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"We made it." - White Suit Girl @ End of New Trailer


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#101
aoibhealfae

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The way they introduced her had my gut screaming PC

 
Well, the way we last see Shepard and the way this one was introduced. Not that subtle. 



#102
Serza

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Speaking of Ryder, anyone got wallpaper quality picture of that scene where she wakes up and looks around? 1920x1080, and I'll buy you a bottle of Ryncol.



#103
Steelcan

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However, if I recall correctly, you have Morrigan humansplaining you things about your own culture.

TO A DALISH!!!

well the Dalish are utterly in the dark about their own history and culture anyways so....



#104
Grieving Natashina

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well the Dalish are utterly in the dark about their own history and culture anyways so....


They should know the basics though. Hopefully race reaction dialogue will get better in the next DA game. For now, the ME team should stick to human-only. Gods know the fanbase is extremely critical of the writing in the ME series and that would just rile everyone up for no good reason. Well, it would give the fanbase another reason to explode, but you probably get my meaning. <shrug>

In any case, I like the look of the PC. My only nitpick is that she has the shiny-shiny face that I don't care for. I'm pretty sure it's an engine thing, so I'm not going to sweat it too much. And hurray for a decent looking ponytail for once.

#105
NRieh

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well the Dalish are utterly in the dark about their own history and culture anyways so....

....so the Dalish had apparently deliberately ignored a certain well-informed bald elf, if they still do not know the basics by the moment Morrigan arrives into the game. Not to mention that mageElf was considered to be taught by the Keeper (if I remember it right).

 

 

And hurray for a decent looking ponytail for once.

Say that again when you won't see any clipping with helmet\shoulder plates, would you?  ;)



#106
Pasquale1234

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Anyhow, I don't see the appeal of having such an option in a Mass Effect game to be honest. I still think we'll get a "Who's Mythal" type question if we play another race in this game and I really don't want to experience that one again. It's right up there with "What's a paladin" in the last Ultima game EA did. So I'd rather play a human that's more of an outsider and can ask the more obvious and stupid questions. I think that ME1 did a fine job with that. They conveyed the idea that Shepard knew some things, but wasn't privy to all of the details. For me, it was a nice welcome to the series when I played it the first time 2 years ago.


I think Shepard suffered from a bit of that as well. It seems that everyone except Shepard knew what a Spectre is, and s/he could ask a volus merchant about Feros (a human colony) and Noveria, for example. Shepard was the XO of the Normandy, but needed to ask the engineer to explain the stealth system.

I think that sort of thing is probably going to continue to happen since a lot of people don't read codex entries. It's always difficult to do exposition in any sort of fiction.

#107
The Elder King

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well the Dalish are utterly in the dark about their own history and culture anyways so....

They should still know their culture and history, even if it's only a distorted version of it. Not knowing who Mythal is, for a dalish, is really stupid.



#108
Destroy Raiden_

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Right now I'm thinking the new Ashley. Her voice doesn't sound like she'd be the protagonist and BW likes to keep their female heroes out of sight. There is no way they'd place her in a trailer this early it much more likely that's the cannon love interest.  I'm disappointed though we're getting the new versions of  Ash, Liara, Grunt, and basically Yahg essentially we've seen these species and have had them on our team its new galaxy but not so new with the species in them.



#109
Grieving Natashina

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....so the Dalish had apparently deliberately ignored a certain well-informed bald elf, if they still do not know the basics by the moment Morrigan arrives into the game. Not to mention that mageElf was considered to be taught by the Keeper (if I remember it right).

IIRC, she was the Keeper's next in line when she went to the Conclave. Been a while since I've had much of a chance to sit and play though. Talk to me in about a month or so. :P

Say that again when you won't see any clipping with helmet\shoulder plates, would you? ;)

True enough. My human Quzzy's hair and kept clipping through the back of the neck of the armor while wearing one of the pulled up styles. My first impression is that it looks pretty good so far. I like the style if nothing else.

#110
aoibhealfae

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After playing Dalish Mage & Dwarf Warden, Cathar Jedi Knight, Mirakula Jedi Consular, Rattataki Sith Warrior, Twi'lek Sith Inquisitor, Miralian Republic Trooper and Chiss Imperial Agent, a lot of these 'racial' elements was hardly presented into the larger narrative of the game. They're just reskin of the character despite occasional remarks about your character's 'alien/racial'ness. Maybe that is an ideal for RPG but I rather have multiple playable characters of different races with various narrative than a racial reskin of a singular character with a singular narrative working around the vacuum of ambiguity of what the character could be. 


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#111
Dalinne

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Right now I'm thinking the new Ashley. Her voice doesn't sound like she'd be the protagonist and BW likes to keep their female heroes out of sight. There is no way they'd place her in a trailer this early it much more likely that's the cannon love interest.  I'm disappointed though we're getting the new versions of  Ash, Liara, Grunt, and basically Yahg essentially we've seen these species and have had them on our team its new galaxy but not so new with the species in them.

It's been confirmed she is the default female protagonist



#112
medusa_hair

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She reminded me of Miranda/Ashley mix. I was mostly annoyed that she didn't say enough to try to figure out who the VA is...

It doesn't matter that much what she looks like as we will be able to customize her looks, but the VA will be with us for sure. That's why I really want to know who tha VAs are! Are they going to announce that?

#113
In Exile

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How about a "you can reproduce with each other"? Or a "who were the Protheans"?


Yeah, but the first one is just stupid. And it's even mocked in game! It just makes no sense as a line of dialogue a thinking personal would utter out loud.

And the Prothean discussions are weird because sometimes Shepard does know things - like the intro conversations with Anderson about the Attican Traverse.

#114
KotorEffect3

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You're right. Bioware hates options according to everything about this game. 

lol they don't hate options it would be just a waste of resources to bring in additional voice actors if they are not needed.  Since we are only playing as a human extra voice actors aren't needed.  Just need one for the male and one for the female.



#115
In Exile

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I think Shepard suffered from a bit of that as well. It seems that everyone except Shepard knew what a Spectre is, and s/he could ask a volus merchant about Feros (a human colony) and Noveria, for example. Shepard was the XO of the Normandy, but needed to ask the engineer to explain the stealth system.

I think that sort of thing is probably going to continue to happen since a lot of people don't read codex entries. It's always difficult to do exposition in any sort of fiction.


And sometimes you don't even get a chance to have a codex entry. POE has a persuade option where the PC in the prologue can launch into a very in depth theological point to taunt an NPC, and it just makes no sense without a lot of context from playing the game. As I recall you don't get an in-game codex entry. You basically have to independently research the setting, which is fine as a design goal but something you should get a bit of a heads up on.

#116
Reznore57

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And sometimes you don't even get a chance to have a codex entry. POE has a persuade option where the PC in the prologue can launch into a very in depth theological point to taunt an NPC, and it just makes no sense without a lot of context from playing the game. As I recall you don't get an in-game codex entry. You basically have to independently research the setting, which is fine as a design goal but something you should get a bit of a heads up on.

 

I remember that one , you went on some debate about how the local savages were misinterpreting their own gods wishes.First time I could barely understand what it was about...

But the worst was it wasn't consistent , you were kind of aware of some really old gods way  , but totally oblivious to the current Gods the settlers were worshipping.Lorewise you should have known because those current Gods are universal , only their names can change depending on the country you're from.


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#117
In Exile

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I remember that one , you went on some debate about how the local savages were misinterpreting their own gods wishes.First time I could barely understand what it was about...
But the worst was it wasn't consistent , you were kind of aware of some really old gods way , but totally oblivious to the current Gods the settlers were worshipping.Lorewise you should have known because those current Gods are universal , only their names can change depending on the country you're from.


The god you were talking about was one of the universal gods - it was the god of the hunt, right? So that's consistent. I'm pretty sure this is an intelligence persuade option so we can handwave away the very peculiar knowledge to make it work.

#118
Hanako Ikezawa

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lol they don't hate options it would be just a waste of resources to bring in additional voice actors if they are not needed.  Since we are only playing as a human extra voice actors aren't needed.  Just need one for the male and one for the female.

Even with being human-only, having two VAs for each sex could be useful. Not needed sure but most of the CC isn't needed. It would allow people to have different accents. Or if Ryder is an unspecified age range they can have a younger voice and an older voice for each sex. 



#119
fizzypop

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What speech? She said three words.

That's enough for us to know how much we hate her because we are fans...as fans we have to be a little eccentric and crazy.



#120
fizzypop

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Seriously though I would love a British option. I get tired of american VAs.


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#121
AlanC9

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Right now I'm thinking the new Ashley. Her voice doesn't sound like she'd be the protagonist and BW likes to keep their female heroes out of sight. There is no way they'd place her in a trailer this early it much more likely that's the cannon love interest.  I'm disappointed though we're getting the new versions of  Ash, Liara, Grunt, and basically Yahg essentially we've seen these species and have had them on our team its new galaxy but not so new with the species in them.


It's already been confirmed that was the PC, I think.

#122
Grieving Natashina

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It's already been confirmed that was the PC, I think.


The links are buried in this thread somewhere and in others, but it's been 100% confirmed.

#123
Gothfather

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Yeah... so why no one mentioned the giant shipyards in earth orbit during ME3? And the tech progress for the new drivecore etc... 

 

post ME3 is fare more likely.

Wasn't there a conversation you can have about a deep space mission and this ship having long range drives. Specifically NOT referring to the Normandy here. This was a different ship another separate project to the Normandy.  It was early in the game and as i recall it seemed to be presented as a off hand conversation to give us more insight on the setting of ME. It lasted all of two lines or so.



#124
Gothfather

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Lack of voice options.

Lack of race options.

Lack of background options. 

We're practically predefined characters at this point. 

They took away options I never had to begin with. Bioware sucks!

 

Don't like it don't play. Bioware never promised they were making the game for YOU. You are not the only gamer in existence. The game is what it is either accept the limitation and judge them as something you can live with and buy the game or be an ADULT and NOT buy the game if these are things you can't accept.

 

Frankly I have found Bioware has NEVER done a good job at adding in the alien perspective. There is no unique info or perspective gain for being any race in DA:I and outside the origins in DA:O you are nothing but a human in a suit period. I don't count some random NPC mentioning my race as a new perspective. Even in DA:I as a female elf mage romancing solas we don't gain any unique perspective what we get is gated info that could have been gated in a different way as solas tells us information. Again no new or alien perspective given to the PC just the same perspective period with one NPC narrating history to us.

 

Personally I find all the resource spent on race additions and PC voice additions a waste as they gave me ZERO change to the game beyond superficial cosmetic changes. I was fine with those type of things when RPG had little to offer in terms of story or content but the game has changed we have a lot more tools in the tool box now and cosmetic choices just don't hold much weight for me any more.

 

We are all born with a predefined background we have zero choice in the matter this doesn't preclude us being more than the definition of our past. What you make of Ryder post character creation is your choice and THAT is the more important choice not some head cannon back story you manufacture. What you do in the game is more important if it isn't then you wouldn't need the bloody game you could just make your own story and get more from that.

 

But everyone is different you have to decide if the game is for you but stop the hyperbole and melodrama, you are given LOTS of choice you just have a predefine character and guess what a predefined character is better for telling stories, EVERY Bioware game has a predefined character to some extent and since KOTOR  which had a VERY predefined character they have been following this tradition with some exceptions. This shouldn't come as a surprise to anyone this has been the trend for decades. If Bioware doesn't make games you like any more don't buy them. It honestly is that simple, I stopped buying Blizzard games ages ago. 


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#125
capn233

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Wasn't there a conversation you can have about a deep space mission and this ship having long range drives. Specifically NOT referring to the Normandy here. This was a different ship another separate project to the Normandy.  It was early in the game and as i recall it seemed to be presented as a off hand conversation to give us more insight on the setting of ME. It lasted all of two lines or so.

 

In Leviathan, there is a conversation that goes along these lines when you are looking for the ship Ann Bryson used to get to her dig site.

 

They used this ship because the system they were traveling to was "a ways" from the nearest relay.