And I actually think the asari dodge is the worst dodge in the game. (Almost worse than no dodge.)
This has been one of those discussions where I'm broadly in agreement with most of both sides of the 'argument', for want of a better word, but this particular statement made me reflect on my own progress as a player, in a way which might be relevant to the OP.
I played Bronze for at least 8 months before ever considering moving up difficulty levels. If it hadn't been for the Plat Lodestar challenge inspiring me to seek help on BSN, I might still be on Silver, even now. When I did move up, the only characters I used which had a dodge were the Human Engineer and Adept. All the others were Krogans, Batarians or Fat Turians, pretty much, because for me at least, when moving out of my comfort zone, tankiness was more useful than movement speed. Now that I'm experienced on all levels, I can honestly say that's no longer the case, although I retain my love of those tanky characters.
I was always pretty terrified of the loss of barriers caused by dodging Asari, in theory at least. Then one day I found my Valkyrie dancing around the EZ of Goddess as last squadmember still standing. I had all 8 enemies trying to line me up, but I extracted without dying, or even firing a shot. I came to the conclusion that if there was ever to be an Asari team playing Dodgeball, their 5 Ds would be Dodge, Dodge, Dodge, Dodge and Dodge. Since then I've added the dodging Acolyte/Justicar to my own personal arsenal, and when you get into a rhythm with her (which will include dodging in sequence with powers and Acolyte shots) she's like a Weapon of Mass-Dodging Destruction.
If I was doing it all over again, trying to learn maps as well as spawns, but with some concerns regarding complexity of combos or button presses, I'd still probably choose the Batarian Soldier, as he is the meanest mofo in the valley of death. He can't be specced incorrectly (unless exploding blades are rejected), or given the wrong weapon - he just goes about his business and kills everything in whatever fashion the player personally prefers. Switching Blade Armour on at the start means there's a button which can be ignored for the rest of the game, and grenades can be used as quickly or slowly as your mood dictates, as he really doesn't even need them for anything other than cheesy fun.