Mass Effect also dumbed down the RPG part, so thats a thing that must be across the board.
Hell, there's something Mass could get from The Witcher;be more of an RPG. But as for the earlier games,
Deus Ex- Learn to offer multiple paths to success in not just dialogue but gameplay(the choice between combat/tech/biotics does not count)
Borderlands- Not much I can say here, they're so wildly different
Fallout- Can't comment, haven't played the games(read Fallout:Equestria though, that was fun)
Bioshock- Should this count? Again, wildly different
The Division- Look half as good as this game does
Destiny- LOL DESTINY IS A FAIL, DON'T EVER GO FULL DESTINY
Alpha Protocol- Can't comment, haven't played it
Dishonored- Can't comment, haven't played it
Minecraft- Just be Minecraft, quit Mass Effect, become Minecraft, its game over, everyone's money is now yours
RPG:
Level up system, check.
Classes, check
Customization: check
Exploration, check (small, but its there)
Story Centered, check
Extensive Character depths, check
Control of party, check (Fully exclusive to RPG games)
Armor and Weapon equipment, check
So where is the dumbed down part? The actual dumbing down is removing all the class options and armor and making the entire game about shooting and stealth. AKA Deus Ex. Previous games of this franchise were very loyal to genre, but the new one and upcoming one? Not so much.
ME probably has as much as RPG a shooter game can have. More than that will make it borderline pure RPG.




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