But if they're will to brush them off to the extent that synthesis is only a cosmetic change, then they've already sidestepped it without having to leave anything behind.No, they couldn't, because the Milky Way is where ALL OF THE EFFECTS THEY'RE TRYING TO SIDESTEP ARE.
You don't "sidestep" a T-Rex by walking into its goddamn mouth.
The beginning of the Andromeda expedition... and a canon ending for ME3?
#101
Posté 13 juin 2016 - 02:09
- Gwydden aime ceci
#102
Posté 13 juin 2016 - 02:10
That's an assertion, not a given. They kept the Crucible a secret, and it was even bigger.
No they didn't, rumor's of the crucible's existence/purpose were already spreading during the early stages of the war.
- Hanako Ikezawa aime ceci
#103
Posté 13 juin 2016 - 02:11
#104
Posté 13 juin 2016 - 02:12
Where else would it be? Judging from this trailer, we'll have only been in Andromeda for a short while in the game. That planet has cities built all over it and I doubt it's an alien planet from Andromeda seeing as it's the Alliance fleet and the Ark in orbit above it. Even if it's not Earth, it would have to be somewhere in the Milky Way.
Well, of course it's not in Andromeda. It's pretty clear that what we're seeing there is the big reveal of the Ark.
That still leaves most other established colonies in the MW, though.
FWIW, I agree that it was almost certainly Earth. No other human world in the period has that much population, and an alien colony woukd have some of its own ships in the shot to establish that.
#105
Posté 13 juin 2016 - 02:13
#106
Posté 13 juin 2016 - 02:23
That's an assertion, not a given. They kept the Crucible a secret, and it was even bigger.
Well, they didn't keep the Crucible a secret. Or rather didn't do a good job. Civilians knew about it long before it was ever deployed.
- Drone223 aime ceci
#107
Posté 13 juin 2016 - 02:25
"but we all know that isn't going to be the case." you can see the future or have a huge ego.
#108
Posté 13 juin 2016 - 02:28
"but we all know that isn't going to be the case." you can see the future or has a huge ego.
Nice avi. That's all I wanted to say.
#109
Posté 13 juin 2016 - 02:33
They knew rumors that there was a big project, and given the slapdash rushed way the Crucible's construction came about, that's unsurprising. This project would have had more preparation time.Well, they didn't keep the Crucible a secret. Or rather didn't do a good job. Civilians knew about it long before it was ever deployed.
#110
Posté 13 juin 2016 - 02:34
So let's see:
Humans are the only ones to decipher the plot of the Reaper invasion. Humans are the only ones to mount a mission to travel to the galactic core and stop the Collectors/Reapers. Humans are the only ones who can locate and construct the Crucible and defeat the Reapers. And now humans are, apparently, the only ones that can build an intergalactic ark ship, so that we can travel to a new galaxy and have a human-centric story about finding our new home.
I mean why even bother with aliens in this setting at all?
I was resigned to the fact that we are going to have a human PC and a human biased story, but sheesh. Can anything significant happen in this universe that doesn't have humanity behind it? Its almost the point of pretentiousness of Halo, or the Matt Ward era Ultramarines of WH40K; wherein this one god species/faction is the envy of all others, and pretty much has the entire fictional setting revolving around how awesome they are at everything.
- Exile Isan et Hanako Ikezawa aiment ceci
#111
Posté 13 juin 2016 - 02:35
They knew rumors that there was a big project, and given the slapdash rushed way the Crucible's construction came about, that's unsurprising. This project would have had more preparation time.
Which just means there would have been more time and chances for leaks. Considering the purpose of the project, someone working on it or those affiliated with them like say families who are ensured spots will accidentally bring it up when they shouldn't have.
- Drone223 aime ceci
#112
Posté 13 juin 2016 - 02:37
So let's see:
Humans are the only ones to decipher the plot of the Reaper invasion. Humans are the only ones mount a mission to travel to the galactic core and stop the Collectors/Reapers. Humans are the only ones who can locate and construct the Crucible and defeat the Reapers. And now humans are, apparently, the only ones that can build an intergalactic ark ship, so that we can travel to a new galaxy and have a human-centric story about finding our new home.
I mean why even bother with aliens in this setting at all?
I was resigned to the fact that we are going to have a human PC and a human biased story, but sheesh. Can anything significant happen in this universe that doesn't have humanity behind it? Its almost the point of pretentiousness of Halo, or the Matt Ward era Ultramarines of WH40K; wherein this one god species/faction is the envy of all others, and pretty much has the entire fictional setting revolving around how awesome they are at everything.
Hey, that's unfair to Halo. In the Halo franchise there are aliens and factions who are/were superior to us. ![]()
#113
Posté 13 juin 2016 - 02:39
"but we all know that isn't going to be the case." you can see the future or have a huge ego.
Oh, so you think that ME3 save imports are going to be a thing? Thanks for the passive-aggressiveness tho
#114
Posté 13 juin 2016 - 02:39
But if they're will to brush them off to the extent that synthesis is only a cosmetic change, then they've already sidestepped it without having to leave anything behind.
...You're not getting me.
That degree of sidestep is ONLY possible for ALL THREE endings and their various species-related outcomes if the story moves out of the Milky Way because the Synthesis cosmetic change would be the only thing that definitely has to follow them. And that's assuming they don't just write it as "Over the generations, the green glow receded, but the DNA of the universe was still inexorably changed..." which would just mean it isn't even a cosmetic change, either. Synthesis is the only change that would directly change the individual characters of Andromeda in any way that couldn't be swept aside. Genophage or not, krogan will be around. Whichever side you saved or didn't save on Rannoch, there will be quarians who didn't rejoin the fleet and there will be survivors of the war. The geth have less reason to travel to Andromeda than organic species since they can dwell in space itself without a problem, so they can just be written out of the story if they survive. By moving to Andromeda, the game has placed itself in a position where it can reference the different endings IN PASSING but mostly ignore them and focus on its own story without much save-import variance. The Kirkwall effect, only with any luck, handled better.
It would be more complicated to acknowledge the endings in the Milky Way galaxy. If Shepard picked control, you'd have to do something with the Reapers. If Synthesis, the Reapers would behave in completely different fashion from Control and you'd have to account for the "cultural knowledge of those who came before." If the geth had achieved intelligence, they'd be a whole people with a personality distinct from any straggler geth units that didn't get destroyed in the war, since survivors of a quarian victory wouldn't have Legion/not-Legion's personality upgrades. A krogan race whose genophage had been cured would be more numerous, and their civilization would be on the rise. There'd also be the possibilities of low-EMS endings resulting in greater destruction and a galaxy worse off than it could have otherwise been, especially in the worst Destroy ending's case.
That's a lot of crap that leaving the Milky Way behind allows BioWare to leave to the player's imagination.
#115
Posté 13 juin 2016 - 02:40
Finding a new home for humanity doesn't mean we aren't finding new homes for other species.
Humans are easily relatable to the general audience because, well, we're humans.
#116
Posté 13 juin 2016 - 02:42
Wait, why are we giving humans all the credit for this Andromeda ark journey?
Finding a new home for humanity doesn't mean we aren't finding new homes for other species.
Humans are easily relatable to the general audience because, well, we're humans.
The assumption is that because Mass Effect casts humanity as a galaxy-sized Mary Sue, Andromeda will continue to do so.
We'll see.
#117
Posté 13 juin 2016 - 02:43
Hey, that's unfair to Halo. In the Halo franchise there are aliens and factions who are/were superior to us.
Until we killed them, or forced them to submit and realize that humanity is the ubersmench of that universe and then promptly shoved to the side and ignored. ![]()
Seriously, how much story development did the Arbiter or the Elites get outside of Halo 2? Or heck, when was the last time the players even got to play as him again in a tertiary side mission? No, its all human this and Spartans that, the general "humans are awesome" wankfest.
#118
Posté 13 juin 2016 - 02:48
Until we killed them, or forced them to submit and realize that humanity is the ubersmench of that universe and then promptly shoved to the side and ignored.
Well, we never did those things to the Foreunners, whom I was referring to.
#119
Posté 13 juin 2016 - 02:48
Either the ark is being loaded under a spectacularly convincing guise pre-ME3, or the ark leaves after the events of ME3.
I'm going to bet the former. Specifically, I think what we're seeing in the trailer is an emergency load-out and departure after the approaching Reapers are detected in the opening of ME3.
- rapscallioness et ssanyesz aiment ceci
#120
Posté 13 juin 2016 - 02:49
I'm going to bet the former. Specifically, I think what we're seeing in the trailer is an emergency load-out and departure after the approaching Reapers are detected in the opening of ME3.
So we're playing cowards. Great. ![]()
#122
Posté 13 juin 2016 - 02:55
The idea that humanity or other races might try to send a pocket of civilization into Andromeda to survive is no different than the Protheans on Ilos trying to wait out the extinction cycle in stasis.
The only problem with that is, if galactic civilization were advanced enough to send a ship that large to another galaxy, they probably should have been able to take on the Reapers conventionally.
#123
Posté 13 juin 2016 - 02:55
- inko1nsiderate aime ceci
#124
Posté 13 juin 2016 - 02:57
No, because they would then have the opportunity to be more selective and subtle in acquiring materials and personnel, instead of just grabbing every scrap they could find. Those working on it would be sequestered. Those slated to go need not know about the program until it's almost done.Which just means there would have been more time and chances for leaks. Considering the purpose of the project, someone working on it or those affiliated with them like say families who are ensured spots will accidentally bring it up when they shouldn't have.
- Grieving Natashina aime ceci
#125
Posté 13 juin 2016 - 02:58
I'm still undecided on how I feel about the whole "fleeting from the Reapers" thing as a premise. On one end, it gets the new setting of on a dour and somewhat, yes, cowardly note. On the other end, it does give the new setting and atmosphere a bit of a melancholy historical foundation that could resonate within the storytelling and create interesting discussions between the colonists.
I know exactly how I feel about it:
I've already played Xenoblade Chronicles X, so I'd rather not play it with a moonbuggy in place of a mech. Give us something that hasn't been done already over the past couple of years.





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