You have such a sexy voice.
What has happened to the Soul of Mass Effect Andromeda?
#226
Posté 16 juin 2016 - 12:51
#227
Posté 16 juin 2016 - 12:57
Haha, I mean, people crying about three different colored endings.
Well imagine one.
Two, you say?
No. Just one.
One ending.
That's...that's DA:I for you.
#228
Posté 16 juin 2016 - 01:07
snip
I wouldn't say it's better than DA2 or ME3, no. But then, DA2 is my favorite Dragon Age game, and I loved ME3, so there's plenty of room for me to still think DA:I is a good game.
#229
Posté 16 juin 2016 - 01:08
I wouldn't say it's better than DA2 or ME3, no. But then, DA2 is my favorite Dragon Age game, and I loved ME3, so there's plenty of room for me to still think DA:I is a good game.
If DA2 is your favorite Dragon Age game then you are my lifetime friend ![]()
Such minorities *cries*
note: I still have like 12 inquisitors so it's not like unplayable. Just relatively speaking to all the rest of Bioware's games, that's all.
#230
Posté 16 juin 2016 - 01:17
DA2 wasn't a bad game but I wish the combat was a bit more like DA:O but not fully like DA:O. I think the biggest knock against DA2 was a lot of the reused areas but overall I loved being the Champion of Kirkwall. At least...once I got it installed because of all that DRM hoopla I unfortunately had to deal with.
I still put DA:O over 2 and I'm not really sure where I'd place Inquistion. I rather liked the story baring some of the whole time travel/hacked villain aspects and I'm usually able to get over bad gameplay to a point...though man I'm never looking forward to playing through it again and having to slog through the endless beginning area...
ME3 was amazing, point for point at every stop it was great. It gets a lot of flack for it's endings but right up to the star child you know it's stellar. After that, I had to sit and think really hard on the endings. I don't think I was as upset as most, but I do remember discussing it at length with a friend and enjoyed the debate about it.
Then the indoctrination theory came about and I find I really enjoy that, so I tend to use that as my own personal canon ending. Which is funny, cause I originally picked Synthesis because I wanted EDI/Joker and the others to have a sort of piece away from the Reapers when it's basically what they are.
#231
Posté 16 juin 2016 - 01:19
Haha, I mean, people crying about three different colored endings.
Well imagine one.
Two, you say?
No. Just one.
One ending.
That's...that's DA:I for you.
I feel like the only person who doesn't mind that. I mean maybe its because I grew up on mostly linear eastern rpgs, but I'm pretty used to having my game on rails. One ending doesn't bother me so long as the journey getting there was worth it. ME3 I fully expected to have mostly 1 ending: reapers were destroyed. With minor changes...I was definitely surprised by what I actually got and confused.
#232
Posté 16 juin 2016 - 01:30
Haha, I mean, people crying about three different colored endings.
Well imagine one.
Two, you say?
No. Just one.
One ending.
That's...that's DA:I for you.
DA:I had problems bigger than its ending.
And if you think that the ME ending outrage was because of the number of options, you might want to click on the links in my signature.
#233
Posté 16 juin 2016 - 01:41
Haha, I mean, people crying about three different colored endings.
Well imagine one.
Two, you say?
No. Just one.
One ending.
That's...that's DA:I for you.
Mass Effect only really has one ending. Sure, you can sacrifice the Council, but I never considered that more meaningful than, say, the Divine outcome or even who gets to rule Orlais.
- Exile Isan et Zatche aiment ceci
#234
Posté 16 juin 2016 - 01:41
DA:I had problems bigger than its ending.
And if you think that the ME ending outrage was because of the number of options, you might want to click on the links in my signature.
Yeah I know ;__; I listed like a bajillion DA:I problems on the last page bro
#235
Posté 16 juin 2016 - 01:42
- Exile Isan et Shechinah aiment ceci
#236
Posté 16 juin 2016 - 01:54
Daaaaamn we got a trailer and people are already sure this game is gonna suck. Reminds me of Pre DAI release... With people tearing every bit of information they got to hell to spin 100 negatives out of one thing.
-wipes away tear- that is the BSN I joined... And it's coming back. It's pretty nostalgic . Can't wait for more!
(Disclaimer: While I think it's early to expect the game to be bad / lack ME charm, you're totally entitled to your opinion and I'm cool with it. Just having some fun)
- Capone666, pdusen, Hammerstorm et 1 autre aiment ceci
#237
Posté 17 juin 2016 - 06:06
You have such a sexy voice.
Aw shucks!
#238
Posté 17 juin 2016 - 07:22
What happened to the soul of MEA. Nothing happened to it because it first has to have a soul. At this point MEA might as well be a Tonka truck commercial.
MAKE MAKO MAKO!!!!
Drive around, explore with the MAKO!!!!!
Here are some characters that could be in your awesome MAKO!!!!
EXPLORE in the MAKO!!!!
Oh yeah here's the Norm-Tempest!
and
The MAKO!!!!
#239
Posté 17 juin 2016 - 08:16
If DA2 is your favorite Dragon Age game then you are my lifetime friend
Such minorities *cries*
note: I still have like 12 inquisitors so it's not like unplayable. Just relatively speaking to all the rest of Bioware's games, that's all.
Wouldn't say that DAII is my favorite game of the three, but oddly enough it is the only one of them that I have actually finished more than once.
It has its flaws but I think it is still a decent enough game in my opinion.
#240
Posté 17 juin 2016 - 07:53
No
No
Stop. We need to iron this out.
If people think DA:I was better than DA2, and better than ME3, Bioware will listen to that, and Andromeda will be crap.
This cannot happen. It will be ruinous.
Inquisition is the first game in which I laughed. And then I blushed with sickening embarrassment, and turned off my PC, and went out to get some fresh air, because I felt nauseous.
* horrible story
* horrible, cheesy villain
* completely lacking animations and interactions with environment
* b-grade dialogue. Laughably bad dialogue.
* laughably bad voice acting from the inquisitor
* lackluster character development told and not shown
* relying on dialogue boxes and prompts for major things happening which should've been interactive quests
* random fetch quests. No cut scenes or close-ups
* poorly designed quests and levels, scaling all out of whack, becoming OP within the first third of the game such that the remaining levels aren't difficult enough
* reduced tactics. Like, no tactics! Tactics are gone!!! Bye!!
* choices don't matter. They matter less than in ME3. It even distills literally everything into points and numbers (influence, etc), which people loathed about ME3 (war assets)
* lack of immersion
* horrible costume design and limited, like, failed Val Royeaux design. Completely pooing on the world image built up over the past two games.
no
I liked it quite a bit more than I did ME3 (and ME2). I've played through DAI 2 or 3 times. I could only do 1 full play through of ME3 once and 1.5 of ME2. ME2 had a dumb plot and ME3 was like Gears with "Choices." That said, there were still a few good moments in both.
DA2 was more enjoyable than ME 2 and 3. But none of them I like as much as the first ME and DA.
- Addictress aime ceci
#241
Posté 17 juin 2016 - 09:44
Haha, I mean, people crying about three different colored endings.
Well imagine one.
Two, you say?
No. Just one.
One ending.
That's...that's DA:I for you.
Would rather have one okay ending than four sh!t ones.
- Iakus aime ceci
#242
Posté 17 juin 2016 - 09:48
No
No
Stop. We need to iron this out.
If people think DA:I was better than DA2, and better than ME3, Bioware will listen to that, and Andromeda will be crap.
This cannot happen. It will be ruinous.
Inquisition is the first game in which I laughed. And then I blushed with sickening embarrassment, and turned off my PC, and went out to get some fresh air, because I felt nauseous.
* horrible story
* horrible, cheesy villain
* completely lacking animations and interactions with environment
* b-grade dialogue. Laughably bad dialogue.
* laughably bad voice acting from the inquisitor
* lackluster character development told and not shown
* relying on dialogue boxes and prompts for major things happening which should've been interactive quests
* random fetch quests. No cut scenes or close-ups
* poorly designed quests and levels, scaling all out of whack, becoming OP within the first third of the game such that the remaining levels aren't difficult enough
* reduced tactics. Like, no tactics! Tactics are gone!!! Bye!!
* choices don't matter. They matter less than in ME3. It even distills literally everything into points and numbers (influence, etc), which people loathed about ME3 (war assets)
* lack of immersion
* horrible costume design and limited, like, failed Val Royeaux design. Completely pooing on the world image built up over the past two games.
no
hmmmm it depend, DA I have good plots, and really good characters, Solas and Morrigan are really well done.
And the over all story isnt bad, it maybe end in a weak tone, but the DLC actually fix it (kind i hate this is the second time a DLC actually finish DA story)
#243
Posté 17 juin 2016 - 09:50
Regarding Mass Effect 3, in the ME3 "story, character, campaign board" I've just necro-bumped a thread from 2012.
- Hammerstorm aime ceci
#244
Posté 17 juin 2016 - 10:13
Today’s event fueled a waterfall of emotion in me, unfortunately not for the kind that cleanses your body and soul…more the kind that sends you 150 screaming to your doom.The trailer released today during EA Play has awaken cause for concern in what Andromeda will eventually be and why they are taking this method of advertising.Remember when you played the beginning of Mass Effect 2?The excitement to jump back into this galaxy you loved, only to have your character die in the first few minutes. THAT journey of collecting your team and discovering new worlds and conflicts FELT LIKE IMMERSION!Bioware and EA have not provided us the stakes yet to care about, bloom affects until the cows come home but gameplay does not equal SOUL.
Bioware forums must be Bioware forums I guess.
But I don't see reason and cause here. Seriously, If and where ME "lost its soul" is an individual opinion - mine is with ME2 a long time ago - but regardless, whether ME will regain or keep "its soul" is something we won't know until ME4 launches. I'm sure Bioware's ambitions are high and that they'll do their best. If they succeed, which they very well might, I will congratulate them.
Does anybody seriously believe that panicking speculations (which mainly seem only like an attempt to extort more information anyway) will change anything now?
#245
Posté 17 juin 2016 - 10:21
Haha, I mean, people crying about three different colored endings.
Well imagine one.
Two, you say?
No. Just one.
One ending.
That's...that's DA:I for you.
And if you have the 360 or PS3 version, you get the super special cliffhanger ending because no DLC for you.
- Iakus aime ceci
#246
Posté 17 juin 2016 - 10:24
And if you have the 360 or PS3 version, you get the super special cliffhanger ending because no DLC for you.
i guess releasing on 360 and PS3 was another reason that hurt DA I ALOT
#247
Posté 17 juin 2016 - 10:41
* horrible story
* horrible, cheesy villain
* completely lacking animations and interactions with environment
* b-grade dialogue. Laughably bad dialogue.
* laughably bad voice acting from the inquisitor
* lackluster character development told and not shown
* relying on dialogue boxes and prompts for major things happening which should've been interactive quests
* random fetch quests. No cut scenes or close-ups
* poorly designed quests and levels, scaling all out of whack, becoming OP within the first third of the game such that the remaining levels aren't difficult enough
* reduced tactics. Like, no tactics! Tactics are gone!!! Bye!!
* choices don't matter. They matter less than in ME3. It even distills literally everything into points and numbers (influence, etc), which people loathed about ME3 (war assets)
* lack of immersion
* horrible costume design and limited, like, failed Val Royeaux design. Completely pooing on the world image built up over the past two games.
no
-Horrible story: ME3
-Horrible cheesy villain: ME3
-Animation and interactions with environment: Umm, does neck-snapping during conversations count?
-Laughable dialogue: A lot of ME3. Heck you can't even choose which laughable dialogue a lot of the time.
-Laughably bad voice acting: Honestly, I didn't think it was that bad in either game. Dialogue aside, Bioware at least hires good voice actors for it. I grew to appreciate Troy baker better after ME3
-Lackluster character development: Hi Ash/Kaidan!
-Dialogue boxes and prompts: honestly I don't even know what you mean here
-Random fetch quests w/o close-ups: You mean those creepy listening in on conversations then go planet scanning for the thingy they want? ![]()
-Poorly designed quests and levels. Okay you have a point here
-Reduced tactics: ME3's "tactics" could be defined as "stay out of melee with the brutes, banshees, and anything holding a sword"
-Choices don't matter Hey, in ME3 three games worth of choices don't matter!
-Lack of immersion ME3: wake me up when it's time to make a dialogue option
-costume design: Ashley William's new look. Your argument is invalid.
DAI isn't a great game. But it's still miles and miles better than ME3
#248
Posté 17 juin 2016 - 10:47
That's easy, folks.
#249
Posté 17 juin 2016 - 10:49
Would rather have one okay ending than four sh!t ones.
Honestly, I'd rather have flawed variation that serviceable linearity in my RPG.
- Drakoriz aime ceci
#250
Posté 17 juin 2016 - 10:50





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