Okay, I'll write you a story. Whether it's a good one or a bad one is up to you to decide. Picture this, it's the end of ME1. Shepard's vision about the Reapers seems to be true. This however is known among some circles because the Council is obviously worried about causing a widespread panic. Indeed, they would go on to downplay the Reapers' existence in later games. The Council decides to study the remains of the Reaper Sovereign in the hopes they can develop some sort of countermeasure. Now, whether this next part was part of the Council's agenda or some cabal I leave up to you. The research eventually turns out something useful: the means to achieve intergalactic travel. This in turns fosters the idea of creating an Ark in order to preserve the different species and their knowledge before the Reapers' return. Naturally, none of this can be made public in order not to start a panic. This organization begins the selection process and probably creates some sort of cover story about exploring uncharted territory within the Milky Way (a bit thin, I grant you that, considering we have mass relays). This will be a years-long expedition since they'll be using FTL and not the relays so throw in some cryogenics for good measure. Thus, losing contact with the expedition for a few years may not be such a big deal.
Come to think of it, I recall suggesting an Ark story as DLC for ME3. I'll have to look it up.
In any case, the point is you can make lots of stories to explain this or that. At some stage however, a certain amount of suspension of disbelief is required. How else could we have resurrected Shepard in ME2 after all?
But why keep the technological breakthrough of a Mass Effect drive with an unlimited or even exponentially further capability secret? The Ark Project in it's entirety sure, but the Mass Effect drive alone would be huge, both commercially and especially militarily since then the Mass Relays are no longer needed so the Reapers can't trap us in systems and wipe them out one by one(I know they don't do that in ME3, but that's because Bioware had to give them the Idiot Ball so we would have a game). And revealing that doesn't put the Ark Project at risk since they can just act like it was a regular breakthrough, and if anything would make that project even more successful because then more people could escape the Reapers.
A suspension of disbelief could be needed yes(though there is ways to do this within their own lore ie Black Ark Theory), but too much and it shatters that. You mention the Lazarus Project, which in my opinion is still easily the single worst decision they made in the entire Mass Effect franchise.





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