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"We made it." - White Suit Girl @ End of New Trailer


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#201
Gwydden

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@Sifr:  I get what you're saying... but frontiersmen don't just open clubs and shops and Presidiums once they find a few resources.

 

1) Search planet.  Find resources.  (Months)

 

2) Acquire, refine and manufacture (Weeks)

 

3) Set up shop (Indefinite)

 

No, on a stasis ship... any shops will need to be on surface.  Transporting raw materials back to the Arks and then back down to the colonies would be painfully inefficient.

 

NOTE:  I'm going to play and enjoy the game.  Just curious how much of it I'll have to ignore.

Before the trailer my bet was on generation ship due to much of the concept art, which suggested some sort of artificial living environment. We also know the technology exists since the quarians have been using it for centuries. Now I'm not so sure. And yeah, I agree it would have likely made for a more interesting story.



#202
Iakus

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The Andromeda Galaxy has over a trillion stars, compared to the Milky Ways 100-400 billion. Even if we can only explore a single star cluster at FTL speeds, there's bound to be some planets that we'll run into with resources that we could potentially use, while Garden planets will be top priority to seek out and locate, allowing the ship to replenish food, water and find suitable colony sites.

 

At the end of the trailer, the protagonist is shown waking up alone. While this might have been artistic license once more, it could be that we were woken prematurely by the ship along with select others, to serve as advanced pathfinders intended to scout the area.

 

Meanwhile, the majority of the Ark inhabitants would remain in stasis, thus making the resource problems overall more manageable to deal with. Having only the small scouting teams awake and consuming rations (assuming they packed any), means that their first order of business is to find enough food and water for themselves, rather than force them to find enough to feed thousands of people before they starve to death.

While it's statistically likely that inhabitable planets would be found in Andromeda, there are other problems.  Not least of which is what spacefaring civilizations might be out there who don't want to share their garden worlds  ;)


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#203
FKA_Servo

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While it's statistically likely that inhabitable planets would be found in Andromeda, there are other problems.  Not least of which is what spacefaring civilizations might be out there who don't want to share their garden worlds  ;)

 

That's precisely the sort of conflict I'm excited for.



#204
AlanC9

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@
We're aware of how big space is right?

What I'm aware of is that a standard FTL drive craft can reach another star In hours. Space isn't that big anymore.

And if it's consumables you're worried about, the probes don't even have to be manned; the Alliance had unmanned FTL probes before the FCW. Most of the passengers can just stay in stasis.

#205
Medhia_Nox

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That's precisely the sort of conflict I'm excited for.

 

Preposterous concept #1001:  Refugee/Explorer ships "invading" a pre-established galaxy.

 

I don't mind the concept... but if the best I can hope for is an armistice where the established races simply don't wipe us out I'll be happy.

 

Becoming relevant players in the environment of the Andromeda Galaxy is silly... at least not until ME:A3

 

@AlanC9:  There are hundreds of billions of stars in the Andromeda Galaxy.



#206
Gothfather

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In Leviathan, there is a conversation that goes along these lines when you are looking for the ship Ann Bryson used to get to her dig site.

 

They used this ship because the system they were traveling to was "a ways" from the nearest relay.

Not the conversation I am thinking. In ME 1 the first game there is a very short conversation about a exploration vessel that was designed to be able to jump farther than was normal the whole expedition and project was experimental. Shepard  is talking to someone in the Normandy crew but not sure who, it could have been a squad mate so that means it might not have been on the ship.



#207
Sifr

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Preposterous concept #1001:  Refugee/Explorer ships "invading" a pre-established galaxy.

 

I don't mind the concept... but if the best I can hope for is an armistice where the established races simply don't wipe us out I'll be happy.

 

Tell that to the Andromeda aliens who want to build a giant wall... ;)

 

(And I'm not going to clarify whether that's a ASOAIF reference or something else entirely, both answers seem equally applicable) :lol:



#208
Hair Serious Business

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Only thing I got hyped over by seeing her was "OMG is that an actual ponytail hairstyle like the one Quiet has?", but it soon got backfired with "Let me guess, only default will have it?".

Sorry, but I have rule when it comes to EA/BioWare games to always and only pay attention to hair first.


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#209
Shechinah

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Only thing I got hyped over by seeing her was "OMG is that an actual ponytail hairstyle like the one Quiet has?", but it soon got backfired with "Let me guess, only default will have it?".

Sorry, but I have rule when it comes to EA/BioWare games to always and only pay attention to hair first.

 

I am not fond of it when they make default presets that cannot be altered in the character creator. I am even less fond of it when they give the preset features that are not options in the character creator.

 

If there is a mod avaliable for it, I tend to install said mod so that I can edit the preset. I did this with Hawke in Dragon Age II.

 

I cannot remember but were freckles an option in Mass Effect 3's character creator? I know the default preset for the female Shepard had 'em.
 



#210
Medhia_Nox

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Tell that to the Andromeda aliens who want to build a giant wall... ;)

 

(And I'm not going to clarify whether that's a ASOAIF reference or something else entirely, both answers seem equally applicable) :lol:

 

I'm conflicted... do I want to:  "Make the Milky Way great again?"

 

Or do I want to:  "Make Andromeda the Milky Way... err... umm...again?" 

 

Whatever the case... I'll need more orange. 

 

Them Milky Wayans are coming to take the jobs of hard working Andromedans.


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#211
Gothfather

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Preposterous concept #1001:  Refugee/Explorer ships "invading" a pre-established galaxy.

 

I don't mind the concept... but if the best I can hope for is an armistice where the established races simply don't wipe us out I'll be happy.

 

Becoming relevant players in the environment of the Andromeda Galaxy is silly... at least not until ME:A3

 

@AlanC9:  There are hundreds of billions of stars in the Andromeda Galaxy.

 

You are presupposing multiple things to make it a Preposterous concept.

 

1) You have to assume that our technology is either on par or behind the Andromeda for this to be the case. It is just as likely as not that we have a technological advantage, development isn't fixed we can witness this in our own history. We could have a technology advantage in propulsion say so we can appear in multiple locations at once compared to the natives. I am not claiming this is the case only presenting an example where your own assumptions are just as preposterous as the one you are railing against.

 

2) It assumes that the situation in Andromeda is stable and relatively static. Many cases in history show small bands of migratory peoples arriving in a situation and causing untold amount of hardship on the larger more established people. The huns where not a vast tribe when they arrived in Europe but were able to totally dominate their new neighbours for an example in history, Another are the various migrations into the British Isles by german tribes. The turks into the middle and near east is yet another example. History is filled with migratory peoples with tiny populations compared with the established kingdoms getting usurped or pushed out.  All it takes is something that create instability with the established kingdom be it fractured political infighting, natural disasters, famine conflict with another group or economic instability.

 

Nations are not as stable or unassailable as your attack on the premiss implies. There are multiple logical reasons why a small group of migratory people could arrive in this region of Andromeda and become major players. HISTORY itself is filled with examples of this happening. 



#212
frex98

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I'm conflicted... do I want to:  "Make the Milky Way great again?"
 
Or do I want to:  "Make Andromeda the Milky Way... err... umm...again?" 
 
Whatever the case... I'll need more orange. 
 
Them Milky Wayans are coming to take the jobs of hard working Andromedans.

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Make Andromeda Great Again
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#213
Medhia_Nox

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You are presupposing multiple things to make it a Preposterous concept.

 

1) You have to assume that our technology is either on par or behind the Andromeda for this to be the case. It is just as likely as not that we have a technological advantage, development isn't fixed we can witness this in our own history. We could have a technology advantage in propulsion say so we can appear in multiple locations at once compared to the natives. I am not claiming this is the case only presenting an example where your own assumptions are just as preposterous as the one you are railing against.

 

2) It assumes that the situation in Andromeda is stable and relatively static. Many cases in history show small bands of migratory peoples arriving in a situation and causing untold amount of hardship on the larger more established people. The huns where not a vast tribe when they arrived in Europe but were able to totally dominate their new neighbours for an example in history, Another are the various migrations into the British Isles by german tribes. The turks into the middle and near east is yet another example. History is filled with migratory peoples with tiny populations compared with the established kingdoms getting usurped or pushed out.  All it takes is something that create instability with the established kingdom be it fractured political infighting, natural disasters, famine conflict with another group or economic instability.

 

Nations are not as stable or unassailable as your attack on the premiss implies. The are multiple logical reasons why a small group of migratory people could arrive in this region of Andromeda and become major players. HISTORY itself is filled with examples of this happening. 

That's one planet... packed to the gills with resources... during times when populations were ridiculously low and isolated. 

 

We're heading into a system packed with billions of stars... if we encounter a "Galactic Civilization" - even one in upheaval... a single planet should wipe out a few spaceships.

 

And if we're playing the space version of Europeans during the age of enlightenment striding the world in the name of science wiping out the indigenous populations of the globe... I'm out. 



#214
Giantdeathrobot

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That's one planet... packed to the gills with resources... during times when populations were ridiculously low and isolated. 

 

We're heading into a system packed with billions of stars... if we encounter a "Galactic Civilization" - even one in upheaval... a single planet should wipe out a few spaceships.

 

And if we're playing the space version of Europeans during the age of enlightenment striding the world in the name of science wiping out the indigenous populations of the globe... I'm out. 

 

Depends on the technological capabilities of the natives, what said native's intentions are, how early they detect the expedition, how the Milky Way colonists react, and of course how well armed the Arks actually are. For what we know, they managed to fit loads of weaponry in there.

 

One thing I liked is the idea that we're awake ahead of most of the Ark and sent to find critical reccources before everyone starves. That seems like a good way to introduce the player to the setting, give us a clear reason to do what we do, and have the setting unfold as the game progresses, with more characters progressively waking up from stasis and people setting up new shops/colonies/infrastuctures, etc. I now hope they do it this way.



#215
Gwydden

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That's one planet... packed to the gills with resources... during times when populations were ridiculously low and isolated. 

 

We're heading into a system packed with billions of stars... if we encounter a "Galactic Civilization" - even one in upheaval... a single planet should wipe out a few spaceships.

 

And if we're playing the space version of Europeans during the age of enlightenment striding the world in the name of science wiping out the indigenous populations of the globe... I'm out. 

bfc1dbb1d7bff709f37561a7a7fca1f4.jpg


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#216
Medhia_Nox

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Depends on the technological capabilities of the natives, what said native's intentions are, how early they detect the expedition, how the Milky Way colonists react, and of course how well armed the Arks actually are. For what we know, they managed to fit loads of weaponry in there.

 

One thing I liked is the idea that we're awake ahead of most of the Ark and sent to find critical reccources before everyone starves. That seems like a good way to introduce the player to the setting, give us a clear reason to do what we do, and have the setting unfold as the game progresses, with more characters progressively waking up from stasis and people setting up new shops/colonies/infrastuctures, etc. I now hope they do it this way.

 

If it has to be stasis... then yes, this would be something I could really get into.



#217
AlanC9

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Why would people in stasis starve?

#218
Sartoz

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That's one planet... packed to the gills with resources... during times when populations were ridiculously low and isolated. 

 

We're heading into a system packed with billions of stars... if we encounter a "Galactic Civilization" - even one in upheaval... a single planet should wipe out a few spaceships.

 

And if we're playing the space version of Europeans during the age of enlightenment striding the world in the name of science wiping out the indigenous populations of the globe... I'm out. 

                                                                                    <<<<<<<<<<(0)>>>>>>>>>>

 

Sorry to nitpick. We are going to a cluster called Helius which is located in the Andromeda galaxy. Galactic cluster sizes can range from 100-300k+ stars.

 

Some information from the interviews + leaks are quite interesting. The Khet, for example, are a space faring race that want to dominate local space and definitely don't like our "interference". They appear to be our main adversaries. I doubt we have the manpower, weapons, hardware or resources to meet them head on. Which is one reason we need to make allies of the locals. Making allies means friendship and assistance.

 

Positively, absolutely sure your last sentence won't apply.



#219
Felps Cross

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It does look like there are shuttles leaving Earth (or an Earth like planet) while it looks to be burning. In spots, at least.

 

Is it really during Reaper War?

 

That is just how Earth is at night on any highly populated region. There is no fire in there.

 

For comparison:

 

yLZYi2d.jpg


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#220
Shechinah

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                                                                                    <<<<<<<<<<(0)>>>>>>>>>>

 

Some information from the interviews + leaks are quite interesting. The Khet, for example, are a space faring race that want to dominate local space and definitely don't like our "interference". They appear to be our main adversaries. I doubt we have the manpower, weapons, hardware or resources to meet them head on. Which is one reason we need to make allies of the locals. Making allies means friendship and assistance.

 

I really hope we don't have the resources to take them head on: I like for us to be the underdogs and you know, actually be the underdog this time around.



#221
Serza

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Make Andromeda Great Again

 

I was about to make that joke... :D


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#222
Iakus

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What I'm aware of is that a standard FTL drive craft can reach another star In hours. Space isn't that big anymore.

And if it's consumables you're worried about, the probes don't even have to be manned; the Alliance had unmanned FTL probes before the FCW. Most of the passengers can just stay in stasis.

FTL can reach a nearby star in a few hours.

 

But FTL drives still have very limited range.  Space is till pretty freaking big without a relay network.


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#223
Mistic

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Some information from the interviews + leaks are quite interesting. The Khet, for example, are a space faring race that want to dominate local space and definitely don't like our "interference". They appear to be our main adversaries. I doubt we have the manpower, weapons, hardware or resources to meet them head on. Which is one reason we need to make allies of the locals. Making allies means friendship and assistance.

 

Positively, absolutely sure your last sentence won't apply.

 

The problem is that although Bioware may try to avoid the strawman depictions of colonization, they might find themselves with overlooked parallelisms.

 

Take your scenario: a civilization trying to dominate the region, newcomers without the manpower, weapons, hardware or resources to face them head on, a necessity to make allies of the locals to get their friendship and assistance is also a (grossly oversimplified) rendition of the Spanish conquest of the Aztec empire. Oh, that it doesn't count because we just wanted to find a new home and be safe from very bad guys, but despite trying to reach some peaceful agreements the locals started bullying us and then things escalated, which makes our use of violence justified? Welcome to the Gothic War.

 

Ironically, I wouldn't be very worried if this were Dragon Age, where all of this is the bread and butter of the setting's history and politics. But Mass Effect has an annoying tendency to turn humanity into these special snowflakes who deserve everything good that happens to them and whose anger at getting the short end of the stick is always understandable.



#224
AlanC9

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FTL can reach a nearby star in a few hours.

But FTL drives still have very limited range. Space is till pretty freaking big without a relay network.

With fuel scooping from gas giants range is effectively infinite, though of course this would radically reduce average travel speed. We don't have usable figures for fuel scooping time or average core discharge times, so there's no way to put real numbers on that.

#225
ddraigcoch123

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on the subject of the new protag... don't like the white armour far too reminicent of Ashley and the face render did seem a 'little' 'unreal' but that may just have been the lighting...

 

but to be very pedantic and picky, which to be fair is unlike me, she looks as if she fell asleep in her flight chair... no stasis pod hissing open... although I agree that is probably the most likely way it will pan out...

 

alternative is that she was on deck duty on the middle watch, fell asleep and woke up with a start after having a dream about being on a super secret voyage to a distant galaxy... oh wait...


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