After 900 hours of play in ME3, I still have not acquired all level 10 Ultra Rare weapons. I'm about 40% complete. I feel like I should have gotten them within 100-200 hours of online play.
Any word on ME:A?
After 900 hours of play in ME3, I still have not acquired all level 10 Ultra Rare weapons. I'm about 40% complete. I feel like I should have gotten them within 100-200 hours of online play.
Any word on ME:A?
It will be even worst.
It will be even worst.
I hope not, but I will admit that I enjoyed every minute of those 900 hours.
Dumb@$$ supply drops ruin games. Either they give us better odds, let us choose what we want, or buy it ourselves. I never get anything good from them. Cod black ops 3 is the worst example.
Above the 900 hours, I paid $100 for Premium Packs. The odds don't change. I love ME so much that I don't mind the cost. It's the time spent which is a concern.
I would rather have a system that lets us purchase the weapon upgrades directly with credits, even if it does cost huge amounts of money to get an ultra-rare to rank X then at least we'll be able to negate the RNG aspect of things.
They could still offer the RNG boxes and make them better value for maxing out your manifest with the tradeoff being that you don't get to choose what you get.
I would rather have a system that lets us purchase the weapon upgrades directly with credits, even if it does cost huge amounts of money to get an ultra-rare to rank X then at least we'll be able to negate the RNG aspect of things.
Might as well shoot for a pony too, while you're at it.
Might as well shoot for a pony too, while you're at it.
The last time a dev promised me a pony I never got it.
Above the 900 hours, I paid $100 for Premium Packs. The odds don't change. I love ME so much that I don't mind the cost. It's the time spent which is a concern.
You lost me at I paid $100 for Premium Packs.
some of us don't have money to spend. And yes time is crazy as well. It's stupid pay to win. I'll put down 100 on the game itself but not no premium packs.Above the 900 hours, I paid $100 for Premium Packs. The odds don't change. I love ME so much that I don't mind the cost. It's the time spent which is a concern.
Yes!!!!!!!!!!I would rather have a system that lets us purchase the weapon upgrades directly with credits, even if it does cost huge amounts of money to get an ultra-rare to rank X then at least we'll be able to negate the RNG aspect of things.
They could still offer the RNG boxes and make them better value for maxing out your manifest with the tradeoff being that you don't get to choose what you get.
People will want to box my ears for this but I never really had any great problem with the RNG for either MEA or DAIMP. My only criticism is that they needed to give people who actually spent money on packs to get a higher chance to getting good items. That would have been more fair.
Yes!!!!!!!!!!
This would be pay-to-win, so that won't happen.
You lost me at I paid $100 for Premium Packs.
If you consider the time spent in the Mass Effect series, it's not much money. I'm glad to support Bioware (as long as they make characters that I like, ie, not the latest Asari/FemRyder)
People will want to box my ears for this but I never really had any great problem with the RNG for either MEA or DAIMP. My only criticism is that they needed to give people who actually spent money on packs to get a higher chance to getting good items. That would have been more fair.
This is pay-to-win, too. Although we can buy Premium packs, the odds are the same as playing the game. Also, it would take thousands of dollars to max out everything. In this sense, Premium packs were not pay-to-win.
some of us don't have money to spend. And yes time is crazy as well. It's stupid pay to win. I'll put down 100 on the game itself but not no premium packs.
As much as I think it should change, I wouldn't exactly call it pay to win since many of ME3's top tier weapons weren't ultra-rare.
Basically every gold Shotgun except the Disciple is a top tier weapon.
This would be pay-to-win, so that won't happen.
If you consider the time spent in the Mass Effect series, it's not much money. I'm glad to support Bioware (as long as they make characters that I like, ie, not the latest Asari/FemRyder)
This is pay-to-win, too. Although we can buy Premium packs, the odds are the same as playing the game. Also, it would take thousands of dollars to max out everything. In this sense, Premium packs were not pay-to-win.
I don't think it is pay to win becasue everyone can get all items if you play long enough. I would never begrudge anyone getting items earlier than me via real money if I can get them via heavy play. I have the time some people don't.
I also am thankful to people who pay as it is what keeps other content coming down the line. I made some purchases for ME3, not to get items specifically but usually after they released a good expansion as a way to support the ongoing product.
Above the 900 hours, I paid $100 for Premium Packs. The odds don't change. I love ME so much that I don't mind the cost. It's the time spent which is a concern.
>I paid $100 for Premium Packs
This is why micro-transcations exist.
still sucks to put down a lot.of money and get nothing good.As much as I think it should change, I wouldn't exactly call it pay to win since many of ME3's top tier weapons weren't ultra-rare.
Basically every gold Shotgun except the Disciple is a top tier weapon.
The value you got from spending money on packs was terrible. I was happy to drop $10-$20 each dlc simply because I thought the game, rather than the packs, was worth it and I wanted them to keep making more. I have no idea why people are upset with the microtransactions or people who spend money. If people pay lots of money they are basically subsidising you and giving you a free game.
Above the 900 hours, I paid $100 for Premium Packs. The odds don't change. I love ME so much that I don't mind the cost. It's the time spent which is a concern.
srill sucks to put down a lot.of money and get nothing good.
True, which is why I would never put any money into the packs beyond tossing my leftover BioWare points at them after buying SP DLC.
Then again the point of the micro-transactions in this case is for people who have more money than time and still want to make good progress, and I have plenty of time so no need to buy them regardless.
I'd just hope that the whole thing doesn't feel like it was designed to "encourage" more people to buy the packs.
As long as they don't tie ability damage to weapon damage *cough DAI* I will be fine with the gambling addict system from ME3 MP where you have to unlock the same thing 10 times.
I can dream of a system where you can buy whatever you want, but I am just skeptical we will get that.
After 900 hours of play in ME3, I still have not acquired all level 10 Ultra Rare weapons. I'm about 40% complete. I feel like I should have gotten them within 100-200 hours of online play.
Any word on ME:A?
Why?
Why?
I feel like I should have gotten max Ultras within 200 hours because that's a ton of time to put in. The approximate number of UR weapons is 20. Taking 900+ hours to max out 20 weapons is not justifiable. (Actually, at my rate it would take 1800 hours).
Above the 900 hours, I paid $100 for Premium Packs. The odds don't change. I love ME so much that I don't mind the cost. It's the time spent which is a concern.
wow, you are like the perfect customer.