more than one Ryder ?
that could be two playable characters or i means 2 protagonist ?
It's kind of a cool idea but I would say the chance of this is virtually zero. On occasion Bioware have had us control a different character (eg DAO, ME2), but that was always very much secondary and has never been considered a protagonist. They want their games to be immersive, so splitting into another character for significant periods of play would probably run contrary to that. The family that has been mentioned is more likely to be somewhat similar to what we saw in DA2.
I doubt it, but I do think its pretty likely that we will choose either woman or man the other will end up being our sibling. Whatever we don't choose will end up being the N7 Character.
I prefer just to have one playable protagonist.
I doubt it, but I do think its pretty likely that we will choose either woman or man the other will end up being our sibling. Whatever we don't choose will end up being the N7 Character.
I just assumed when they said, ''That is your female protagonist, but there's a twist there'' etc., etc., that they just meant there were not one, but multiple default faces you could choose from, like they did in DA:I character creation
So do I. **** You bioware if you do the rule of two. It's Enough that you're bringing family into it now you have two people like some halo 5 bull****.I prefer just to have one playable protagonist.
This would be really cool. I always wanted to play a brother and sister Hawke! Actually I want to play quadruplets so I could romance everyone at the same time ![]()
So do I. **** You bioware if you do the rule of two. It's Enough that you're bringing family into it now you have two people like some halo 5 bull****.
Why are people so iffy about family members? DAO had family and I thought it was done pretty well.
It's the two protagonist bull**** that scares me. I could care less about the family aspect, just as long as they look good.Why are people so iffy about family members? DAO had family and I thought it was done pretty well.
If two PCs isn't the case, I still like the idea of our antagonist having his own followers, showing how badass he is.
I'm looking forward to seeing the Ryder family, but I have some reservations as well. Folks have been talking about the family dynamic in DA2 and how parts of it feel flat. DA:O wasn't free of this as well.Why are people so iffy about family members? DAO had family and I thought it was done pretty well.
badass? We don't even know who the antagonist is yet. Don't say it is the N7 guy. We dont know jack yet.If two PCs isn't the case, I still like the idea of our antagonist having his own followers, showing how badass he is.
badass? We don't even know who the antagonist is yet. Don't say it is the N7 guy. We dont know jack yet.
I wasn't confirming anything?
I'm really hoping you'll have a deeper connection to your family than in previous games.
Out of likes, but I was thinking the same thing as well. There elements in ME:A that I've seen so far that reminds me of DA2, only with the development time that DA2 didn't get. That makes me happy.
The more Bioware draws from Dragon Age 2, the better.
just sayin.I wasn't confirming anything?
The more Bioware draws from Dragon Age 2, the better.
Oooh, controversial!
just sayin.
Good.
Oooh, controversial!
Oh, yeah. Gooooood. GTA's awkward with it. So, sure, why not, right?