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Multiplayer dialogue: minor feedback to Bioware


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#1
Darth_Atreyu

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One thing I liked about the dialogue in ME3 multiplayer was that it was short and to the point, often to do with the mission or a specific enemy, like when a phantom shows up. How could one not like a krogan yelling "for Tuchanka" or an asari saying "for Thessia" or "goddess" when heavily damaged. Because of this the dialogue never became annoying after hearing them for an extended period of time, let alone putting hundreds of hours into the multiplayer.

 

I would like a ME3 approach to dialogue, for example a short phrase/word to rally the squad rather than the DAI approach where a Dwarf could keep nagging about the Deeproads repeatedly or talking about how the Inquisition is not as bad as they thought.

 

I know you guys at Bioware are putting your everything into this game and I'm so excited for next year when I'll be able to go on this journey to discover Andromeda.


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#2
The Dystopian Hound

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I would like to hear characters conversing on the ark about multiplayer like in the citadel dlc while I walk by.
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#3
Vortex13

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Yes, please listen to the OP BioWare.

 

 

I was practically bleeding from my ears by my third game in DAMP with those non stop, highly repetitive quips from each 'character'. I don't think I can hear "Did anyone else try that ham at camp the other day?" anymore without grinding my teeth.


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#4
SofaJockey

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"Did anyone else try that ham at camp the other day?" ...

 

"I used to have a parakeet once. It was blue and then it died...."



#5
Vortex13

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"I used to have a parakeet once. It was blue and then it died...."

 

 

"I once held off a group of Darkspawn for three days."

 

God, the headache's back.  :lol:



#6
Star fury

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One thing I liked about the dialogue in ME3 multiplayer was that it was short and to the point, often to do with the mission or a specific enemy, like when a phantom shows up. How could one not like a krogan yelling "for Tuchanka" or an asari saying "for Thessia" or "goddess" when heavily damaged. Because of this the dialogue never became annoying after hearing them for an extended period of time, let alone putting hundreds of hours into the multiplayer.

Not to mention "banana!" and "boshtet" from a quarian and especially the Krogan headbutts!.


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#7
Maia

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Not to mention "banana!" and "boshtet" from a quarian and especially the Krogan headbutts!.

the character i use the most is a male qurian infiltrator which is the only reason why i started liking the qurian race to a large degree, he had a really nice voice and i got very attached to him, and its only after that til i finally saw the appeal with skin tight suits.... *q*



#8
capn233

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I had me own garden once.  Space-cabbages mostly.



#9
Darth_Atreyu

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I would like to hear characters conversing on the ark about multiplayer like in the citadel dlc while I walk by.

Those sort of dialogue are fine, the problem is the dialogue during missions.


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#10
CrimsonN7

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"I once held off a group of Darkspawn for three days."

 

God, the headache's back.  :lol:

 

Plan or no plan, if you die, I get your corpse.

 

I don't know how I stuck with that MP for months on end, masochist.



#11
Vortex13

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Plan or no plan, if you die, I get your corpse.

 

I don't know how I stuck with that MP for months on end, masochist.

 

 

It's still really hard to believe that the same team responsible for MEMP was also behind DAMP.



#12
Quarian Master Race

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Not to mention "banana!" and "boshtet" from a quarian and especially the Krogan headbutts!.

you missed arguably the best ones

mysoup.png


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#13
Beerfish

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I liked the DAIMP dialogue much more than ME3.  Was it repetitive?  Yes but I found it fun and really fit the situation at times.  I say more dialogue!



#14
CrimsonN7

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I liked the DAIMP dialogue much more than ME3.  Was it repetitive?  Yes but I found it fun and really fit the situation at times.  I say more dialogue!

 

Don't listen to him Bioware, he's taken far too many knocks to the head as it is.

 

tumblr_nj2pmymePs1s2wio8o1_500.gif

 

:P



#15
Red Panda

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If we introduced PvP, we could introduce a larger variety of more adversarial lines.

 

Better yet, give players a text chat that they can constantly utilize to block out communication on the enemy team.



#16
RagingCalgarian

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I feel as if the MP characters should be allowed to express themselves, should they wish to do so. 



#17
starrks

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"I used to have a parakeet once. It was blue and then it died...."


I read that and I my head heard "you're not good at telling stories" in the Katari's voice.

#18
The Dystopian Hound

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you missed arguably the best ones
mysoup.png

ha

#19
The Dystopian Hound

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Those sort of dialogue is fine, the problem is the dialogue during missions.

like what?

#20
Shinobu

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I've played over 3200 hours of ME3MP but gave up after about 40 hours of DAMP, partly because I couldn't stand listening to the DAMP conversations over and over. I wanted to murder that dwarf after the sixth time he wondered if he'd ever go back to his old life. Combat barks only, please! I'll never get tired of hearing a Batarian politely thank the person reviving him, but if I have to listen to the same conversation about ham again I'm going to scream.

 

There is no way to have enough content to keep the conversations from being maddeningly repetitive, so please no conversations!



#21
MGW7

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"TAKING CASUALTIES"

Never got old, even after hundreds of games.

 

definitely keep the dialogue in combat short, to the point, and sensible in context.

 

The long conversations can work if you don't hear them every single game, they can be good, if you only hear them once a week each, not every single game.



#22
Cyonan

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From my short stint playing DAIMP the constant repetition of those lines was annoying and I hope they go back to the ME3 style, or else increase the amount of dialogue by at least like 15 times as much.

 

I also want to see a Quarian complaining about her soup at some point in the game. I don't care where, it just needs to happen.

 

I don't even care if you don't have the Quarian elsewhere in the galaxy, just bring one in to do that line.


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#23
Jaron Oberyn

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We need the cringey dialogue from DAI multiplayer in MEA.



#24
Gileadan

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I'm convinced to this day that the cringeworthy DAMP "banter" is meant to be some kind of joke. It was that mind numbing chatter that drove me away after a few hours... well, that and the godawful lag and glitches.


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#25
Darth_Atreyu

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like what?

Like being repetitive and completely devoid of context on what you are doing.