One of the biggest issues I had with DAI was the fact they they were so obsessesed with not using a default face, race, or gender for the Inquisitor throughtout not only the marketing material but the game itself, that the Inquisitor became an invisible, superfluous, and essentially replaceable character with no identity of his own. The story ended up relying around the side characters, who ended up speaking for the inquisitor on more than one occasion. And it's those characters that I remember, not characters like the Inquisitor or the Grey Warden in Origins.
*sigh* I can understand wanting people to have their own main character, but if the cost is getting a shallow and empty protagonist who lets others speak for him, is it really worth it?
Honestly, while I like making choices and stuff, I don't need the protogonist to be me or "my" character. I was perfectly fine with Shepard in Mass Effect 3, who felt much more like an actual person and less like some kind of empty vessel. Why not go the ME3 route and have a reversible cover, on one side having a default male protagonist and on the other a default female? By trying to disassociate any kind of default main character from the game, they're essentially disassociating that whole character from the game itself.
I already fear what kind of cover we'll get - a masked protogonist in an androgynous space suit. *sigh* Not only that, but I don't care much for character customization. A good looking default character would have been just fine (and I'm not talking about those hideous generic faces we got as starting faces in DAI).
I think that's why I have trouble getting into games with silent protagonists, because those characters essentially are invisible.The Division comes to mind as a recent example.





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