuses on choices this one could have been an excellent option for an ending. Give the location of the weapon to Anderson/Alliance to research and possibly develop with the help of the other races. This would've given the fleet a fighting chance against the Reapers, potential leveling the playing field.The ground battle in London could have been Shepard staging missions against Reaper controlled territories. As for the final battle it could have been Shepard using the targeting laser to fight Harbinger with the aide of the fleet resulting in a great ending in my humble opinion.The second ending would have been based on you not providing the information to the Anderson/Alliance/Council. And instead the Catalyst is developed and the final battle is with Harbinger in some new more menacing and powerful form of Reaper General for control of the docking station aboard the Citadel.Two simple endings that address Paragon and Renegade options. There were so many ways that the Bioware writers and developers could have gone with the ME3 that its staggering.I hope Bioware has really taken a clear approach to the story as well as the impact of choices like they did in ME. It would give Andromeda the clean slate I think they are going for and an opportunity to setup an second installment in this new adventure.What do you think?
Yes, part 3 would have been better with more boss enemies.
Kai Leng was the only one who felt like a boss.





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