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The beginning of the Andromeda expedition... and a canon ending for ME3?


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#201
fizzypop

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It can't have done. That fleet is HUGELY obvious above Earth, meaning we would definitely have heard of the project happening sometime during ME1-2. Like I said, it can't have happened DURING ME3 because the Reapers were attacking.

Sure they can its called space magic and they have already used it. Be prepared to be hugely disappointed, but that happened before ME3 likely during the events of ME2 or during the 6 months that Shepard was grounded before the reapers showed up.



#202
Iakus

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I think people are missing the possibility to use mass relays to travel to Andromeda.

From MEwiki

 

"Mass relays function by creating a virtually mass-free "corridor" of space-time between each other. This can propel a starship across enormous distances that would take centuries to traverse, even at FTL speeds."

Then why aren't there Reapers in Andromeda?  Relays require pairs after all....



#203
Iakus

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The issue here is, that by the time of ME3 the tech is simply not advanced enough to allow for intergalactic travel. And the only reason we travel to Andromeda in the first place, is to avoid the clusterfeck that were the endings of ME3. So let´s assume MEA takes place after ME3. It would for one explain the techlevel used in constructing the arks. Second, it would make the endings moot ( with the exception of refuse, which obviously was a bad idea in the first place ) if enough time has passed. After all, starbrat clearly states that Synthesis was tried before and failed, because the universe wasn´t ready, yet here we are, doing exactly the same thing, forcing Synthesis on everyone. So it is possible that the effects receded, and everyone reverted to before the events of ME3. But what about the reapers? Control and destroy are obvious, they are not a threat anymore, that leaves us with the synthesis ending. For the time Synthesis lasted, all knowledge that the Reaper had was shared, making a conventional defeat possible. Again Reapers are out of the picture. But then, why do we leave the Milky Way? There must be an external threat and it must be something that can´t be easily defeated. Dark Energy could be that threat. Yes, it´s not the brightest idea, but if you have a better one, I´m all ears.

You also have Low EMS Destroy, which leaves Earth a cinder and presumably destroys every other homeworld and most of the colonies..



#204
Iakus

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That's the smallest of issues for me. We didn't have ressurection technology until ME2, we didn't have technology to beat Reapers until ME3. Last minute Deus Ex Machina is more than typical for ME.

It's one of the setting's biggest weaknesses and frankly I'm sick of it.



#205
rossler

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No matter which way this goes there is trouble.

 

If its post endings, they have to somehow count our ME3 endings, which in the past they have said they want to leave alone. And then, if they do overlook them, why even go to andromeda in the firts place, when 99% of milky way remains unexplored.

 

In pre endings, theres the tech problem, time problem etc. I see retcons coming.

 

Youre damned if you do and youre damned if you dont.

 

No they don't have to take your ME3 ending into account. It was a trilogy, and what you saw at the end of the original ending or the Extended Cut was technically writing the last line in a book so to speak. Your final decision and the impact it had. There wasn't going to be any more pages added. 

 

Andromeda is like a new book, with a new protagonist and a new galaxy to explore. It's a clean slate. 



#206
Heimdall

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No they don't have to take your ME3 ending into account. It was a trilogy, and what you saw at the end of the original ending or the Extended Cut was technically writing the last line in a book so to speak. Your final decision and the impact it had. There wasn't going to be any more pages added.

Andromeda is like a new book, with a new protagonist and a new galaxy to explore. It's a clean slate.

Its not a clean slate if they leave after the ME3 endings. Avoiding the endings is literally the entire point of going to Andromeda.

#207
rossler

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They didn't avoid the endings, they addressed them in the Extended Cut. 



#208
Milan92

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Maybe an unpopular opinion, but I personally wouldn't mind if they used this game to reboot the series as it were.

 

ME 3 was a mess writing-wise, especially near the end. Why not use this as a chance to redeem the series.


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#209
Iakus

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Maybe an unpopular opinion, but I personally wouldn't mind if they used this game to reboot the series as it were.

 

ME 3 was a mess writing-wise, especially near the end. Why not use this as a chance to redeem the series.

Sure.

 

As long as they were honest about it.



#210
Vella

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Then why aren't there Reapers in Andromeda?  Relays require pairs after all....

 

As far as we know. For both of your statements.

Like I said previously, maybe relay was fixed so that it could be used to travel beyond our galaxy. This was a reply to comment that stated there's no technology to travel between galaxies.

 

Well, personally I don't think there will be reapers in andromeda.



#211
Urizen

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They didn't avoid the endings, they addressed them in the Extended Cut. 

All of which would have ramifications on MEA if we start out in the MW, which the trailer suggests. I know what you are trying to say, but this isn´t The Elder Scrolls, where you simply can break the dragon and make all choices valid. Ideally we would get something similar to the Keep, but there are no indications so far that this is the case.



#212
DextroDNA

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I think Sovereign was left behind from the start, to send the signal to the Keepers in the Citadel to open the relay.

That's true, but I was talking about Sovereign's role as a sort of scout for the Milky Way up until it's time for the Reapers to return 



#213
azarhal

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I'm still undecided on how I feel about the whole "fleeting from the Reapers" thing as a premise. On one end, it gets the new setting off on a dour and somewhat, yes, cowardly note. On the other end, it does give the new setting and atmosphere a bit of a melancholy historical foundation that could resonate within the storytelling and create interesting discussions between the colonists.

 

We don't know if they are fleeing the Reapers though. This could be a mostly civilian/scientific project to explore and colonize another galaxy that was logistically started before ME1 but launched between ME1 and ME2 once they successfully reverse engineered Sovereign's remains and Ilos cryopods (to resolve deep space travel).



#214
Gwydden

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We don't know if they are fleeing the Reapers though. This could be a mostly civilian/scientific project to explore and colonize another galaxy that was logistically started before ME1 but launched between ME1 and ME2 once they successfully reverse engineered Sovereign's remains and Ilos cryopods (to resolve deep space travel).

That sounds both uninteresting and implausible to me. For all the "bar, bar, humans explore, humans go far!" humanity as a whole rarely undertakes dangerous expeditions to far off places just because. Columbus? Commercial reasons. The Moon landing? Cold War.

 

It's also not a very compelling premise. "We came all the way here, spending ridiculous amounts of money, time and effort, and are now facing even more enormous risk because... err, the spirit of exploration?" Not something the average person can relate to, I think. I sure can't.

 

Also, I'd like to point out that fleeing from the Reapers is way more reasonable than fighting a battle thousands of other cycles have lost and counting on a mysterious piece of machinery you know absolutely nothing about which appeared out of nowhere.


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#215
Gramorla

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Perhaps Humanity think, after they defaetet the reapers, it is perhaps safer to expand to more than one galaxy? There are more than one arc ship in the trailer... maybe this ships are gone to other galaxys? there are ca. 60 other smaller galaxy in the local group of the milky way  and andromeda.

 

So when andromeda sucks... the next game can be locatet in the Triangulum Galaxy ^^

 

The milky way is, thanks to the reaper, a giant graveyard of space civilisations. After millions of Years of "Reapercare". There are no really old Civilisations like the Vorlons in B5, no great old (beside the Leviathans and Reaper) mighty races that evolve to higher lifeforms. This limitats all storys that can be told in the milky way. Even the Protheans are young in this context. This takes out the magic out of the milky way. All exploration there will be very... onesided. There are things like the Thorian in ME1. But thats exeptions in this cenario.


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#216
Abedsbrother

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Here's my theory to go with the dozens that have been concocted:

 

Hackett always believed Shepard, all the way back to Mass Effect 1. Once Sovereign manifested, he knew it was only a matter of time before there was some kind of life and death battle for survival, so he initiated the Alliance construction of the Ark ships. The scenes in the trailer with Earth as the background (I do believe it was Earth) show the Arks complete or near-complete. This dates from during the time Shepard was incarcerated for six months after the events of ME2 Arrival DLC. It's possible that Shepard was consulted on the framework of the Ark mission.  When warnings of imminent Reaper arrival started to appear (Anderson's line at the start of ME3 "Something big's headed our way") that was the cue to release / launch the Arks. And not a moment too soon, since the Reapers arrived shortly after.

(Not sure about the Shepard send-off from the N7-day trailer. It's possible the Arks were launched because of an imminent Reaper threat, but if Shepard did the send-off, (s)he would almost certainly have been apprised of the threat, making his conversation with Anderson at the start of ME3 redundant.)

 

The largest problem with this that I can see is that even if Hackett starts building the Ark ships after confirmation of Sovereign's existence (which, if Shepard's video link and comms were being recorded, was Virmire), that's still an incredibly short time frame for building three ships the size of these Arks - THEN setting out to build the Crucible (material shortage anyone?). There's also the fact that there was zero hard evidence of a Reaper invasion prior to it actually happening, so Hackett & the Alliance would have had to invest a ton of resources, time and effort into something that was, for all they knew, pointless. Unless the way that the project was funded was as a deep-space exploration project - viable because of, I don't know, environmental concerns in our current galaxy? (Dark energy concerns return! lol) 

 

...I think I need some of ZipZap's Ryncol...



#217
Sylvius the Mad

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how can people not tell that the planet was Earth?

Flat earthers, man. They're everywhere.

#218
capn233

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^Earth is obviously backwards in the ME1 universe.  So the correct Earth can't be earth.

 

ab2732693abf31107bcfab6fa5f327985d2fa978



#219
Blooddrunk1004

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The issue here is, that by the time of ME3 the tech is simply not advanced enough to allow for intergalactic travel. And the only reason we travel to Andromeda in the first place, is to avoid the clusterfeck that were the endings of ME3. So let´s assume MEA takes place after ME3. It would for one explain the techlevel used in constructing the arks. Second, it would make the endings moot ( with the exception of refuse, which obviously was a bad idea in the first place ) if enough time has passed. After all, starbrat clearly states that Synthesis was tried before and failed, because the universe wasn´t ready, yet here we are, doing exactly the same thing, forcing Synthesis on everyone. So it is possible that the effects receded, and everyone reverted to before the events of ME3. But what about the reapers? Control and destroy are obvious, they are not a threat anymore, that leaves us with the synthesis ending. For the time Synthesis lasted, all knowledge that the Reaper had was shared, making a conventional defeat possible. Again Reapers are out of the picture. But then, why do we leave the Milky Way? There must be an external threat and it must be something that can´t be easily defeated. Dark Energy could be that threat. Yes, it´s not the brightest idea, but if you have a better one, I´m all ears.

I doubt Synthesis effect would just vanish and would allow humanity to revert entire effect.

 

The reason i'm against Dark Energy is because entire concept behind it was terrible and it was connected with Reapers. I don't want to see Reapers again. There is plenty of room for new antagonists and to tell new plot elements, BW shouldn't be taking elements from trilogy, they should stay far away from it especially stuff like Reapers, Cerberus and anything connected with awful endings.



#220
JenMaxon

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Now that I think about it, if this is the way that BioWare wants to go then fine, but there had better be every single milky way species present in Andromeda now. If the construction of an intergalactic vessel is easy enough to churn out of an assembly line, then there is no reason why we should not be seeing Elcor, Rachni, Hanar, Volus, Vorcha, Batarians, Drell, Yarhg, Quarians, Geth, etc. in the new game.

 

I'm wondering if we're going to start with three arks but lose two along the way.  There's only one in the last trailer.  Some random thoughts:

 

- the arks set off just as the reapers are invading the solar system and two get pulverised by the reaper beams (oh, the tragedy). It would seem to have to be this since there are no reapers in the shots we're looking at and there'd have to be if it was done at the time the crucible was delivered.  That, I guess, does for the crucible tech/concurrent build theory

 

- the arks possibly set off to slightly different destinations in Andromeda allowing Bioware to bring back the quarians/turians in the next iteration of the game when the ark we are on this time makes contact with one of the others after several years there

 

I have no idea really about how and when the arks were designed - that's going to be some massive juggling act and implausible explanation I think - but I do think they have to set off before the end of ME3.  As others have said, what's the point in going to Andromeda otherwise.



#221
iM3GTR

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My feeling is that they will bring the dark energy plot back to explain why we have to leave the Milk Way.

Maybe say the use of Dark Energy was destroying eezo deposits across the galaxy so they need to go to Andromeda, build eezo mining colonies and claim the eezo from the natives. Meanwhile Reaper Tech™ is being used to create a super relay between the Milky Way and Andromeda to transport it between the galaxies and keep everything running everywhere. Yay!

I thought it up in two minutes and it's probably going to be better than what they'll actually go with anyway.

#222
EpicNewb

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At the end of the EA Play trailer we're seen Alliance fleets amassing around what we're assuming to be the Ark. What's interesting is... this is all above EARTH.

 

The Ark obviously wasn't preparing to leave during the events of ME1-2, someone would have noticed that huge fleet hanging about Earth. It definitely can't have been during ME3 because obviously Earth was under siege.

 

The ships are obviously Alliance design, but they look slightly more advanced than the ones in the original trilogy. The Kodiak for example looks considerably different and updated, but is obviously still the Kodiak. This advancement in technology would suggest that this is POST-ME3. That, or they have completely retconned the designs for the ships in the OT.

 

So if ME:A begins with the Ark leaving for Andromeda, does that mean we're going to see Earth/the Milky Way post-ME3 for a short while before we leave? If everyone onboard the Ark is leaving post-ME3, that means that the chosen ending will have directly affected them.

 

So this brings forth the question... have Bioware made one of the endings canon? If this is the case; nobody in the trailer looked "synthesised" (green eyes, circuits all over the body) which means either Control or Destroy was canonised.

 

The other possibility is that they retconned the ending entirely. Either that or the final scenes in the trailer aren't of Earth or a planet in the Milky Way and we have already colonised an entire planet in Andromeda and built cities all over it (which is incredibly unlikely). Looking at the planet more closely, you can clearly make out features of Earth such as the NA coastline.

 

If this is true, then that scene HAS to be post-ME3. Which means Bioware have either made an ending canon or retconned the ending altogether. Or more unlikely, we can import our ME3 save and the ending we chose will actually have an impact, but we all know that isn't going to be the case.

 

Thoughts?

 

EDIT: If the Ark does leave post-ME3, this opens the door to certain characters from the OT coming along with us... even if the Ark leaves centuries after the end of ME3 instead of just a few years after, Liara and Grunt would still be alive to hop onboard the Ark. I seriously doubt Bioware would do this as they want new characters to focus on but... everyone loves Liara, right?  ;)

Destroy ending

 

I wanted to say refusal, but it's unlikely we'd have Krogans, Humans, Asari, and Salarian in the future



#223
Fixers0

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Does it really, matter? Milky way is a sailed ship, We have more important things to worry about now.



#224
EpicNewb

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I like dark energy theory and the journey occuring AFTER The Reaper Wars.



#225
Sigzy05

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As far as we know. For both of your statements.

Like I said previously, maybe relay was fixed so that it could be used to travel beyond our galaxy. This was a reply to comment that stated there's no technology to travel between galaxies.

 

Well, personally I don't think there will be reapers in andromeda.

 

For a mass relay to work does't it have to be another one on the other side? Reapers built the mass relays a means for the Milky Way's primitive species to advance quicker and be harvested. If they were never to Andromeda it would not be possible to go there.

 

But I'm starting to question, what if the arks were not built by us but by Andromeda species? Would explain the weird ships with the light rays above Earth in the trailer. But don't know why they'd help us.