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Man they really screwed up didnt they?


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#251
Addictress

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As one of the few who thought the ending to ME3 was amazing, I am not worried in the slightest.
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#252
Spectr61

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Fantastic.

I truly hope you are right.

However, how do you feel about Ostriches?

#253
AlanC9

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How does one survive royally screwing up an entire franchise?


Oh, please. The franchise is doing just fine. ME3 sold, and so will ME:A.
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#254
Kyrissae

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Oh, please. The franchise is doing just fine. ME3 sold, and so will ME:A.

 

As proven by the fact that we are all here, speculating wildly about the smallest tidbits of information.

Plus, people who are new to the franchise but interested probably won't refrain from buying the game because of a fan outrage that happened years ago. 


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#255
shodiswe

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Their current course is the only way to move on that doesn't get too crazy. I didn't like the IT, so this is probably the best alternative to move forward.

 

Lets see what they can do with the new Series, I'm through with Shepard&CO, they had a good run, lets see something new.

 

I'll miss the milkyway, but I can see that this is the only solution to countless problems.



#256
9TailsFox

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Oh, please. The franchise is doing just fine. ME3 sold, and so will ME:A.

Of course everyone buy ME:Andromeda. ME each game story get worse and worse ME3 is just culmination of bad story. But games have such great characters it doesn't matter. And second reason i buy next ME. i go to the shop to buy 10 games like ME and I see 4. You see a problem.



#257
In Exile

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I guess it works if we think that ME is really just a power fantasy where you never have to sacrifice anything unless you feel like it.


But that's obviously what it was until, basically, the ending of ME3. Some quests had a poignant sacrifice - ala Mordin - while some had a few potential fail states (or perceived fail states) but it's not very hard to play ME3 is an uplifting power fantasy about the ubermensch Shepard. And ME2 and ME1 are uplifting power fantasy from start to finish. Take the ME2 launch trailer - it's pure B movie power fantasy.

Coming into ME3 and expecting more of the same is pretty reasonable.

#258
spinachdiaper

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MEA isn't what I wanted.

I hoped for Canon Destroy with a 1,000+ year leap ahead to a space junk scifi universe so that time would wash away all the events of the ME 1,2,&3.

No more N7 as a major military force instead they would like the mysterious Blades from the Elder Scrolls.

Heavy exploration and a quality story that doesn't cookie cutter the well established Bioware formula.



#259
The Elder King

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MEA isn't what I wanted.
I hoped for Canon Destroy with a 1,000+ year leap ahead to a space junk scifi universe so that time would wash away all the events of the ME 1,2,&3.
No more N7 as a major military force instead they would like the mysterious Blades from the Elder Scrolls.
Heavy exploration and a quality story that doesn't cookie cutter the well established Bioware formula.

It doesn't seem to me N7 is a major military force. Though I don't see why they should be like the Blades.

#260
Hexxagone

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Lets see what they can do with the new Series, I'm through with Shepard&CO, they had a good run, lets see something new.


Except we are barely getting anything new. Organizational stooge character flies around on a Normandy like ship with his 7 companions and only ONE is Andromedan, traveling back and forth to a Citadel like Ark location.

Its copy and paste from the last games, the only risk they took was setting it in Andromeda and that's because they had to do that. Change some characters and names and its the same game as what we already got.

#261
Shechinah

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But that's obviously what it was until, basically, the ending of ME3. Some quests had a poignant sacrifice - ala Mordin - while some had a few potential fail states (or perceived fail states) but it's not very hard to play ME3 is an uplifting power fantasy about the ubermensch Shepard. And ME2 and ME1 are uplifting power fantasy from start to finish. Take the ME2 launch trailer - it's pure B movie power fantasy.

Coming into ME3 and expecting more of the same is pretty reasonable.

 

Heck, Mass Effect 2 can basically be a game about how the player never has to sacrifice anything or anyone unless they want to: Shepard is launching a supposed suicide mission into unknown territory and Shepard can emerge from the mission completely fine with every member of their crew and squad alive provided the player makes the right choices.



#262
Onuris22

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MEA isn't what I wanted.

I hoped for Canon Destroy with a 1,000+ year leap ahead to a space junk scifi universe so that time would wash away all the events of the ME 1,2,&3.

No more N7 as a major military force instead they would like the mysterious Blades from the Elder Scrolls.

Heavy exploration and a quality story that doesn't cookie cutter the well established Bioware formula.

 

So, basically you're upset that you wanted them to cater to your view of how things should have ended in cannon and be damned what everyone else liked, right? And then just abandon everything that makes Mass Effect...Mass Effect? If so, why not just call it a different tile instead of saying it's a Mass Effect game? To be fair, they could have gone that route and I think people still would enjoy the game as long as the story was good, but calling this a Mass Effect game then abandoning everything about the universe would have seen more angry threads than what we see now. They're using the already established universe and how things (overall) work as a base line then going into the unknown. Yea, it has N7, but it's being put in a unique situation just like everyone else.

 

If you don't want another Mass Effect game, just go play something that isn't Mass Effect? I respect that you wanted a specific vision of how things went down or how you'd like them to move forward, but to say they screwed up is just being selfish and antagonistic because you don't like their decisions. Which, that too is fair to a point but it's being pretty harsh for no real reason.

 

Except we are barely getting anything new. Organizational stooge character flies around on a Normandy like ship with his 7 companions and only ONE is Andromedan, traveling back and forth to a Citadel like Ark location.

Its copy and paste from the last games, the only risk they took was setting it in Andromeda and that's because they had to do that. Change some characters and names and its the same game as what we already got.

 

Do we know we're only getting one Andromedan? And even if so, it's not like this crew hasn't had a chance to work together and that most the new Andromedans they meet are probably either hostile or cautious about new people. Considering most games that jump around time wise or main character wise all always share different design DNA, in this case a ship and a central mothership type concept, it makes sense that they start off with this for reasons I've already mentioned in the thread.

 

It fits with the story and history already set in place from the previous games with respect to the story they've chosen to advance here. You might have more of a case if they decided to jump the story thousands of years in the future, but right now these little things are generally how the in game universe looks and feels.



#263
Arcian

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Fantastic.

I truly hope you are right.

However, how do you feel about Ostriches?

Are you talking about the ostrich Archie Duke shot because he was hungry, which started World War 1?


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#264
Hiemoth

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But that's obviously what it was until, basically, the ending of ME3. Some quests had a poignant sacrifice - ala Mordin - while some had a few potential fail states (or perceived fail states) but it's not very hard to play ME3 is an uplifting power fantasy about the ubermensch Shepard. And ME2 and ME1 are uplifting power fantasy from start to finish. Take the ME2 launch trailer - it's pure B movie power fantasy.

Coming into ME3 and expecting more of the same is pretty reasonable.

 

Except this is not true at all, quite the opposite. The game literally tells you from the get-go that conventional victory is impossible, keeps repeating that to the player, each achievement has a huge body toll to it, it makes it clear how much force is required to take down one of the smaller Reapers and shows the utter destruction of the galaxy around it.

 

Game mechanic questions always require balancing acts, but to have above read on the narrative requires to ignore several story elements presented in the game. And while the effectiveness of such things are always subjective, I honestly struggle to understand how one could deny the very presence of those story elements in the game.



#265
PinkysBrain

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As proven by the fact that we are all here, speculating wildly about the smallest tidbits of information.

 

I spend time on DA:I forums too before launch, didn't buy that.

 

They'll make money, but pissing off their customers doesn't help. There should always be a tension between giving people what they think they want and innovation and making a good game using the more intimate knowledge developers have, the customer isn't always right in a bottom line sense.

 

Artistic integrity and social justice are almost certainly pure economic loss factors though. I think they can make more money with schlock and smut (what they used to write) than art and preaching (what they are currently writing).



#266
Obliviousmiss

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Except we are barely getting anything new. Organizational stooge character flies around on a Normandy like ship with his 7 companions and only ONE is Andromedan, traveling back and forth to a Citadel like Ark location.
 

 

Did you skip over my last reply? ONE Andromedan is a fan theory, not confirmed by ANYONE at Bioware. You are jumping to conclusions. The only reliable information directly from the developers are in the twitter threads. Take every theory, wish, want, concern, suggestion, and troll thread with a grain of salt. 

 

 

Its copy and paste from the last games, the only risk they took was setting it in Andromeda and that's because they had to do that. Change some characters and names and its the same game as what we already got.

 

Tell you what. You go get an education in video game development and go organize your own video game company. Prove us wrong. Make us the "REAL" Mass Effect, the perfect game that you think should cater to all of your shallow concerns.



#267
The Dystopian Hound

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Well.

Don't see that everyday.

*Sips Ryncol*

no you don't *sips ryncol*

#268
AlanC9

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Except this is not true at all, quite the opposite. The game literally tells you from the get-go that conventional victory is impossible, keeps repeating that to the player, each achievement has a huge body toll to it, it makes it clear how much force is required to take down one of the smaller Reapers and shows the utter destruction of the galaxy around it.


But that's not precisely the same thing as being involved in the process. It's not crazy for a player to have internalized the message that, while there will be a lot of bad things happening in the game world, the PC won't be implicated in any of them. Being able to get out of the tough decisions has been a thing with Bio for a long time.

#269
The Dystopian Hound

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As one of the few who thought the ending to ME3 was amazing, I am not worried in the slightest.

they wasn't amazing, they were bull****, I just don't hate them as much as other people. I understand the choices and understand their outcome. Doesn't mean I have to praise them.

#270
The Dystopian Hound

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Oh, please. The franchise is doing just fine. ME3 sold, and so will ME:A.

Yep.

#271
spinachdiaper

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So, basically you're upset that you wanted them to cater to your view of how things should have ended in cannon and be damned what everyone else liked, right? And then just abandon everything that makes Mass Effect...Mass Effect? If so, why not just call it a different tile instead of saying it's a Mass Effect game? To be fair, they could have gone that route and I think people still would enjoy the game as long as the story was good, but calling this a Mass Effect game then abandoning everything about the universe would have seen more angry threads than what we see now. They're using the already established universe and how things (overall) work as a base line then going into the unknown. Yea, it has N7, but it's being put in a unique situation just like everyone else.

 

If you don't want another Mass Effect game, just go play something that isn't Mass Effect? I respect that you wanted a specific vision of how things went down or how you'd like them to move forward, but to say they screwed up is just being selfish and antagonistic because you don't like their decisions. Which, that too is fair to a point but it's being pretty harsh for no real reason.

 

 

Do we know we're only getting one Andromedan? And even if so, it's not like this crew hasn't had a chance to work together and that most the new Andromedans they meet are probably either hostile or cautious about new people. Considering most games that jump around time wise or main character wise all always share different design DNA, in this case a ship and a central mothership type concept, it makes sense that they start off with this for reasons I've already mentioned in the thread.

 

It fits with the story and history already set in place from the previous games with respect to the story they've chosen to advance here. You might have more of a case if they decided to jump the story thousands of years in the future, but right now these little things are generally how the in game universe looks and feels.

MEA stinks of a quasi parallel timeline universe now. The ME continuity is flushed just to circumvent fixing the error of the ME3 endings. The infuriating problem is that Bioware has been stepping all over player choices for a while, but avoiding this is just a weak willed cop out. I wouldn't of had any misgivings if MEA legitimately started post ME3 in a way that quickly glossed over what had happen while launching to Andromeda even if it steps on all our previous ME choices.

I can see it now instead of MEA getting a direct sequel they will go back to the same point it launches from and just send another crew to another galaxy so we will end up with Mass Effect :

Black Eye?

Bode's?

Cartwheel?

Cigar?

Comet?

Cosmos Redshift 7?

Hoag's Object?

Large Magellanic Cloud?

Small Magellanic Cloud?

Mayall's Object?

Pinwheel?

Sombrero?

Sunflower?

Tadpole?

Whirlpool?



#272
rossler

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They'll make money, but pissing off their customers doesn't help. There should always be a tension between giving people what they think they want and innovation and making a good game using the more intimate knowledge developers have, the customer isn't always right in a bottom line sense.

 

If Bioware didn't upset people and tried to satisfy every one of their customers, I can guarantee you'd get a pretty bland game. 



#273
Keeper of Light

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I

 

 

do you have an example of a good game?

 

ME1 & 2 maybe but 3? er.......nope

 

 

Opinion. That's all it is. Two person can look at the same picture -- one would love it, and the other would criticise and hate on it. There are no facts, but opinions. Individual opinions; subjectivity. 



#274
Maia

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I love how no matter wtf someone does... people will cry about anything... even free food.

"THIS FOOD ISNT FRESH!"


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#275
AlanC9

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I wouldn't of had any misgivings if MEA legitimately started post ME3 in a way that quickly glossed over what had happen while launching to Andromeda even if it steps on all our previous ME choices.


Thing is, different people are going to rank continuation strategies differently. I'd rank the "gloss over it" plan right down there with canonizing IT. My personal favorite would be canonizing something ( in order: low-EMS D, D, C, S), but I am well aware that this option would be hated by a substantial proportion of fans.

The Andromeda plan has real advantages. It's not likely to be the first choice of a lot of people, but it doesn't seem to be loathed by very many.