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If all that is left is polishing, why actual no game play?


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#226
Sartoz

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ME3 wasn't so bad, so I'm not that worried about it, I want a good story.

 

A more destructible environment would be cool though, perhaps grab flamble stuff as a biotic and throw it at enemies.... There were soem destructible containers in ME1, would like to see a return of that with a more modern utilisation of it and perhaps variation in size and variety. 

 

A more destructible environment, though I doubt it will happen. Some covers that don't last forever. And, I kind of want to see a loot system even if I know a lot of people hated it, perhaps also send in some people to collect a major treasurethrove after liberating it... After all, we're supposed to have more limited resources in a new galaxy. It would be more like a Survival game in that sense...

                                                                                     <<<<<<<<<<(0)>>>>>>>>>>

 

Look at the Behind-the-Scenes video from EAPLAY. Sandstorms and explosions....



#227
Sartoz

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Because they dont want to spoil the game?

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ROTFL !!

 

Good one... ME:A has a shelf life... a best-before expiry date. ... too early to take it out of the freezer...

 

Thanks for that  pick-me-up.



#228
SofaJockey

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I think BioWare learned big from the Crestwood leak to keep it tight.

They don't even have (wisely) a release date yet.

 

We're still a way off from release, I think we'll get gameplay when there's a release date.


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#229
Monk

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It's quite likely there's a problem with some aspect of gameplay that's too obvious so making up a trailer was too risky. Considering the timeframe, it's probably just largely cosmetic. They did provide us with a lot of information so we'll probably see the gameplay video soon. Well, as soon as they get the bugster(s) fixed, anyway.



#230
LinksOcarina

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One only has to look at other EA projects to see why. Battlefield 1 was just revealed on the gameplay front and it's only a few months out. That game is much bigger than Mass Effect for EA. They reveal closer to the game's release now to avoid backlash so people can't complain when content is cut or it receives a graphical downgrade. Consumers don't understand how game development work and can't understand it changes constantly for various reasons. It would just lead to negativity if something like Dragon Age happened which did to Bioware. That's why they said they would approach it similar to Bethesda does. Dragon Age cut features in the demo they showed a year or so before release.

 

You don't have to believe them but if EA thought this game was coming in late 2017 they wouldn't delay it just a few months when it had a late 2016 release as it was. They delayed it to keep it by itself in the first quarter for themselves. They need a big title for their shareholders in that fiscal period and it gives ME:A extra months polish. Win win for them. Expect details later this year probably at PAX which seems to be Bioware's favorite event every year. It can be delayed of course but I highly doubt EA is expecting that right now. I think TitanFall will be delayed too and they definitely didn't want to pit ME:A beside those 2 games which could potentially steal sales even if they're not in the same genre. Big game for every quarter is ideal for them.

 

For the second year in a row EA basically showed basically nothing on Star Wars. Their entire conference was sparse. They've changed how they show games.

 

Pretty much, now folks can play them themselves.

 

Our own coverage had pretty positive things to say about that actually, Battlefield 1 in particular was quite good, and Titanfall 2 impressed some folks as well. The fact that outsiders jumped into it is a boon.



#231
LinksOcarina

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Didn't alot of folks from the ME team leave? There was a huge vacuum left after ME3 and for awhile the developers was stuck as to how to proceed for the next game. Maybe the hard truth is that this game isn't ready to be showcased yet. It's easy to put together a few clips for a trailer, but presenting solid gameplay for the game itself? If it wasn't shown at E3, it simply means the game isn't ready.

 

Even a year and half ago ( i think) they was only showing us concept designs for the next game and even then i think that was 2 years after ME3....so i think with the team itself being depleted, scrambling to create a team to develop and to come up with a storyline for the next game all impacted the game itself. Sure it's in development, but just looking at the timeline of this entire process, Bioware took a massive hit when half the team left...so it's understandable that the game wasn't E3 ready yet.

 

Only two/three people have left in the last year as far was we know at least.



#232
Vroom Vroom

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I personally feel that the game is a ways off and won't be out until 2018 based upon how little we've seen or know. In regards to them following Fallout 4's marketing, I see that as likely. The reason why I believe that is because I get the impression that Bioware keeps an eye on Bethesda and is trying to emulate their success. I remember Bioware saying something along the lines of "Yeah, we're looking at Skyrim and we want to copy it to some degree" back when they were making Inquisition. Unfortunately for Bioware, if they are trying to copy Fallout 4's marketing strategy, they can't do it successfully, because they had already announced Andromeda years ago, oops.

 

There is another possibility that I just considered which I also find to be highly probable. By polishing, they could mean that they are getting ready to take things to the cutting room floor to decide what is and isn't needed for pacing reasons (ect). If that is the case, then they probably don't want to show off something that isn't going to be in the final game as many people here are speculating. However, I find a bit of fault with this theory as I feel like there should be at least five minutes of footage/gameplay that is definitely going to be in the final product which isn't too spoilery. They could have shown off some of the exploration or something with a disclaimer that read: May not reflect final product.    

In the end, only Bioware truly knows. 


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#233
DeLaatsteGeitenneuker

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I personally feel that the game is a ways off and won't be out until 2018 based upon how little we've seen or know. In regards to them following Fallout 4's marketing, I see that as likely. The reason why I believe that is because I get the impression that Bioware keeps an eye on Bethesda and is trying to emulate their success. I remember Bioware saying something along the lines of "Yeah, we're looking at Skyrim and we want to copy it to some degree" back when they were making Inquisition. Unfortunately for Bioware, if they are trying to copy Fallout 4's marketing strategy, they can't do it successfully, because they had already announced Andromeda years ago, oops.

 

There is another possibility that I just considered which I also find to be highly probable. By polishing, they could mean that they are getting ready to take things to the cutting room floor to decide what is and isn't needed for pacing reasons (ect). If that is the case, then they probably don't want to show off something that isn't going to be in the final game as many people here are speculating. However, I find a bit of fault with this theory as I feel like there should be at least five minutes of footage/gameplay that is definitely going to be in the final product which isn't too spoilery. They could have shown off some of the exploration or something with a disclaimer that read: May not reflect final product.    

In the end, only Bioware truly knows. 

2018? Damn....that is long off. What makes you suggest such a far off date? Not doubting it, just curious.



#234
deuce985

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People leave game development projects all the time. Tons leave after a project is done because their contracts are up. In the middle of development it happens a lot too. Maybe their job is done with the game approaching release or maybe they wanted a career change. Witcher 3 turned out just fine and had a plethora of high profile devs leaving when it was about a year from being done. It doesn't necessarily need to represent something negative going on with the project.

 

My only concern with ME:A is they lost their lead writer and it's hard to imagine a story-driven game like this had all their story and editing done by the time he left. Unless, of course, this is not a story or character-driven game. In that case Bioware better bar the front doors because the pitchforks would be coming.


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#235
Drone223

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Keep on keeping on.

It quite obvious your not listening to reason.

 

Because they dont want to spoil the game?

Uncharted 4, The Witcher 3 and Gears of War 4 managed to show of gameplay 9+ months before their official release at E3 without spoiling anything. Bioware could've just as easily done the same.



#236
Lebanese Dude

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Because the last time I was on these forums, people were bitching for months straight about cut features that were showcased too early for Dragon Age Inquisition.



#237
Scofield

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Less i see the better tbh, i prefer going into games with not alot of expectations and the only expectation i have for a BioWare game is "more of the same" which in truth is becoming rather boring, will still purchase the game though



#238
Fade9wayz

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I personally feel that the game is a ways off and won't be out until 2018 based upon how little we've seen or know. In regards to them following Fallout 4's marketing, I see that as likely. The reason why I believe that is because I get the impression that Bioware keeps an eye on Bethesda and is trying to emulate their success. I remember Bioware saying something along the lines of "Yeah, we're looking at Skyrim and we want to copy it to some degree" back when they were making Inquisition. Unfortunately for Bioware, if they are trying to copy Fallout 4's marketing strategy, they can't do it successfully, because they had already announced Andromeda years ago, oops.

 

There is another possibility that I just considered which I also find to be highly probable. By polishing, they could mean that they are getting ready to take things to the cutting room floor to decide what is and isn't needed for pacing reasons (ect). If that is the case, then they probably don't want to show off something that isn't going to be in the final game as many people here are speculating. However, I find a bit of fault with this theory as I feel like there should be at least five minutes of footage/gameplay that is definitely going to be in the final product which isn't too spoilery. They could have shown off some of the exploration or something with a disclaimer that read: May not reflect final product.    

In the end, only Bioware truly knows. 

Again I'm going with the animation movie industry analogy: usually when there is polishing to be done, it means we are in post-production, which can comprise, for 3D movies, things like last, unavoidable retakes in animation, montage (where it will be decided if some shots should be cut or not), compositing, which will include lighting, fxs and environmental particles among other things, music and sound design, calibration, export in various formats.

 

For games you'll also need to check that all the pathing is correct, that it is as bug/glitch-free as possible and various gameplay features are balanced... For three different supports (more if they intend to include the next generation of consoles). The length of time announced to do all this seems quite correct for me. I'm pretty sure the game will indeed be released somewhere during the first trimester of 2017.

 

Could they have given us gameplay footages at this point? Sure, but what's the point if you're going to add 'may not reflect final product'? We couldn't trust it to be a reliable source of information.



#239
Vroom Vroom

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2018? Damn....that is long off. What makes you suggest such a far off date? Not doubting it, just curious.

 

There still isn't 5 minutes of gameplay to scrape together even though it's probably around 9 months off, at most, according to their current date. This has been discussed to death though, so I don't really wish to try and reiterate what other folks have said, so instead I'd like to say that I also just have a strong feeling that it will be the case because there has only been one official delay as far as I know and I feel like games these days tend to get delayed lots (If memory serves me correctly, and it may not or could have originated from investor's meetings, Inquisition was originally slated for 2012 and was delayed two more times before releasing in November of 2014). It's apples and oranges though and I recognize this. I guess the root of the matter is that I am just pessimistic and am lacking in the trust department when it comes to Bioware, unfortunately. I'm hoping that Andromeda is what I want and puts them back in my "I can trust you" box.  

My apologies if I come across as a hater. I'm a fan through and through, have been playing Bioware titles since Kotor and I've recently gone back and played Neverwinter Nights. I would love nothing more than for it to come out on schedule and to be a resounding success.If we haven't seen any gameplay from within 6 months of the scheduled release than everyone's alarm bells, in my opinion, should start going off.

 

 

 

Again I'm going with the animation movie industry analogy: usually when there is polishing to be done, it means we are in post-production, which can comprise, for 3D movies, things like last, unavoidable retakes in animation, montage (where it will be decided if some shots should be cut or not), compositing, which will include lighting, fxs and environmental particles among other things, music and sound design, calibration, export in various formats.

 

For games you'll also need to check that all the pathing is correct, that it is as bug/glitch-free as possible and various gameplay features are balanced... For three different supports (more if they intend to include the next generation of consoles). The length of time announced to do all this seems quite correct for me. I'm pretty sure the game will indeed be released somewhere during the first trimester of 2017.

 

Could they have given us gameplay footages at this point? Sure, but what's the point if you're going to add 'may not reflect final product'? We couldn't trust it to be a reliable source of information.

 

You make a fair point, especially about them needing to check the pathfinding. 

 

It'd be better than nothing, although it could essentially be nothing. In theory we'd catch a glimpse of some more gameplay and functions as well as have a bit more to talk about. I feel like it'd be best off for them to label anything that they aren't sure is done as such from now on because it would cover them, wouldn't lead people to think that was going to be in the final game when it isn't and lead to disappointment, and it just couldn't hurt, in my opinion.I get that it isn't necessarily fair to them to have to do such, but it could ease some of the more passionate feedback that they'd receive in regards to things not being in the final game and would allow us to see more thus making some of us feel more invested in the game. . 



#240
SmilesJA

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I wonder it they're going to delay the game. If it was going to be released in 2017, then they should've released gameplay by now.



#241
Pearl (rip bioware)

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The only other thing I really have to say about this is that the longer something stays in the oven, the more likely it is to get burned.

#242
Jimbo_Gee79

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I've had a thought about this. While I'm sure that it's a little more than just polish, I would rather have them working hard and concentrate on the actual game rather than having to take time to set a small demo area up and then do a thousand interviews repeating the same stuff over and over. It makes sense to me anyways.



#243
Drakoriz

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The only other thing I really have to say about this is that the longer something stays in the oven, the more likely it is to get burned.

 

that mean Ciberpunk is dust now????????? that game was announce how long ago?????? and still we havent see nothing outside the same CGI trailer.



#244
Pearl (rip bioware)

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that mean Ciberpunk is dust now????????? that game was announce how long ago?????? and still we havent see nothing outside the same CGI trailer.


If that's what you want to believe, then sure. I didn't say anything about that game, nor was what I said an absolute.
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#245
camphor

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I'm not sure why so many posters here don't seem to get this. If E3 didn't matter then developers would stop showing up.

Because its incorrect, E3 matters its a press conference but lets be honest day 1 game sales are all hype, its a far better idea to release something when its fresh in the mind and not overanalyzed then it is to give a bunch of info 2 years out and hope people still care. especially given that its mass effect, a game whose initial announcement hype is enough to power forward 6 months. 

 

everyone needs to take a chill pill  n7 day you will get your blowout. right now they probably have a game playable front to back and are bug crunching and nailing down framerate no need for alarm. this is a calculated move. and e3 is only relevent to get your name out there mass effect doesn't need that

 

business wise mass effect would be drowned out by other names in e3 why when november 7th is prime hype ground without giving time for people to get bored same reason not to launch on holiday would get drowned out late march early april is normally a dead zone i say do it then. (yes i know fiscal year ends march)



#246
The Elder King

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Wasn't there a similar topic already?

#247
Shechinah

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There is and it is still open as far as I can tell;
http://forum.bioware...ame-play/page-1



#248
SofaJockey

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Because - it's - still - nine - months - to - launch .... (sigh)