I feel they are playing it too safe. I would have liked the Humans to set up a large colony in Andromeda and have next to nothing in common with the last games.
No citadel like location
No Normandy like design for the ship
Only have 1-2 milky way races make an appearance and forget about the rest
Have the majority of squadmates be Andromedan
Have the character be a Han Solo smuggler type that only works for himself
Except we are not getting that, we are getting basically the same game as the last trilogy. Its like when my work used to offer chicken sandwiches for lunch, then take their leftovers and offer chicken salads as a "new" item the next day. Thats what this game feels like.
So, I find it funny people are now saying they don't want it too like the last Mass Effect....but considering where the Andromeda crews are from and what time....you couldn't avoid it.
Seriously, think about it. It's sometime before ME3 ends so it's kind of a wide net but.....seeing as that's true..why would the ship look different from any other Alliance designs we've seen? Why wouldn't we have a major mothership style ship that had to house all they needed for such a MASSIVE undertaking and had to let them survive until they could become self sustainable on a new planet? You'd essential want a mobile starbase and the ARKs fit that...and since the citadel worked why not fashion them after them? Especially if they are repurposed them from existing ships.
As for the majority of squadmates being Andromedan...why would they be? This feeds into why there are alien races from the Milky Way, we JUST got to Andromeda so we'd have no real contact with the new races there and you'd rely on those you brought with you unless they decided to start the story long after we got there, and that'd be dumb. It's not like the original races we know wouldn't have a vested interest in the mission just like the humans do. And how could the character be a unaffiliated from the rest of the groups if it took 100-400 years to get to Andromeda....by yourself in an unfamiliar sector of space? You'd be living on numbered days.
It's natural. It makes sense. What we just don't know is what started the project, where they got some of the ships, when they left, and for what reason beyond exploration.
Unless you just wanted something with the Mass Effect logo and be a 100% new game, there'd have been similarities no matter what. Most games don't reinvent themselves completely especially concerning what works, at least all the time. We also have limited info past what we've seen so far. I respect you may not enjoy this approach, but from what they've shown it does make a lot of sense given the story they are going for.
That's not to say they had to go with this story, but they did choose it. I don't think they wanted to go back in the past so they must have felt going forward was the only way. I do hope they do some more stories from older times in the universe eventually, but new stories are fun as well.