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Looking for suggestions on the best build for me?!?


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#1
Jallard

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Hi Folks:

 

First and foremost, let me explain who I am and therefore my corresponding style of play;

 

I am old man at the age of 69 who isn’t very quick on the draw so to speak. Plus, I am on a PC. As a result I am not adept to instinctively knowing where all the keys are and my reaction time isn’t the best either. That means my melee is slow to use. In addition, I very bad at backing up or rolling out of harm’s way.

 

Secondly, I have been playing as a Human female Adept for quite some time now and more often than not when I am casting biotics I tend to hit all three corresponding keys simultaneously, while firing my weapon at the same time.  As result I miss out on a lot of biotic explosions.

 

Thirdly, I am somewhat of a bull—in that I tend to charge head long into bosses. So, I tend to die a lot.

Finally, as for weapons I have been using the following weapons:

 

a.)    M-9 Tempest X - w/magazine upgrade  and the SMG Recoil System 1

b.)    M-5 Phalanx X – w/high caliper barrel and the Pistol Power Magnifier II

 

(The Acolyte III gets me in trouble because of its priming first: Or, it is just that I don’t know exactly how to use it effectively.)

 

In closing, I would appreciate any and all suggestions as to which characters and their respective builds that would be best suited for my play style. Thank you.



#2
GeneralXIV

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You might want to ask some of the other guys... because im kinda new haha... but I like the geth juggernaut and you dont need good reaction times I dont think... it doesnt roll or run or anything its just big and tough and beautiful :) ... you should definitely listen to the others ;)



#3
Wheeljerk

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BatSol

 

High Health and Shields, with damage reduction from Blade Armor, makes him a bit tanky, even with just a 4/4 split into Armor and Fitness.  He also has above average runspeed.  See a group of enemies ahead, throw one or two Grenades, and run the other way.  You'll see your name in the killfeed as you are already halfway to the next spawn.  Slow on the melee button?  That's actually a good thing, because when you do Explosive Ballistic Blades > Heavy Melee combo, you actually want to delay the Heavy Melee half a second so that the enemy Marauder doesn't have a window to elbow you before the Blades explode.  RHA and Shoot your Harrier from any range, your racial ammo capacity will be a nice bonus.


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#4
akots1

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You need to learn to stay away from the bosses, even on bronze and especially on silver. Just shoot them from some safe distance. Also, need to practice right hand advantage. Otherwise, it is a good idea to play infiltrators off host. They are more survivable. And you might want to have them at full fitness for more shields and health. If you have some cyclonic mods, you can use these. Cyclonics I should help surviving in bronze and silver. Cyclonics II and III are mainly for gold.

 

Also, you have to practice and do that every day for at least an hour. You will gradually improve but the process is very slow. It may take a few months. Most important is to stay alive and don't die and try to kill something but that second part is optional. As long as you do the objectives and revive people, nobody cares about how many enemies you kill.

 

Easiest infiltrator IMO, is geth infiltrator. You can try something like that for the beginning. http://kalence.drupa...21X14111!5BF7GS

 

At the start of the game, press 3 to activate hunter mode. Then, there are only two keys that you need. First, press 1 to cloak and immediately press 2 in general direction of the enemy to launch proxy mine. Then, shoot your tempest trying to aim for the heads or at least upper torso. When cooldown is finished, do it again.

 

If you add me on Origin (akots), we can play a few games to make sure you have the right feeling about it. I'm on East coast, online at around 8pm-11pm.

 

On host, you can play juggernaut and vangards. Most of them are very survivable as long as you don't charge the bosses and generally keep a low profile. Juggernaut off host is a bit painful because his main hitting power, siege pulse, does not work well.

 

Once you have some grenade capacity gear, you can start playing grenade classes. They are more or less easy mode in general.


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#5
Alexoferith

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Haven't I seen this thread before??? But hey, I am 56. Not far behind you... Good on you. If you see me, slap me twice and I will tank for you...  :P



#6
Terminator Force

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How about a link to your N7HQ profile, so we know what you have and don't. 



#7
akots1

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Not sure, seems like a good fit http://n7hq.masseffe...ard&platform=pc

 

And yes, no GI. So my previous post is useless, sorry. But he has juggernaut and geth trooper as well as destroyer.



#8
Jallard

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How about a link to your N7HQ profile, so we know what you have and don't. 

Here it is, my N7HQ

 

http://n7hq.masseffe...ard&platform=pc



#9
andy_3_913

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That means my melee is slow to use.

 

 

Since you've mentioned that, I bound melee to a side button on my mouse, because I could never find the 'F' key when I needed it.

 

Which is exceedingly strange, since the 'F' key is now my gel key, and when I hit the deck, I can hit it without even realising I've done so.

 

Hey, I never claimed to be normal  :wacko:


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#10
Darth Volus

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Just grab a Krogan Vanguard with some shotgun, tank to your hearts content. No reaction time necessary  :lol:


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#11
ClydeInTheShell

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If you charge in to bosses, you need something with high DPS to stop them quick. If you're a relatively new player with a low level manifest, you're not going to have the weapons you need, and the ones you do have aren't going to be high enough leveled to do what you need them to do. So, you need to learn to handle the characters you're playing better. This will help tons in the long run, because there are characters in this game (the Human Adept is one of them) that rely more on powers and combos to do damage, so while you wait for your weapons to catch up you'll already be able to kill fast regardless of what you use. 

 

For being up close to stuff, there are tons of characters that can do the job, but I'd say grenade classes and Vanguards are usually best. You need something that you can put enemies on their heels with, and grenades and Biotic Charge can do that, provided you spec your powers properly. 

 

The Human Adept is good for that too, you'll just need to learn to combo faster and more efficiently, that'll come with repetition and experience. Keep at it ;)


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#12
Jallard

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If you charge in to bosses, you need something with high DPS to stop them quick. If you're a relatively new player with a low level manifest, you're not going to have the weapons you need, and the ones you do have aren't going to be high enough leveled to do what you need them to do. So, you need to learn to handle the characters you're playing better. This will help tons in the long run, because there are characters in this game (the Human Adept is one of them) that rely more on powers and combos to do damage, so while you wait for your weapons to catch up you'll already be able to kill fast regardless of what you use. 

 

For being up close to stuff, there are tons of characters that can do the job, but I'd say grenade classes and Vanguards are usually best. You need something that you can put enemies on their heels with, and grenades and Biotic Charge can do that, provided you spec your powers properly. 

 

The Human Adept is good for that too, you'll just need to learn to combo faster and more efficiently, that'll come with repetition and experience. Keep at it ;)

My problem is that when I am in the heat of battle my ability to use combos is limited to my extreme inaccuracy. Like with the Shockwave I am terrible at it: And, because of that I use my weapon more often. I can't hit the broad side of a barn. In all honesty I should be playing something of a tank. 

 

For example, when I was a pitcher in Little League I earned the nickname of "Backstop," because a lot of my pitches went over the backstop.  So, I ended up playing first base. :D Some of my old childhood friends....those still alive...still call me that to this day--whenever I go home to visit. Oh, and that's how I was able to throw my first live grenade over the wall in basic training without killing anyone in the process. :)



#13
ClydeInTheShell

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My problem is that when I am in the heat of battle my ability to use combos is limited to my extreme inaccuracy. Like with the Shockwave I am terrible at it: And, because of that I use my weapon more often. I can't hit the broad side of a barn. In all honesty I should be playing something of a tank. 

 

For example, when I was a pitcher in Little League I earned the nickname of "Backstop," because a lot of my pitches went over the backstop.  So, I ended up playing first base. :D Some of my old childhood friends....those still alive...still call me that to this day--whenever I go home to visit.

Luckily, most powers track your targets, so you don't have to "aim" them. Singularity and Warp do this, so you'll just have to get better at making Shockwave hit the primed enemies, or exclusively use Warp to detonate your Singularity. 

 

If you wanna use tanks, Krogans or anything with either Blade/Tech Armor or Barrier will allow you greater damage thresholds. Also, the Human and BF3 Soldier (Adrenaline Rush), Turian Havoc and Ghost (Stim Packs) and the Cabal Vanguard (Biotic Focus) all have shield boosting capabilities which will allow you to keep shooting rather than having to take cover. This is also a dangerous tactic but with practice these powers will come in handy. 



#14
Jallard

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Luckily, most powers track your targets, so you don't have to "aim" them. Singularity and Warp do this, so you'll just have to get better at making Shockwave hit the primed enemies, or exclusively use Warp to detonate your Singularity. 

 

If you wanna use tanks, Krogans or anything with either Blade/Tech Armor or Barrier will allow you greater damage thresholds. Also, the Human and BF3 Soldier (Adrenaline Rush), Turian Havoc and Ghost (Stim Packs) and the Cabal Vanguard (Biotic Focus) all have shield boosting capabilities which will allow you to keep shooting rather than having to take cover. This is also a dangerous tactic but with practice these powers will come in handy. 

I have been playing a human adept for slow long that I grown accustomed to it. One of my new found friends, "akots." played with me on Bronze a while ago and said that i was doing just fine, but that I needed to step it up to Silver, if I want to improve. So, I will take his advice and do just that.


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#15
Dalakaar

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The Paladin is a good one for learning and power-combos over weapons accuracy.


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#16
Jallard

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The Paladin is a good one for learning and power-combos over weapons accuracy.

I played with the paladin once before up to level 20. I loved bashing a Geth Prime with the shield.



#17
akots1

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I played two games with Jallard today and yes, on bronze, bite me. IMO, you are doing fine. I can't hit nothing with shockwave from the range you were using it. It does not hit that far. It is also specced incorrectly. You should not take radius as it bugs out. All evolutions on shockwave that work are on upper part. Which are Force and Damage, Detonate, and Recharge. No wonder you cannot hit anything. Singularity is better with radius, lift damage, and detonate evolutions. Also, you can ditch weapon weight (last passive evo) on your female adept as you are not casting these powers too frequently and cool down bonus is negligible. You will be better off with more fitness or more ranks in warp. Take the last evolution (Pierce) to help deal with armored targets.

 

Also, I can't hit nothing with that phalanx of yours either. It is not a very good gun, hard to use. Phaeston, tempest, eviscerator, katana, bascially anything else is much better and easier.

 

You main problem seems to be too much running around and not using soft cover and right hand advantage. Especially on that horrible dagger hazard map in the lower courtyard. Otherwise, IMO, you are doing much better than WildBanjoman. I remember reading his horror stories about bronze pugs. So, IMO, you need and should bump it up to silver. It would work fine, I'm completely sure. We can try camping and exploding things with biotic boom-booom. It is easier than it seems. Let's say I'll be asari justicar and you human adept. When enemies start coming, cast singularity on their way, I detonate with reave and prime, you detonate with warp, and I detonate again with reave. Or I can prime with pull, you detonate with warp or shockwave. Remember how we got biotic kill streak from multiple simultaneous explosions in the second game? This will be even more powerful on silver. Explosions scale up with difficulty. Just don't run away chaotically and it will work.



#18
Shinobu

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I suggest Turian Sentinel because he is tanky and his powers don't require aiming. Also, he can't dodge, so you don't have to worry about trying. He also fits into any lobby (biotic or tech), so you don't have to think about what compliments the other players' kits. You can just play him continuously until you get the hang of him.

 

I usually use him with Falcon to stagger and prime with incendiary ammo, then chain overload spam. He's not the most efficient killer that way, but doesn't require any aiming whatsoever and is pretty phantom proof. Bring a piercing sidearm for guardians such as the Tempest or hurricane once you have it. Once you get better at shooting you can use a more precise weapon like the Arc pistol. Use warp on biotically primed targets and bosses.


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#19
akots1

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I played with the paladin once before up to level 20. I loved bashing a Geth Prime with the shield.

Paladin, yes, is another explosion based character, relatively easy. Especially against geth because his energy drain will detonate every tech primer on synthetics. And snap freeze, properly specced, will prime everything. You can detonate yourself with incinerate (energy drain if target is shielded or synthetic) or let other people detonate with something else.

 

Easiest way is to spec Snap freeze into Reach, Cryo explosions, and Damage. Incinerate goes to Radius, Burning damage, and Freeze combo (can spec into Armor damage also, almost same thing). Energy drain goes for Radius, Drain, Armor boost. Passive and Fitness each get 4 points or you can skip passives and go for fire shield. Either way is fine.

 

Also, what Shinobu says, Turian sentinel is excellent choice, can't go wrong with him either.



#20
Teabaggin Krogan

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I think the krogan sentinel would be very suitable for you and how you've described your playstyle. Firstly he's a krogan so he's pretty sturdy and on top of that you've got tech armor which is good for the damage reduction as well as being handy in sticky situations. 

 

I mostly play a tanky weapons platform/grenadier build so I would recommend skipping incinerate and maxing out everything else. That way you don't ever have to worry about cooldowns and your lift grenades give you a ton of crowd control and booms. Surrounded by enemies or need to revive someone who's surrounded? Just pop a lift nade or two and charge in with a headbutt, shoot if anything is still standing after that.

 

You can also carry all the weapons you want no matter how heavy as your powers aren't cooldown dependant. From your manifest I'd suggest something like the At12 raider, N7 piranha, graal or the geth plasma shotty. Use the reegar if you feel like even more easy mode. As for the other weapon, I'd suggest an assault rifle for the longer ranges like the Adas rifle, mattock, revenant or the collector rifle. This character is so easy to play that even the higher difficulties should be pretty easy since you get a large margin for any error and he packs quite a lot of punch as well. Good luck out there.


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#21
frank_is_crank

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Here is my suggestion

 

Note: that's for bronze and according to your manifest.

 

Cabal get's you near the enemy quite fast and Piranha has a couple of shots before you have to reload.

She's tanky on her own, but if you get into trouble you can activate Biotic Focus which gives you damage reduction and some shields back. Nightshade Blades are your OHSH!T-Button for the sneaky funtom or hunter/pyro duo right behind the next corner.

You don't have to worry about cooldowns too much, get turian weapon passives and some form of shield regeneration. Keep up the Biotic Focus and shoot enemies, no fiddling around with combos. If you go to higher difficulties (you need more consumables first) you can take cyclonics, AP ammo and SG amp to buff your damage output and survivability.



#22
Jallard

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Whew...so many suggestions, so many choices! My head is spinning! :huh:

 

The one thing that I feel that I lack also is that I don't exactly know what weapon mods to choose from, for all of the weapons suggested here. Add to that the lack of weapon mods in my available arsenal. I keep thinking, "if only I had a one shot, one kill weapon." And, I don't mean a sniper rifle. I believe that I lean too heavily on my weapon, rather than my powers, because of the cool down period.

 

Something that "akots1" mentioned regarding my running around too much is that despite the length of time that I have been playing I really don't know what to do?!? Perhaps it is because of a single player mindset and wanting to score big points. Add to that a real lack of understanding how to actually play the multiplayer game. 

 

Here is my current Human female Adept build, that "akots1" suggested.

 

Still, there is much to think about with all of your wonderful and appreciated suggestions. It is great knowing that you can reach out and get the help you need from a community...from a family of like minded players. Thank you all so much.


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#23
Marksmad is waving goodbye

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I would recommend skipping incinerate


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#24
Loufi

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Reported.

Reported for not reporting for months.  ;)


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#25
TheN7Penguin

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I think I may be going insane. Did I just see Marksmad or am I the one going mad? :P


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