2018? Damn....that is long off. What makes you suggest such a far off date? Not doubting it, just curious.
There still isn't 5 minutes of gameplay to scrape together even though it's probably around 9 months off, at most, according to their current date. This has been discussed to death though, so I don't really wish to try and reiterate what other folks have said, so instead I'd like to say that I also just have a strong feeling that it will be the case because there has only been one official delay as far as I know and I feel like games these days tend to get delayed lots (If memory serves me correctly, and it may not or could have originated from investor's meetings, Inquisition was originally slated for 2012 and was delayed two more times before releasing in November of 2014). It's apples and oranges though and I recognize this. I guess the root of the matter is that I am just pessimistic and am lacking in the trust department when it comes to Bioware, unfortunately. I'm hoping that Andromeda is what I want and puts them back in my "I can trust you" box.
My apologies if I come across as a hater. I'm a fan through and through, have been playing Bioware titles since Kotor and I've recently gone back and played Neverwinter Nights. I would love nothing more than for it to come out on schedule and to be a resounding success.If we haven't seen any gameplay from within 6 months of the scheduled release than everyone's alarm bells, in my opinion, should start going off.
Again I'm going with the animation movie industry analogy: usually when there is polishing to be done, it means we are in post-production, which can comprise, for 3D movies, things like last, unavoidable retakes in animation, montage (where it will be decided if some shots should be cut or not), compositing, which will include lighting, fxs and environmental particles among other things, music and sound design, calibration, export in various formats.
For games you'll also need to check that all the pathing is correct, that it is as bug/glitch-free as possible and various gameplay features are balanced... For three different supports (more if they intend to include the next generation of consoles). The length of time announced to do all this seems quite correct for me. I'm pretty sure the game will indeed be released somewhere during the first trimester of 2017.
Could they have given us gameplay footages at this point? Sure, but what's the point if you're going to add 'may not reflect final product'? We couldn't trust it to be a reliable source of information.
You make a fair point, especially about them needing to check the pathfinding.
It'd be better than nothing, although it could essentially be nothing. In theory we'd catch a glimpse of some more gameplay and functions as well as have a bit more to talk about. I feel like it'd be best off for them to label anything that they aren't sure is done as such from now on because it would cover them, wouldn't lead people to think that was going to be in the final game when it isn't and lead to disappointment, and it just couldn't hurt, in my opinion.I get that it isn't necessarily fair to them to have to do such, but it could ease some of the more passionate feedback that they'd receive in regards to things not being in the final game and would allow us to see more thus making some of us feel more invested in the game. .