Oh, gosh! We're human?! Oh my god... how did I not see that coming. What a shock....
Hana has always been a huge fan of race selection. They weren't the only one let down by the lack of a city elf option in DA:I. I was bummed as well, because I'm not a huge fan of the Dalish. I was also a fan of the EU and their story seemed more interesting than the Dalish. I've learned to roll with it, because if nothing else Solas' romance is pretty unique among the rest.
Anyhow, I don't see the appeal of having such an option in a Mass Effect game to be honest. I still think we'll get a "Who's Mythal" type question if we play another race in this game and I really don't want to experience that one again. It's right up there with "What's a paladin" in the last Ultima game EA did. So I'd rather play a human that's more of an outsider and can ask the more obvious and stupid questions. I think that ME1 did a fine job with that. They conveyed the idea that Shepard knew some things, but wasn't privy to all of the details. For me, it was a nice welcome to the series when I played it the first time 2 years ago.
As an aside, I don't hate EA. They've helped keep BioWare and other studios alive and publishing their games. It doesn't mean I'll defend many of their actions. What they did to the Ulitma series was almost criminal. <glare>
As a BioWare fan, rushing ME3 and DA2 out the door too soon really effected the games. Thankfully, I found DA2 very enjoyable and pretty well done considering the game had less than a year of development time. I liked a lot of ME3 (aside from the Starbrat,) but it also felt uneven. Parts of the game felt more detailed and with more TLC than others. There was also missions that I felt were very uneven. Losing Thessia was a great moment imho, because it shows Shep can't save everyone. On the other, they used Kai Lang as a Villain Sue and completely changed his personality from the comics. Like I said, uneven and even a little disjointed. YMMV, of course.