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More body parts during gunshots


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28 réponses à ce sujet

#1
ExoGeniVI

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Give us a real 18+ game and whenever we shoot an enemy their guts, skulls and everything else goes flying. It's more realistic!

 


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#2
Hanako Ikezawa

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If you want realistic, what you are suggesting is not it. 


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#3
The Dystopian Hound

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I feel like I've seen this thread before. Deja vu?
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#4
Obliviousmiss

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If you search "Gore" in the searchbox, you'll find a few topics already discussing this a few pages back. 



#5
Jedi Comedian

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Give us a real 18+ game and whenever we shoot an enemy their guts, skulls and everything else goes flying. It's more realistic!

Fok yeah!

#6
Jedi Comedian

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If you search "Gore" in the searchbox, you'll find a few topics already discussing this a few pages back.

There are never enough gore threads.

#7
Ark is Zenith

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I think we should not even be able to see the effect of gunshots because of how small the 'sand pellets' are in ME guns.



#8
Giant ambush beetle

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If you want realistic, what you are suggesting is not it. 

 

With certain calibers it is realistic, even today.  If a .338 or up hits the bone of your arm chances are good it will be torn off from the bone exploding and shredding the surrounding tissue as secondary projectiles.  

 

The ME weaponry is probably much more powerful. 



#9
The Dystopian Hound

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If you want realistic, what you are suggesting is not it.

You ever seen saving private Ryan? To many movies today are dumbing it down. Unless you've fought in a war you don't know.

#10
Petiertje

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Play sniper elite. 

You know, until those things make their way in to Mass Effect. 

 

On second though, don't wait for that, you will miss a lot of ME titles that way i think ;) 

Still doesn't hurt to ask though. More realism is always good imo. Although i can do without all the organs and the like flying around whenever i shoot some baddies.



#11
Squish

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I feel like I've seen this thread before. Deja vu?

-scratches chin- Hm...I have to say the same.

#12
The Dystopian Hound

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I made this thread on my other account.
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#13
Hanako Ikezawa

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You ever seen saving private Ryan? To many movies today are dumbing it down. Unless you've fought in a war you don't know.

World War 2 and the world of Mass Effect aren't comparable. Not only are they not in the same ballpark, they are not even in the same sport. 

 

The weapons of Mass Effect fire such small rounds at such high velocities, and the armors and shields are designed so well that wars in the world of Mass Effect would be very clean affairs compared to wars of today, with the rounds that get through tearing through cleanly and any mess that would occur from gunshots being trapped in the armor. 


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#14
Helios969

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Can I get a toggle for the lite version ;)



#15
Giant ambush beetle

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World War 2 and the world of Mass Effect aren't comparable. Not only are they not in the same ballpark, they are not even in the same sport. 

 

The weapons of Mass Effect fire such small rounds at such high velocities, and the armors and shields are designed so well that wars in the world of Mass Effect would be very clean affairs compared to wars of today, with the rounds that get through tearing through cleanly and any mess that would occur from gunshots being trapped in the armor. 

 

Have you ever heard of hydrostatic shock? Tiny bullets that have a very high velocity - even if they do not deform at all- have a pretty nasty wounding effect on things that contain water. Water (blood) cannot be compressed so it will be pushed aside (along with the tissue itself) so quickly it will rupture organs and shatter bones even a good distance away from the actual bullet path. Fast bullets the size of .22 or smaller can leave fist sized holes. 

 

Now with mass effect we're talking about projectiles having multiple times the speed of such bullets, the little projectiles would cause wounds like little explosive rounds inside a body. 



#16
Hanako Ikezawa

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Have you ever heard of hydrostatic shock? Tiny bullets that have a very high velocity - even if they do not deform at all- have a pretty nasty wounding effect on things that contain water. Water (blood) cannot be compressed so it will be pushed aside (along with the tissue itself) so quickly it will rupture organs and shatter bones even a good stance away from the actual bullet path. Fast bullets the size of .22 or smaller can leave fist sized holes. 

 

Now with mass effect we're talking about projectiles having multiple times the speed of such bullets, the little projectiles would cause wounds like little explosive rounds inside a body. 

Yes, I have. However the armor of Mass Effect doesn't suffer that, so it would be tiny hole going in and tiny hole coming out. Yes the results inside would be messy but that mess would be trapped in the person's armor, not blowing away everywhere like the OP wants. 



#17
The Dystopian Hound

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World War 2 and the world of Mass Effect aren't comparable. Not only are they not in the same ballpark, they are not even in the same sport.

The weapons of Mass Effect fire such small rounds at such high velocities, and the armors and shields are designed so well that wars in the world of Mass Effect would be very clean affairs compared to wars of today, with the rounds that get through tearing through cleanly and any mess that would occur from gunshots being trapped in the armor.

Well I see you know not of real warfare. Ever see that radio operator with his face blown off? With guns of ME they can blow heads off. Same sport? It sure is.

#18
Hanako Ikezawa

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Well I see you know not of real warfare. Ever see that radio operator with his face blown off?

Oh, how do you get that from what I said? You can disagree all you want, but I have the lore on my side. 



#19
The Dystopian Hound

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Oh, how do you get that from what I said? You can disagree all you want, but I have the lore on my side.

It is lore. I played the game and taken people's heads off. I'd say that beats what you're talking about. I got gameplay on my side. I don't know what you've been watching but 200 years from now we'll bleed the same, we'll die the same. In ME once those K Barrier's are down if you dont take cover you're gonna be ripped apart.

#20
Giant ambush beetle

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Yes, I have. However the armor of Mass Effect doesn't suffer that, so it would be tiny hole going in and tiny hole coming out. Yes the results inside would be messy but that mess would be trapped in the person's armor, not blowing away everywhere like the OP wants.

If you hit an arm you're very like to have it torn off as the bone would fragment pretty violently.  This already happens today, with comparatively low powered weaponry. Heck, it already happened in the civil war with muzzle loaders, having a bone hit is always devastating, the bone itself shreds the surrounding tissue like a frag grenade.
 
While it would not be realistic to have your enemies shred to pieces, its not entirely realistic to have them just collapse with a little puddle of blood. As always, the truth is somewhere between the extremes. 
 
But if we are talking about explosive weapons, well, people and aliens alike should burst open like Piñatas.

#21
Hanako Ikezawa

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If you hit an arm you're very like to have it torn off as the bone would fragment pretty violently.  This already happens today, with comparatively low powered weaponry. Heck, it already happened in the civil war with muzzle loaders, having a bone hit is always devastating, the bone itself shreds the surrounding tissue like a frag grenade.

So you have a severed arm that is contained in the armor for the arm. Still appears clean from the outside since the arm armor would remain attached to the rest of the armor. 

 

It is lore. I played the game and taken people's heads off. I'd say that beats what you're talking about.

Gameplay-lore segregation. You'd die if exposed to the vacuum of space for more than a couple minutes, and yet Jack can go half naked in space indefinitely with no ill effects. Notice in Mass Effect 1 when they stuck to their lore more in the gameplay, you didn't have exploding heads. 



#22
Element Zero

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Ahh, this thread again. ;)

I appreciate they everyone has their likes, but this level of "realism" would be nasty, in my opinion. Leave the real horrors of war on the real battlefields. I highly doubt that this type of graphic depiction of violence will ever make it into a BioWare game.

#23
Helios969

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Give us a real 18+ game and whenever we shoot an enemy their guts, skulls and everything else goes flying. It's more realistic!

So you want DA2 bloody giblet deaths.



#24
Sigzy05

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World War 2 and the world of Mass Effect aren't comparable. Not only are they not in the same ballpark, they are not even in the same sport. 

 

The weapons of Mass Effect fire such small rounds at such high velocities, and the armors and shields are designed so well that wars in the world of Mass Effect would be very clean affairs compared to wars of today, with the rounds that get through tearing through cleanly and any mess that would occur from gunshots being trapped in the armor. 

 

Exactly.



#25
The Dystopian Hound

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So you have a severed arm that is contained in the armor for the arm. Still appears clean from the outside since the arm armor would remain attached to the rest of the armor.

Gameplay-lore segregation. You'd die if exposed to the vacuum of space for more than a couple minutes, and yet Jack can go half naked in space indefinitely with no ill effects. Notice in Mass Effect 1 when they stuck to their lore more in the gameplay, you didn't have exploding heads.

Sorry but it doesn't work like that. You get shot in the head with a high speed projectile its coming off. Like a game made ten years ago is gonna change that. Getting shot and blown back with no blood or armor damage makes no sense. If you saw my anime thread you see Vega's armor get shot off. That's a prime example. You can survive a finite amount of time in space you can last fifteen seconds, way longer if you hold your breath. And when did jack do this? Besides, like my N7 pirahna isn't going to rip you to pieces.