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Three ARKs - Size, Colony Ships, Species and Safe Arrival


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#1
Sartoz

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 The ARKCON Project

Conceived and run by the Alliance.  During ME2 Shep's warnings were relatively dismissed by the senior Citadel Council Triumvirate. The Alliance heeded the warnings and started the ARKON project. One ARK was too risky if something went wrong. Three provided safety, plus the necessary number of colonists  to kick start humanity's growth over there, hardware resources, food resources, a military contingent for defense and for backup.

 

ARK Contruction

They look Gargantuan and purposely built as such. Why? Four possible reasons:

 

1. Inter Galactic Travel needs a huge engine. perhaps bigger than the Mass Relay one to have enough energy to kick the ARK out of the Milky Way toward Andromeda.   

2. The ARK must be big enough to hold multiple colony/scout/defense ships that will be used on arrival.

3. The ARK needs berth space for 50-100K + colonists. I prefer a much bigger number = 500K+

4. The ARK needs to hold all the accoutrements to establish a sound colony (ie: equipment for farming, construction, labs, hospitals, eduvation, mining, defense, weapons... etc). 

 

ARK and Colonists

Given that Bio confirmed this is a human centric story, the three ARKs were populated by mostly humans... say a 80-20 split. That 20% represents, Krogans, Salarians and Asari and possibly some Turians. Bio effectively said they did not want to deal with past MW races. This implies minimal roles for them, such as NPCs and for loyalty missions to get the team together. I really, really doubt other minor races were invited in any capacity other than as support personnel.

 

ARK Arrival in Andromeda

"We made it". Could be our female protag was just talking about herself and her ARK or about the arrival of all three. Now I'm sure each ARK has a Commanding Officer. Bio mentioned OUTLAW FACTIONS--- plural. Commanders from ARK 2-3 may have strayed from the script or perhaps certain colony ship captains.  It could also be that our protag is a surviving officer while the original command crew died. Ergo the "trained but untested" phrase.

 

And from here, the Andromeda game takes off.

 

What do you think?

 

                              

EDIT:

1. Spelling correction     

 

ARK Departure

My belief is that the departures were made before ME3... more than likely in ME2. Why? Because in ME3, everybody was working on the Crucible.  This is crucial. It avoids the ME3 ending disaster. The ARK crews will wake up in the Helius Cluster innocent of the ME3 events.  It is another reason why I believe its a human only initiative. In ME2, the three "Older Races" were poo-pooing Shep's warnings.  I doubt, therefore, that they would pour time, money and resources into such a project.

 

NB: Fogg's post says the departure is confirmed from a Mac interview with IGN



#2
Scarlett

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Given that Bio confirmed this is a human centric story, the three ARKs were populated by mostly humans... say a 80-20 split. That 20% represents, Krogans, Salarians and Asari and possibly some Turians. Bio effectively said they did not want to deal with past MW races. This implies minimal roles for them, such as NPCs and for loyalty missions to get the team together. I really, really doubt other minor races were invited in any capacity other than as support personnel.

 

 Wait, what ? I don't remember that ...

They told that they want to bring new stuff on MEA, but not that they "don't want to deal with past MW races". The Krogan certainly doesn't seem to have a minimal role.

(Or did I miss something ?)



#3
Zarro Khai

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A human-centric story might mean a focus on a story that's more personal to the player character. I'm also pretty sure Bio never said that they didn't want to deal with the MW races. They might have said they don't want to deal with the ME 3 endings but definitely not the alien species' we've seen so far. So it's fair to assume we'll be seeing alot of the MW races, especially the main citadel races; turians, salarians and asari. 


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#4
Atomkick

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ARKCON btw, not ARKON

 

Spoiler


#5
DarthLaxian

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 The ARKON Project

Conceived and run by the Alliance.  During ME2 Shep's warnings were relatively dismissed by the senior Citadel Council Triumvirate. The Alliance heeded the warnings and started the ARKON project. One ARK was too risky if something went wrong. Three provided safety, plus the necessary number of colonists  to kick start humanity's growth over there, hardware resources, food resources, a military contingent for defense and for backup.

 

ARK Contruction

They look Gargantuan and purposely built as such. Why? Four possible reasons:

 

1. Inter Galactic Travel needs a huge engine. perhaps bigger than the Mass Relay one to have enough energy to kick the ARK out of the Milky Way toward Andromeda.   

2. The ARK must be big enough to hold multiple colony/scout/defense ships that will be used on arrival.

3. The ARK needs berth space for 50-100K + colonists. I prefer a much bigger number = 500K+

4. The ARK needs to hold all the accoutrements to establish a sound colony (ie: equipment for farming, construction, labs, hospitals, eduvation, mining, defense, weapons... etc). 

 

ARK and Colonists

Given that Bio confirmed this is a human centric story, the three ARKs were populated by mostly humans... say a 80-20 split. That 20% represents, Krogans, Salarians and Asari and possibly some Turians. Bio effectively said they did not want to deal with past MW races. This implies minimal roles for them, such as NPCs and for loyalty missions to get the team together. I really, really doubt other minor races were invited in any capacity other than as support personnel.

 

ARK Arrival in Andromeda

"We made it". Could be our female protag was just talking about herself and her ARK or about the arrival of all three. Now I'm sure each ARK has a Commanding Officer. Bio mentioned OUTLAW FACTIONS--- plural. Commanders from ARK 2-3 may have strayed from the script or perhaps certain colony ship captains.  It could also be that our protag is a surviving officer while the original command crew died. Ergo the "trained but untested" phrase.

 

And from here, the Andromeda game takes off.

 

What do you think?

 

Not badly reasoned (hell, maybe - just maybe - the Ark (or Arks, we don't know if it's several, but it would make sense!) were started BY CERBERUS (you have to admit: The ArkCon-Symbol looks kind of similar to the one Cerberus is using - colors, shape etc.) while TIM was still thinking reasonably - read: before they turned him completely BONKERS! - I mean he has access to Reaper/Collector-Technology (the only tech we know that solved the static-electricity build up of mass effect cores - otherwise we'd not make it out of the galaxy at all!)), but:

 

I'd hate for them to leave to much Mass Effect (as in races, technology etc.) behind - giving the major races only minor roles (and maybe not even a sustainable population!) sounds like a fucked up idea to me (from a story-telling perspective, from humanities perspective it might be damned great idea...more space for humans (as selfish as thinking like that is!)) and I hope they aren't going that route :(



#6
Heimdall

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I fervently hope Cerberus has been left behind entirely.

The Alliance has clearly supported this project, but I'm still convinced this is a multi-species effort. It could be that this is a council project, or maybe there's private enterprise involved. Every council race except the Turians has been seen (And I doubt they would have been left out).

My guess is that this project was put together after Sovereign's attack in the first game.
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#7
The Elder King

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There's no info said from Bioware that implies that MW species will have a minimal role, or that the Ark were developed or governed by humans. I don't recall they said they don't want to deal with MW species either.

The fact that the game will be focused on humans doesn't mean the whole ARKCON project was human-focused. It's normal, to me at least, that each species will have their own colonization projects, since colonizing the same planets or areas might lead to further problems on the road. 

Also, the Alliance largely dismissed the hypothesis that the Reapers were real, as did the Council on the surface, if we want to use the in-game beliefs of both organization to determine if they might be behind the project.

 We know howewer from the Citadel dlc that the Council did believe the Reapers were real. The Council might've decided to come with a plan to escape the Reapers' threat (regardless of how people might feet about the asari councilor's phrase being a foreshadowing of the Ark project).

 

I think your theory is also possible though. I hope it won't, howewer.



#8
YourFunnyUncle

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I'm pretty sure there are four arks in the video, not three. One is behind the nose of the one that fills the screen, facing away. You can see a circle with large fronds emerging, just like there is at the back on the "main" ship.

 

MEA_Arks01.jpg


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#9
ShadyKat

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A human-centric story might mean a focus on a story that's more personal to the player character. I'm also pretty sure Bio never said that they didn't want to deal with the MW races. They might have said they don't want to deal with the ME 3 endings but definitely not the alien species' we've seen so far. So it's fair to assume we'll be seeing alot of the MW races, especially the main citadel races; turians, salarians and asari.

The "more personal story" crap doesn't fly. They tried that with ME3 and the whole "take back Earth" tagline. And ME3 didn't feel any more personal then the first 2 games.

#10
Sartoz

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 Wait, what ? I don't remember that ...

They told that they want to bring new stuff on MEA, but not that they "don't want to deal with past MW races". The Krogan certainly doesn't seem to have a minimal role.

(Or did I miss something ?)

                                                                                       <<<<<<<<<<(0)>>>>>>>>>>

 

Might be in the French interview... can't quite remember. However, Bio did say they had no wish to be tied down by "old races", as they want to move on with new races in Andromeda. To me it's clear.



#11
Heimdall

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The "more personal story" crap doesn't fly. They tried that with ME3 and the whole "take back Earth" tagline. And ME3 didn't feel any more personal then the first 2 games.

Which is why they seem to be trying to make it more personal by going the DA2 root.

#12
KotorEffect3

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Just because the story will focus on humans doesn't mean they will minimize the other MW races.  I hope not anyway.  The Andromeda project seems pretty big.  They will need more than just alliance resources and funding to pull it off.


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#13
Sartoz

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A human-centric story might mean a focus on a story that's more personal to the player character. I'm also pretty sure Bio never said that they didn't want to deal with the MW races. They might have said they don't want to deal with the ME 3 endings but definitely not the alien species' we've seen so far. So it's fair to assume we'll be seeing alot of the MW races, especially the main citadel races; turians, salarians and asari. 

                                                                                    <<<<<<<<<<(0)>>>>>>>>>>

 

Andromeda is a perfect setting for Bio to move on the "better" things. Sure there will be the token MW species but they won't be central to the story. Also, this Cluster and others contain their own indigenous species. So, it makes sense going forward, that the future lies with the Andromeda sentient species. To concentrate on the MW species makes no sense to me.  The few that are there are simply a plot device, a bridge between the old and the new. Another small tidbit that says this is a Mass Effect game.

 

Bottom line, your team will have some MW character races. However, don't expect more than that.



#14
Sartoz

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There's no info said from Bioware that implies that MW species will have a minimal role, or that the Ark were developed or governed by humans. I don't recall they said they don't want to deal with MW species either.

The fact that the game will be focused on humans doesn't mean the whole ARKCON project was human-focused. It's normal, to me at least, that each species will have their own colonization projects, since colonizing the same planets or areas might lead to further problems on the road. 

Also, the Alliance largely dismissed the hypothesis that the Reapers were real, as did the Council on the surface, if we want to use the in-game beliefs of both organization to determine if they might be behind the project.

 We know howewer from the Citadel dlc that the Council did believe the Reapers were real. The Council might've decided to come with a plan to escape the Reapers' threat (regardless of how people might feet about the asari councilor's phrase being a foreshadowing of the Ark project).

 

I think your theory is also possible though. I hope it won't, howewer.

                                                                                     <<<<<<<<<<(0)>>>>>>>>>>

 

There may not actually be concrete information. But, read between the lines.

 

Bio can now forget the old and concentrate on the new opportunities that the Helius Cluster and its indigenous species can offer.  There is Wealth here in terms of stories.  Bio wants and possibly needs to create "new worlds". There is opportunities for new alien alliances and definitely threats in the Cluster. Why would the writers include a focus on Asari, Krogan and Salarian "issues", other than the Loyalty missions?.

 

The Helius Cluster and the Andromeda galaxy is where the Mass Effect franchise will now continue.  Its races will now be central going forward.



#15
The Elder King

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Andromeda is a perfect setting for Bio to move on the "better" things. Sure there will be the token MW species but they won't be central to the story. Also, this Cluster and others contain their own indigenous species. So, it makes sense going forward, that the future lies with the Andromeda sentient species. To concentrate on the MW species makes no sense to me.  The few that are there are simply a plot device, a bridge between the old and the new. Another small tidbit that says this is a Mass Effect game.

 

Bottom line, your team will have some MW character races. However, don't expect more than that.

 

 

                                                                                     <<<<<<<<<<(0)>>>>>>>>>>

 

There may not actually be concrete information. But, read between the lines.

 

Bio can now forget the old and concentrate on the new opportunities that the Helius Cluster and its indigenous species can offer.  There is Wealth here in terms of stories.  Bio wants and possibly needs to create "new worlds". There is opportunities for new alien alliances and definitely threats in the Cluster. Why would the writers include a focus on Asari, Krogan and Salarian "issues", other than the Loyalty missions?.

 

The Helius Cluster and the Andromeda galaxy is where the Mass Effect franchise will now continue.  Its races will now be central going forward.

Again, why the focus on humans or the possibility that there'll be alliances and threats with new alien races means the other MW species will have a token presence in Andromeda (i'm not talking about focusing on the, but the fact that there are few of them in the Ark)? Why would they accept to go and be treated like second class?

The leak already mentioned that [spoiler] the krogans have their own colony ship. I don't see why the other races might not have their own colonization programs).

I'm not saying your theory can't be true, but the fact that the MW species have the same presence, more or less, then humans in Andromeda is no threat for the human focus in the game, or for new alien races to be explored.



#16
Sartoz

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Just because the story will focus on humans doesn't mean they will minimize the other MW races.  I hope not anyway.  The Andromeda project seems pretty big.  They will need more than just alliance resources and funding to pull it off.

                                                                                      <<<<<<<<<<(0)>>>>>>>>>>

 

Loyalty missions will take care of the "old" MW species. That, I'm sure will satisfy many. However, once your team is filled the game is all about humans and their struggles which have nothing to do with Turians, Salarians, Asaris or what have you.

 

My expectations, is quite low, for Citadel races to make appearances, other than in "market places" or quest givers... 'cause really, what story can you come up with, that includes significant game time?



#17
Giubba

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ARK Departure

My belief is that the departures were made before ME3... more than likely in ME2. Why? Because in ME3, everybody was working on the Crucible.  This is crucial. It avoids the ME3 ending disaster. The ARK crews will wake up in the Helius Cluster innocent of the ME3 events.  It is another reason why I believe its a human only initiative. In ME2, the three "Older Races" were poo-pooing Shep's warnings.  I doubt, therefore, that they would pour time, money and resources into such a project.

 

NB: Fogg's post says the departure is confirmed from a Mac interview with IGN

 

Imho the ark project begin while Shepard was "dead" and launched in the time between ME2 and ME3.



#18
The Elder King

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                                                                                      <<<<<<<<<<(0)>>>>>>>>>>

 

Loyalty missions will take care of the "old" MW species. That, I'm sure will satisfy many. However, once your team is filled the game is all about humans and their struggles which have nothing to do with Turians, Salarians, Asaris or what have you.

 

My expectations, is quite low, for Citadel races to make appearances, other than in "market places" or quest givers... 'cause really, what story can you come up with, that includes significant game time?

I do think that the Citadel races, overall, will have a  far smaller presence compared to humans, since we'll focus on humans.

The fact that the focus is on humanity doesn't mean that, in Andromeda, the other species went with a token presence or that the Alliance/humans are leading the Ark.

 

 

As I see it for now, every species have their own colonizations plans, which are separate from each other, possible in different areas. We'll simply focus on the human side of the colonization.



#19
TRWisco

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I'm pretty sure there are four arks in the video, not three. One is behind the nose of the one that fills the screen, facing away. You can see a circle with large fronds emerging, just like there is at the back on the "main" ship.

 

MEA_Arks01.jpg

I'm curious as to what the circle thing with the arms that is in the backround and what looks to be attached to the front and center ARK(maybe) are.

 

Maybe they're some kind of initial blaster to get the ARK's going?



#20
Scarlett

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Might be in the French interview... can't quite remember. However, Bio did say they had no wish to be tied down by "old races", as they want to move on with new races in Andromeda. To me it's clear.

 

Nope. I just listen to the french interview again :

 

"MEA will take all the elements that the players loved on the trilogy (relationship, species, fights etc...) and take them with us to Andromeda, recreate the experience but with a new eye and a new main character"

 

" (...)the goal is to find a new home for humanity and the species that come with you and to find a place where they all can rest"

 

about the last question which was "will we learn new things about protheans?" : "we want a good balance like I said before and reward the long standing gamers  but not spamming them with old/missing infos"

 

Edit : adding his answer for the loyalty mission question :

" the relations the players built with the squadmates are very important, when you ask questions to the players about the quality of ME's story, they always talk about the characters they likes/loved. If there's one thing we wanted to put on this game, it's the dynamic of the loyalty missions and to let the players discover the squadmates they will bring with them"


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#21
YourFunnyUncle

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I'm curious as to what the circle thing with the arms that is in the backround and what looks to be attached to the front and center ARK(maybe) are.

Maybe they're some kind of initial blaster to get the ARK's going?

Or perhaps some way of mitigating the need to discharge the drive core in intergalactic flight?
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#22
Sartoz

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The "more personal story" crap doesn't fly. They tried that with ME3 and the whole "take back Earth" tagline. And ME3 didn't feel any more personal then the first 2 games.

                                                                                     <<<<<<<<<<(0)>>>>>>>>>>

 

From Director Mac Walters:

 

" … what they think about things and how they’re feeling and how they’re dealing with things. I think those are areas we’ll try to focus on more in Mass Effect: Andromeda with the protagonists.”

 

"Because Ryder has been sent out hundreds of lightyears away, Walters said that Ryder and the still unknown Tempest crew are “cut off from everything [they] would have been familiar with.”

 

“This is much more of a hero’s journey. What that entails is a slightly more intimate story that you want to tell. Seeing the lens through someone who is learning and growing and actually has an arc throughout the course of the story. I mean, Shepard had an arc but it was established."

“In order for someone to become a hero they need to be presented with a lot of challenges and trials and tribulations,” Walters said. “It is a darker start, and you progress for that hopeful future as you go through it.”

 

I don't know about you, but Walters mentions  PROTAGONISTS.  An error?