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Bioware, please don't let The Witcher 3 influence Mass Effect Andromeda.


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#926
Drakoriz

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Becoming a poor mans Saren, holding the idiot ball and losing the entire mysterious angle on him was not something anyone could have saw.

 

hmmmm not really, he was losing it already on ME2. And getting indoctrinate after dealing with so much reaper tech was someone i see coming a miles away.

 

Actually i was looking to that happen near the end of ME 2



#927
dreamgazer

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Becoming a poor mans Saren, holding the idiot ball and losing the entire mysterious angle on him was not something anyone could have saw.


He was holding the idiot ball from Day 1. So, yeah, not surprising.

What mysterious angle? His past? His ambiguous motives for supporting humanity? Meh. Smoke and mirrors.

#928
LPPrince

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Well, I mean, he's Cerberus. Going by everything we've seen of them and learned about them in the previous two games, where they end up in ME3 shouldn't be surprising at all.

 

 

ME1- Rogue Black Ops former Alliance group, small

ME2- Known human-centric force with endless amounts of money+resources, small

ME3- Army, huge

 

I didn't



#929
Giantdeathrobot

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Well they usually do.

 

ME1- Liara

DAO- Morrigan

ME2- Technically everyone

DA2- Anders

ME3- No one in particular

DA:I- Solas

 

Its just that none have had the bromance between Geralt and Regis.

 

Liara- Innocent but creepy in chasing dat Shepard booty

Morrigan- Awesome but her stuff was mostly with everyone else, maybe leaning towards Alistair

ME2 squaddies- Well naturally, amongst each other

Anders- The voices in his head

Solas- No one in particular cause thats the kind of dude Solas is

 

To get that Geralt and Regis bromance feel from a character, we need to be hanging out with a squaddie in particular more often.

 

Closest a Bioware team got to Geralt/Regis bromance levels is Shepard/Garrus.

 

I was more attached to Garrus than Regis for sure. Don't get me wrong, Regis is cool and an improvement over the often revolving door cast of Geralt's friends, but you meet him, what, 5 or 6 times in total? It's not the same feel as a companion that followed you for 3 games and fought beside you all the time.

 

In Inquisition, for instance, I was more interested in Cole, Cassandra, Blackwall and Solas than any TW3 character, and a big part of that is the companion system. Blood and Wine sorta bridges the gap by having Regis around more often than most and fighting on your side a handful of times, so that's a nice compromise, but doesn't change that I simply prefer having a party to being alone in an RPG.

 

Well, so long as it's not a Bethesda game where companion AI is just stupid.



#930
Mr.House

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If you need the source material to understand a character then it falls flat to me.

No one said you won't like or understand Regis if you didn't read the books, alot of people loved Regis in B&W who never read the book, but the feeling WILL be amplified if you read the books for a very good reason.

 

Spoiler


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#931
LPPrince

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I was more attached to Garrus than Regis for sure. Don't get me wrong, Regis is cool and an improvement over the often revolving door cast of Geralt's friends, but you meet him, what, 5 or 6 times in total? It's not the same feel as a companion that followed you for 3 games and fought beside you all the time.

 

In Inquisition, for instance, I was more interested in Cole, Cassandra, Blackwall and Solas than any TW3 character, and a big part of that is the companion system. Blood and Wine sorta bridges the gap by having Regis around more often than most and fighting on your side a handful of times, so that's a nice compromise, but doesn't change that I simply prefer having a party to being alone in an RPG.

 

Well, so long as it's not a Bethesda game where companion AI is just stupid.

 

 

I also put Garrus over Regis, but its still nice to see both again.



#932
Mr.House

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He was holding the idiot ball from Day 1. So, yeah, not surprising.

What mysterious angle? His past? His ambiguous motives for supporting humanity? Meh. Smoke and mirrors.

How does that excuse the recycle of Saren but with control?



#933
dreamgazer

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ME1- Rogue Black Ops former Alliance group, small
ME2- Known human-centric force with endless amounts of money+resources, small
ME3- Army, huge
 
I didn't


ME1: Reckless research bites them in the butt. Unknown resources and personnel.
ME2: Reckless research bites them in the butt. More light shone on size and spread of organization. Not "small", bountiful resources.
ME3: Ramifications of reckless research really bites them in the butt. Troop number growth explained in-game, result of resources.

#934
LPPrince

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ME1: Reckless research bites them in the butt. Unknown resources and personnel.
ME2: Reckless research bites them in the butt. More light shone on size and spread of organization. Not "small", bountiful resources.
ME3: Ramifications of reckless research really bites them in the butt. Troop number growth explained in-game, result of resources.

 

 

You'd think reckless research that bites them in the butt would end them rather than build them up.



#935
dreamgazer

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How does that excuse the recycle of Saren but with control?


Because that's how indoctrination works?

It's a weapon used by the Reapers, the series' main antagonist. It's bound to show up more than once.

#936
dreamgazer

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You'd think reckless research that bites them in the butt would end them rather than build them up.


It ultimately did.

#937
Steelcan

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TIM and Cerberus in ME3 was hands down one of the most disappointing things in ME3


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#938
LPPrince

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It ultimately did.

 

 

Well yeah, after they still got bigger and bigger. Cerberus was nonsensical.



#939
dreamgazer

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TIM and Cerberus in ME3 was hands down one of the most disappointing things in ME3


Yet, it made sense. Only a matter of time before they got burned while playing with fire.
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#940
Mr.House

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Because that's how indoctrination works?

It's a weapon used by the Reapers, the series' main antagonist. It's bound to show up more than once.

Or you know, TIM didn't need to be indoctrinated which is lazy as hell since before the implants, it was clear TIM was not fully on the Reapers side yet, as his own secret lab was attacked by the reapers as they feared it but once he went full stupid and put those implants in him (it didn't work with Saren, why the hell would he think it would work here) and we get the same goddam confrontation we got back in ME, it's even in front of a dam control panel. It's lazy and boring.

 

The only good part of that confrontation was using the renegade options and shooting TIM instead of giving him that horrible Saren 2.0 crap.


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#941
dreamgazer

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Well yeah, after they still got bigger and bigger. Cerberus was nonsensical.


They had the tools, the malleable people, the hubris, and a history of wanting to create super-soldiers. Again, not surprising.
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#942
Steelcan

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Yet, it made sense. Only a matter of time before they got burned while playing with fire.

Not really, they were supposedly in very rough shape after getting wrecked by the Turians and losing Shepard and the Normandy, and "it was only a matter of time" doesn't work in a universe where the writers could have taken the organization in any direction they wanted.  Using indoctrinated peons as mooks does not explain how they have a fleet capable of going toe to toe with any non-Reaper faction.


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#943
SmilesJA

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Thats another thing Mass Effect could use, a character as enigmatic and mysterious as Gaunter O'Dimm. Just maybe without the fantastical bits.

 

To me he felt generic (but entertaining) I prefer TIM even In Mass Effect 3 state.



#944
slimgrin

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To me he felt generic (but entertaining) I prefer TIM even In Mass Effect 3 state.

 

G*ddamn..wut? I'm out. 


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#945
dreamgazer

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Or you know, TIM didn't need to be indoctrinated which is lazy as hell.before the implants, it was clear TIM was not fully on the Reapers side yet, as his own secret lab was attacked by the reapers as they feared it but once he went full stupid and put those implants in him (it didn't work with Saren, why the hell would he think it would work here) and we get the same goddam confrontation we got back in ME, it's even in front of a dam control panel. It's lazy and boring.


Eh, it also brought certain ideas around full-circle, and TIM's arrogance makes it entirely believable that he'd think he could handle the implants, especially with Reaper whispers in his brain. I didn't mind it.

TIM and Cerberus were doomed to this fate from the beginning. ME1 and ME2 make that pretty darn clear.
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#946
LPPrince

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Eh, it also brought certain ideas around full-circle, and TIM's arrogance makes it entirely believable that he'd think he could handle the implants, especially with Reaper whispers in his brain. I didn't mind it.

TIM and Cerberus were doomed to this fate from the beginning. ME1 and ME2 make that pretty darn clear.

 

 

ME1 didn't. The Cerberus of 2 and 3 weren't a thing during ME1's time.



#947
Mr.House

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Cerberus is a good example of why you plan things instead of adding things as you go.


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#948
dreamgazer

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Not really, they were supposedly in very rough shape after getting wrecked by the Turians and losing Shepard and the Normandy, and "it was only a matter of time" doesn't work in a universe where the writers could have taken the organization in any direction they wanted.  Using indoctrinated peons as mooks does not explain how they have a fleet capable of going toe to toe with any non-Reaper faction.


TIM's link with ship production explains it perfectly well, as does the many projects he's already funding. He's clearly got the means.

Sure, the writers could have gone in another direction. Instead, they went the straight and logical repercussion path.
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#949
nfi42

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I can't argue against this.

 

DAMN IT MAN, this is making me realize how The Witcher's relationships between characters has so much more depth than those of the ME franchise. There needs to be more. In ME its paper thin in most cases.

 

 

To do this with a choice of up to a dozen sidekicks would be very expensive to do.  That is an advantage of a set protagonist and characters.



#950
LPPrince

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Cerberus is a good example of why you plan things instead of adding things as you go.

 

 

That was Mass Effect's issue as a whole. And we ended up with devs telling us, "It was organic vs synthetic the whole time!" when we were like, "Oh, cause I thought it was Reapers vs Everybody Else, never mind"

 

And the weird bit in ME2 with Tali talking about dark energy that went nowhere. And in ME3 you find the fleet over that same area from ME2, except there's nothing to it. Just...goddamn.