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Man they really screwed up didnt they?


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#126
Obliviousmiss

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I feel they are playing it too safe. I would have liked the Humans to set up a large colony in Andromeda and have next to nothing in common with the last games.
 

 

wnIaRyJ.gif?noredirect

 

Then wouldn't we have endless whining about how this game isn't really Mass Effect?

 

 

Exactly.


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#127
MattFini

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Actaully no.

 

A small amount of people wanted to explore the other 99.99% of our galaxy.

 

A small amount of people wanted to continue in the already known galaxy.

 

A small amount of people were really interested in the discovery of Andromeda.

 

A small amount of people were still making death threats.

 

A small amount of people just wanted something new.

 

A small amount of people wanted things to stay the same.

 

I'm pretty sure someone in there just wanted pie.

 

 

But anyway the point is you can't generalize what the fans wanted with the next game because people were just all over the place with "suggestions"

 

The only consistency was "new" and "different"

 

A small amount of people (here) were begging for a game set during the First Contact War. 

 

I'll take whatever BioWare comes up with, because I'm so damn happy those people were ignored to gripe about anything else. 


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#128
MelThorn

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I feel they are playing it too safe. I would have liked the Humans to set up a large colony in Andromeda and have next to nothing in common with the last games.

No citadel like location
No Normandy like design for the ship
Only have 1-2 milky way races make an appearance and forget about the rest
Have the majority of squadmates be Andromedan
Have the character be a Han Solo smuggler type that only works for himself

Except we are not getting that, we are getting basically the same game as the last trilogy. Its like when my work used to offer chicken sandwiches for lunch, then take their leftovers and offer chicken salads as a "new" item the next day. Thats what this game feels like.

 

Heeeey, this is the exact opposite of what I want!

 

Why the hell would I want to play a douchey Han Solo-ish opportunist that wants nothing to do with his crew? Isn't that counter-productive? Especially for colonizing new worlds? Aren't Bioware RPGs all about teamwork? And building teams? And fighting with teams? And enjoying your team? And... banging your team?

 

Han Solo is named that for a reason.

 

As others have said, I want a new Mass Effect... but not a NEW Mass Effect. I want to play Mass Effect not Battlestar Gallactica-fect. Or Star Wars-fect. I want Mass Effect, and everything about it that I've come to love. Why would I want it to be different?



#129
Hexxagone

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Heeeey, this is the exact opposite of what I want!

Why the hell would I want to play a douchey Han Solo-ish opportunist that wants nothing to do with his crew? Isn't that counter-productive? Especially for colonizing new worlds? Aren't Bioware RPGs all about teamwork? And building teams? And fighting with teams? And enjoying your team? And... banging your team?

Its called a character arc and character development. Have them working for themselves at first then get caught up in a larger conflict.

#130
The Dystopian Hound

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wnIaRyJ.gif?noredirect


Exactly.

Agreed.

#131
dreamgazer

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A small amount of people (here) were begging for a game set during the First Contact War.

I'll take whatever BioWare comes up with, because I'm so damn happy those people were ignored to gripe about anything else.


One of many lesser paths they could've gone down.

#132
Giantdeathrobot

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Wait... this is supposed to be a bad thing now? I thought the official forum complaint was that ME:A wasn't really Mass Effect, not that it was too Mass Effect-ish.

 

Is it both too much Mass Effect and too unlike Mass Effect. At the same time.

 

I mean, this is how we roll here, isn't it?


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#133
Seraphim24

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Is it both too much Mass Effect and too unlike Mass Effect. At the same time.

 

I mean, this is how we roll here, isn't it?

 

All the chicken you need



#134
rossler

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The endings aren't a hornet's nest, people are not going to flip their **** over BioWare finally fixing the mistake they've made. The real reason why they're not touching the endings is because 1, the guy who wrote them still works at BioWare, 2, that guy is now the head honcho of the entire story department of the ME franchise and 3, that guy doesn't want his work invalidated just because millions of fans thought his work was complete crap.

 

Sounds like a conspiracy theory. Not a very believable one though. 



#135
Onuris22

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I feel they are playing it too safe. I would have liked the Humans to set up a large colony in Andromeda and have next to nothing in common with the last games.

No citadel like location
No Normandy like design for the ship
Only have 1-2 milky way races make an appearance and forget about the rest
Have the majority of squadmates be Andromedan
Have the character be a Han Solo smuggler type that only works for himself

Except we are not getting that, we are getting basically the same game as the last trilogy. Its like when my work used to offer chicken sandwiches for lunch, then take their leftovers and offer chicken salads as a "new" item the next day. Thats what this game feels like.

 

So, I find it funny people are now saying they don't want it too like the last Mass Effect....but considering where the Andromeda crews are from and what time....you couldn't avoid it.

 

Seriously, think about it. It's sometime before ME3 ends so it's kind of a wide net but.....seeing as that's true..why would the ship look different from any other Alliance designs we've seen? Why wouldn't we have a major mothership style ship that had to house all they needed for such a MASSIVE undertaking and had to let them survive until they could become self sustainable on a new planet? You'd essential want a mobile starbase and the ARKs fit that...and since the citadel worked why not fashion them after them? Especially if they are repurposed them from existing ships.

 

As for the majority of squadmates being Andromedan...why would they be? This feeds into why there are alien races from the Milky Way, we JUST got to Andromeda so we'd have no real contact with the new races there and you'd rely on those you brought with you unless they decided to start the story long after we got there, and that'd be dumb. It's not like the original races we know wouldn't have a vested interest in the mission just like the humans do. And how could the character be a unaffiliated from the rest of the groups if it took 100-400 years to get to Andromeda....by yourself in an unfamiliar sector of space? You'd be living on numbered days.

 

It's natural. It makes sense. What we just don't know is what started the project, where they got some of the ships, when they left, and for what reason beyond exploration.

 

Unless you just wanted something with the Mass Effect logo and be a 100% new game, there'd have been similarities no matter what. Most games don't reinvent themselves completely especially concerning what works, at least all the time. We also have limited info past what we've seen so far. I respect you may not enjoy this approach, but from what they've shown it does make a lot of sense given the story they are going for.

 

That's not to say they had to go with this story, but they did choose it. I don't think they wanted to go back in the past so they must have felt going forward was the only way. I do hope they do some more stories from older times in the universe eventually, but new stories are fun as well.


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#136
dreamgazer

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I'm still waiting on a cogent explanation as to why this is an indication that they "screwed up" instead of just not wanting to deal with the countless variables already in place in the Milky Way prior to the ending. 



#137
ZipZap2000

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Call me "princess" one more time and you'll be picking your teeth up off the floor! :D
https://www.youtube....h?v=EaQT0DQOs0o

(you know I love you right? ;) )



I think I found the mate of my dreams.

Breeding request accepted!
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#138
ZipZap2000

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I'm still waiting on a cogent explanation as to why this is an indication that they "screwed up" instead of just not wanting to deal with the countless variables already in place in the Milky Way prior to the ending.


The countless variables are the screw up I think is the point. They are avoiding the spilt spaghetti.

#139
Seraphim24

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To be completely serious, I just respond to like epic cool things and so far this is not epic and cool, it's the complete opposite.



#140
Revan Reborn

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To be frank, BioWare is still feeling the aftereffects of ME3's ending. They never envisioned there would be so much hate and criticism for how the trilogy ended. In fact, Aaryn Flynn even claims, although I question how credible the comment was, that BioWare even considered not doing another Mass Effect game. ME3 had such a massive impact on the entire galaxy that there was no way they could return to the Milky Way. That being said, BioWare still wants to make this game familiar and a true spiritual successor to the Mass Effect trilogy. To have some commonalities to the previous trilogy is not what I would consider to be a screw up or even wrong. On the contrary, there needs to be some familiarity and a sense of identity for what makes a Mass Effect game.



#141
dreamgazer

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The countless variables are the screw up I think is the point. They are avoiding the spilt spaghetti.

 

Which, frankly, is a perfectly fine reason for going the route they're going. "Countless variables" isn't a screw-up, though.



#142
ZipZap2000

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I'm guessing that you're a free 40-something dude sitting in a basement somewhere covered in dorito dust, arguing on the internet about cgi alien space babes, but if you wanna see yourself as a Krogan that's your prerogative :)


I'm judging by the snark and personal attack that the internet hurt your feelings again?

Poor thing.

*Sips Ryncol*
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#143
ZipZap2000

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Which, frankly, is a perfectly fine reason for going the route they're going. "Countless variables" isn't a screw-up, though.


You cant unscramble egg I believe the saying goes.

They scrambled a video game universe.

Yeah.....

#144
Seraphim24

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To be frank, BioWare is still feeling the aftereffects of ME3's ending. They never envisioned there would be so much hate and criticism for how the trilogy ended. In fact, Aaryn Flynn even claims, although I question how credible the comment was, that BioWare even considered not doing another Mass Effect game. ME3 had such a massive impact on the entire galaxy that there was no way they could return to the Milky Way. That being said, BioWare still wants to make this game familiar and a true spiritual successor to the Mass Effect trilogy. To have some commonalities to the previous trilogy is not what I would consider to be a screw up or even wrong. On the contrary, there needs to be some familiarity and a sense of identity for what makes a Mass Effect game.

 

I honestly never understood the ending thing.



#145
Cheviot

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You cant unscramble egg I believe the saying goes.

They scrambled a video game universe.

Yeah.....

You can't make an omlette without breaking a few eggs, wise men say.

 

They made a delicious omlette.

 

Mmmm.

 

That omlette.

 

By which I mean ficitional universe.



#146
The Dystopian Hound

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To be frank, BioWare is still feeling the aftereffects of ME3's ending. They never envisioned there would be so much hate and criticism for how the trilogy ended. In fact, Aaryn Flynn even claims, although I question how credible the comment was, that BioWare even considered not doing another Mass Effect game. ME3 had such a massive impact on the entire galaxy that there was no way they could return to the Milky Way. That being said, BioWare still wants to make this game familiar and a true spiritual successor to the Mass Effect trilogy. To have some commonalities to the previous trilogy is not what I would consider to be a screw up or even wrong. On the contrary, there needs to be some familiarity and a sense of identity for what makes a Mass Effect game.

Looking back now, it all depends on how you view it. I'm not as angry at them anymore if I use my imagination and analyze and understand.

#147
Seraphim24

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Looking back now, it all depends on how you view it. I'm not as angry at them anymore if I use my imagination and analyze and understand.

 

I wish someone would just explain what the problem was... I mean... when I played it I was like hm... I thought it was kind of a downer maybe, but that's it.



#148
dreamgazer

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ME3's ending wasn't even the worst game ending of 2012.
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#149
The Dystopian Hound

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I wish someone would just explain what the problem was... I mean... when I played it I was like hm... I thought it was kind of a downer maybe, but that's it.

The extended cut helped me come to terms with the ending. I don't know why it wasn't in the final game. They would have had less crap. a lot of crap but less. Time? The endings could bag been done better but the extended cut at least had some closure. They should have just made some canon ending that depends on choices and if they wanted to make another ME in milky way they could have let's us choose what choices were made similar to DA. But,I suppose they didn't plan on continuing the ME Universe. But I guess they didn't assume it would be wildly popular. I don't know.
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#150
Seraphim24

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I literally scrolled back in the forums once but all I saw was a bunch of "Are you kidding?" and "Is this for real?" Instead of like a comprehensive statement of what the problem actually was...