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Mac Walters came by and now we know this (or: all the E3 info)


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#376
Shechinah

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Hm...
 
- Ryder-Family? Stop copying from Bethesda :( (it's not working for them, what makes you guys think you can do better? What makes you think we WANT a family-story (well: I at least don't, I have a family (parents and sister - I won't get married and have children!) and to be honest I sometimes wish I did not)?)

 

As a note to this specific point in your post; Bioware's Dragon Age II came out before Bethesda's Fallout 4 did. It wouldn't be copying as much as taking something from another game of theirs and attempting to improve upon it.


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#377
Fogg

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Another interview (this time IGN), pretty much the same info as Polygon:

 

http://www.ign.com/a...nt-from-shepard



#378
planehazza

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My main concern is the family. From a RP perspective parents and siblings are fine(just don't make their only purpose to die like in DA2), but I don't want to get stuck with a spouse and kids if I didn't want that for my character.

 

Especially if the game is going to try to use them as a cheap way to get me invested. Simply throwing a kid at me and saying "you care about them now" doesn't work and 50 hours later I've completely forgotten who the hell Shaun is or why I'm supposed to care about him because I'm too busy looking for more adhesives for my gun mods because every god damn mod requires it.

Fallout 4 perfectly summed up ha



#379
BloodyMares

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As for ME3, that's not really a human group anymore. They're a repurposed Reaper attack team, and even racist imperialist Prothean Jim tells you they dealt with the same crap in their cycle. 

They're not Reaper attack team. TIM didn't cooperate with the Reapers like Saren did with Sovereign. Sure, TIM was indoctrinated but his goal was to stop the Reapers nevertheless so there's basically no explanation how Cerberus is capable of attacking Mars Archives, Sur'Kesh's top secret military research base, Citadel and Thessia. These examples are the evidence that Cerberus is able for some reason to compete in power with the rest of the Galactic Community. It's not about competence, it's about the Galactic Empire level of threat they pose.


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#380
Shechinah

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Hey Fogg, there is this post I came across on Tumblr. Is there any information that you can use?

http://audemus-n7.tu...ffect-andromeda


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#381
Fogg

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Hey Fogg, there is this post I came across on Tumblr. Is there any information that you can use?

http://audemus-n7.tu...ffect-andromeda

 

 

Thanks! Same sources, more elaborate, but also with a bit more speculation from the author (for example: Flynn only said he'd like to see Mass Effect in VR or AR, not that it's a possibility)



#382
Star fury

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As a note to this specific point in your post; Bioware's Dragon Age II came out before Bethesda's Fallout 4 did. It wouldn't be copying as much as taking something from another game of theirs and attempting to improve upon it.

Handling of protagonist's family in Fallout 4 was laughable, I mean we saw our wife/husband and son for 10 minutes then she got killed and Bethesda wanted us to deeply care about wife's murder?

It was the same with death of Bethany/Carver in the beginning of DA2.


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#383
Star fury

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They're not Reaper attack team. TIM didn't cooperate with the Reapers like Saren did with Sovereign. Sure, TIM was indoctrinated but his goal was to stop the Reapers nevertheless so there's basically no explanation how Cerberus is capable of attacking Mars Archives, Sur'Kesh's top secret military research base, Citadel and Thessia. These examples are the evidence that Cerberus is able for some reason to compete in power with the rest of the Galactic Community. It's not about competence, it's about the Galactic Empire level of threat they pose.

And sudden Cerberus might was never explained in ME3.
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#384
The Elder King

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"Because Bioware used contrived plot devices in the trilogy" is not an excuse for them to continue using contrived plot devices in future games.

No, but I don't see why you should expect them to do better. I understand hoping, but your expectations should've been lower.

 

Except the aliens did nothing to prepare for the reapers, and humanity were the only ones who were doing something to get ready for them even if it was Cerberus. ME2/3 has just as much if not more of the "human's are the best" trope since the reaper's view humans as the superior species worthy of being preserved and the "genetic diversity" with the experiments not to mention the reaper war and crucible project were lead by humans.

They used more the 'humans are special' trope, then the 'best' trope. The humans being the only species in at last 10000 years (since no Reaper, as far as we know, was created during the Prothean cycle) to be able to be used by the Reapers to create a new one isn't about humans being better then the others.



#385
TBSN

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Thanks! Same sources, more elaborate, but also with a bit more speculation from the author (for example: Flynn only said he'd like to see Mass Effect in VR or AR, not that it's a possibility)

 

& this one ?

 

amazon.com



#386
Fogg

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& this one ?

 

amazon.com

 

 

Yes, good one. It's available for pre-order here and there, pc version cheaper than console version.



#387
Ruadh

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I'm yet to see anything good from a sentence starting with 'Mac Walters'.


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#388
Spectre-61

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BW said they would reveal more details in the fall (N7 Day)? So nothing new planned for gamecom this year ,I presume.



#389
Fogg

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BW said they would reveal more details in the fall (N7 Day)? So nothing new planned for gamecom this year ,I presume.

 

 

The official Mass Effect account twittered there will be new information in the next weeks (so soon), the fall information is only about pre-ordering collector's editions


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#390
Spectre-61

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The official Mass Effect account twittered there will be new information in the next weeks (so soon), the fall information is only about pre-ordering collector's editions

 

Oh, I didn't catch that. Nice!



#391
Pasquale1234

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but you can keep your sibling alive even if you side against them in the end chapter, so there's no real decision that needs to be made surrounding those characters.


Did you know that at the time the decision was made? I honestly don't remember.

It's been a very long time since I've played the game, but I remember thinking that Bethany would be killed if I allowed the annulment to proceed.
 

I would also say that Meredith and Orsino better represented the two sides of the major conflict because they're both always present and actively conflicting with each other in the game.


I don't remember having much contact with them until later in the game. Did we even meet them in the first act? Early on, we're dealing with mages versus templars in our own family dynamics.
 

Even if your example you're noting my choice is "slaughtering the sibling" but what if we removed that? Keep everything else the exact same but say that Bethany/Carver aren't your sister or brother.
 
How much would you care about siding with the mages against Carver then?


If they aren't siblings, what is Hawke's relationship to them?
 

It's fine to have a sibling in a game, but the main reason to care about what happens to them shouldn't be "because they're my sibling" which is how I felt about Bethany and Carver.


I agree.

I think Hawke was written to care about and be loyal to family. Again, it's been awhile - but IIRC, Hawke had been fighting at Ostagar, and then rushed home to rescue the family from the darkspawn at Lothering. Hawke had a background of harboring 2 apostates because family, and starts out in a friendship with Bethany and rivalry with Carver. When you learn the difficulty of getting into Kirkwall, you don't try to go elsewhere because family. Uncle Gamlen makes arrangements to get you in and houses you for the first act. When you come back wealthy from the deep roads expedition, you buy the family mansion and take care of mom. All of these are things the game decides for you.

It sort of reminds me of the way that Anderson and Shepard were written as Anderson being a father figure and mentor to Shepard. Some people want to deny that relationship, but that's how the characters were written.

So - it'll be interesting to see what the writers do with the Ryder family dynamics. I'm intrigued by the possibility, because I think it can lead to some great content if handled properly.

#392
Fogg

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Found the tweet:

 

https://twitter.com/...847043702394880


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#393
Pasquale1234

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Thanks! Same sources, more elaborate, but also with a bit more speculation from the author (for example: Flynn only said he'd like to see Mass Effect in VR or AR, not that it's a possibility)


Thanks for putting this together - and for your attention to detail in representing things accurately.

Too often, people interpret "We'd like to" as a promise to actually do that thing, and then complain endlessly when it doesn't happen.
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#394
The Elder King

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@Pasquale1234: I think you can still save Bethany if you proceed with the Annulment, by asking Meredith to spare her.

As for Meredith and Orsino, we met them directly in the second act, though we can see on-screen the Knight Commander in the first Act, shortly before we met Varric.


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#395
Killroy

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They're not Reaper attack team. TIM didn't cooperate with the Reapers like Saren did with Sovereign. Sure, TIM was indoctrinated but his goal was to stop the Reapers nevertheless so there's basically no explanation how Cerberus is capable of attacking Mars Archives, Sur'Kesh's top secret military research base, Citadel and Thessia. These examples are the evidence that Cerberus is able for some reason to compete in power with the rest of the Galactic Community. It's not about competence, it's about the Galactic Empire level of threat they pose.

 

You think Cerberus was still actually trying to stop the Reapers in ME3? They were actively sabotaging the resistance effort while indoctrinated. That makes them Reaper agents. There was no reason to stage a coup at the Citadel aside from causing chaos for the Reapers to exploit. There was no reason to keep the Crucible plans and Catalyst from Shepard aside from helping the Reapers win. There was no reason to attack Alliance supply lines and human colonies with indoctrinated soldiers aside from aiding the Reapers. There was no reason to detonate a massive Turian nuke on Tuchanka aside from ending the shaky alliance between the Krogans and Turians.



#396
Sidney

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You think Cerberus was still actually trying to stop the Reapers in ME3? They were actively sabotaging the resistance effort while indoctrinated. That makes them Reaper agents. There was no reason to stage a coup at the Citadel aside from causing chaos for the Reapers to exploit. There was no reason to keep the Crucible plans and Catalyst from Shepard aside from helping the Reapers win. There was no reason to attack Alliance supply lines and human colonies with indoctrinated soldiers aside from aiding the Reapers. There was no reason to detonate a massive Turian nuke on Tuchanka aside from ending the shaky alliance between the Krogans and Turians.

 

 

Yeah pretty clearly the Reaper indoctrination allowed them (really TIM) to think they were a "real" resistance element when they were actual aids.



#397
Pasquale1234

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@Pasquale1234: I think you can still save Bethany if you proceed with the Annulment, by asking Meredith to spare her.


I guess that means you didn't know you could save her when you initially make the choice to allow the annulment.

As for Meredith and Orsino, we met them directly in the second act, though we can see on-screen the Knight Commander in the first Act, shortly before we met Varric.


Thanks for the info.

We did have a lot of contact with family early in the game, and not much with Meredith / Orsino until later.

#398
FlyingSquirrel

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The only thing that makes me a bit nervous in this is the bit about it being "bigger" than previous Mass Effect games. Having played through three games that had "bigger" as a selling point in the past year - DA:I, The Witcher 3, Fallout 4 - only one of them (TW3) managed to avoid reaching a point of repetition and tedium for me. I don't really even mind if developers want to throw in a bunch of extra action/combat sidequests for players who want that (though in the context of ME:A I'd think that's what multiplayer is for), but both DA:I and FO4 seemed designed to push me towards doing all the sidequests even though the gameplay mechanics were usually just the same old thing again.



#399
The Elder King

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I guess that means you didn't know you could save her when you initially make the choice to allow the annulment.


Thanks for the info.

We did have a lot of contact with family early in the game, and not much with Meredith / Orsino until later.

Maybe there were both options. I didn't play the game in a while as well. I do recall the choice after the fight with Orsino.

Yeah, a lot more. We don't even talk with them before Act 3, since in Act 2 we just met them during the qunari 'invasion'.


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#400
Sidney

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The only thing that makes me a bit nervous in this is the bit about it being "bigger" than previous Mass Effect games. Having played through three games that had "bigger" as a selling point in the past year - DA:I, The Witcher 3, Fallout 4 - only one of them (TW3) managed to avoid reaching a point of repetition and tedium for me. I don't really even mind if developers want to throw in a bunch of extra action/combat sidequests for players who want that (though in the context of ME:A I'd think that's what multiplayer is for), but both DA:I and FO4 seemed designed to push me towards doing all the sidequests even though the gameplay mechanics were usually just the same old thing again.

 

 

Yeah i fear things turning into a grind fest. Exploration sounds cooler than it actually usually is most of the time when it turns into a lot of by the numbers random encounters


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