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Bioware, please don't let The Witcher 3 influence Mass Effect Andromeda.


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#951
Mr.House

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TIM's link with ship production explains it perfectly well, as does the many projects he's already funding. He's clearly got the means.

Sure, the writers could have gone in another direction. Instead, they went the straight and logical repercussion path.

So it's logical a faction that was in a terrible position, just lost lots of its labs, personal, resources and Alliance knowing too much detail on them.... can get a giant fleet in under a year. Yeah no, does not work.



#952
SmilesJA

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G*ddamn..wut? I'm out. 

 

Yes how dare I have an opinion that there were some things in the Witcher 3 that I found unfavorable. That was one of them.



#953
dreamgazer

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ME1 didn't. The Cerberus of 2 and 3 weren't a thing during ME1's time.


ME1 certainly did. They didn't know Cerberus would become this kind of thing, but they established the organization's research pursuits and recklessness.
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#954
LPPrince

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To do this with a choice of up to a dozen sidekicks would be very expensive to do.  That is an advantage of a set protagonist and characters.

 

You can still do it with a custom protagonist in a Bioware game, you just need to have less squadmates.

 

If the original Mass Effect were released in 2017 instead of 2007 it could very well be five times as long with each squaddie getting WAAAY more backstory, time with Shepard, and chances to bond.



#955
Mr.House

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ME1 certainly did. They didn't know Cerberus would become this kind of thing, but they established the organization's research pursuits and recklessness.

They established a rouge black ops group that did experiments, not a para military that could compete with other fleets that happen in ME3.


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#956
LPPrince

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So it's logical a faction that was in a terrible position, just lost lots of its labs, personal, respirces and Alliance knows too much detail on them.... can get a giant fleet in under a year. Yeah no, does not work.

 

Ahh yes, lets not forget Mass Effect:Retribution, where Cerberus got WRECKED. #lastgoodMEnovel



#957
SmilesJA

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I can't argue against this.

 

DAMN IT MAN, this is making me realize how The Witcher's relationships between characters has so much more depth than those of the ME franchise. There needs to be more. In ME its paper thin in most cases.

 

Woah! I personally prefer some of the relationships of The Witcher with Mass Effect, but overall I felt Mass Effect had some qualities with much more depth.



#958
LPPrince

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ME1 certainly did. They didn't know Cerberus would become this kind of thing, but they established the organization's research pursuits and recklessness.

 

They were a small rogue black ops group, Cerberus was retconned and altered to become what they were in ME2, then given an over the top boost to their potential in ME3. Bioware easily could've created different groups to serve the same purposes.



#959
dreamgazer

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So it's logical a faction that was in a terrible position, just lost lots of its labs, personal, respirces and Alliance knows too much detail on them.... can get a giant fleet in under a year. Yeah no, does not work.


Why not? The game points to how they'd mobilize if they needed to.
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#960
LPPrince

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Woah! I personally prefer some of the relationships of The Witcher with Mass Effect, but overall I felt Mass Effect had some qualities with much more depth.

 

What relationships in Mass would you say had more depth than those in The Witcher?



#961
Mr.House

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Why not? The game points to how they'd mobilize if they needed to.

If you want to swallow a load of bull then that;'s fine, but I can't. There's no logical way Cerberus getting this power boost makes sense after they got decimated hard in Retribution, even TIM makes it clear they got hit hard.



#962
SmilesJA

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What relationships in Mass would you say had more depth than those in The Witcher?

 

Garrus, Tali, Miranda, Jack, Moridin (was really sad when he died), that's all I can think of right now.



#963
nfi42

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You can still do it with a custom protagonist in a Bioware game, you just need to have less squadmates.

 

If the original Mass Effect were released in 2017 instead of 2007 it could very well be five times as long with each squaddie getting WAAAY more backstory, time with Shepard, and chances to bond.

 

Yes,  but it's diluted somewhat each time you choose a different squad in one playthrough.  Of cause you mitigate this by doing enough playthroughs to experience all the different interactions.



#964
dreamgazer

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They established a rouge black ops group that did experiments, not a para military that could compete with other fleets that happen in ME3.


Right, because things happened between ME1 and ME3. We knew little about them, just as we knew little about the geth.

The big jump in size and stature from ME1 to ME2 facilitated the means to create what they did in ME3.
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#965
LPPrince

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Garrus, Tali, Miranda, Jack, Moridin (was really sad when he died), that's all I can think of right now.

 

 

Tali and Garrus over the course of three games I could agree with, the rest didn't have enough. Naturally though, less games.



#966
Puddi III

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The only good part of that confrontation was using the renegade options and shooting TIM instead of giving him that horrible Saren 2.0 crap.

 

You don't like being so awesome you can make both antagonists shoot themselves rather than oppose you?



#967
SmilesJA

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Tali and Garrus over the course of three games I could agree with, the rest didn't have enough. Naturally though, less games.

 

Ehh, I loved the relationship Ciri had with Geralt and that was one game,



#968
Drakoriz

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Garrus, Tali, Miranda, Jack, Moridin (was really sad when he died), that's all I can think of right now.

 

hmmmm i can really agree with Moridin, his death was probably a really sad moment for me, and really i didnt get anything like that from Witcher 3



#969
Drakoriz

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Tali and Garrus over the course of three games I could agree with, the rest didn't have enough. Naturally though, less games.

 

well but like i said early, since Witcher 3 move away from the games and focus more on the novel, Triss was really weak and she should have been a strong character that was show on other 2 games. Same goes for Roach. His cameo on the quest was really weak and he was a main character on Witcher 2



#970
Mr.House

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You don't like being so awesome you can make both antagonists shoot themselves rather than oppose you?

I liked Saren shooting himself, less so with TIM as it just feelsl like a copy repaste of a character arc.


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#971
LPPrince

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Right, because things happened between ME1 and ME3. We knew little about them, just as we knew little about the geth.

The big jump in size and stature from ME1 to ME2 facilitated the means to create what they did in ME3.

 

So the retcon then. That doesn't make it better. Cerberus was never consistent. A Witcher equivalent would be if The Wild Hunt suddenly became time travelers and could try to kill Geralt in his infancy in TW3. Or if The White Frost suddenly was poisonous. Its just, "wat".


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#972
Seraphim24

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Anyway I am just going to repeat what I said before which is that I wouldn't mind moving beyond the chivalrous, romantic, idealistic, knightly, courtly, medieval aesthetic that's been the corpus of gaming and a lot of other alternative media.

 

Not because I think it's all so bad, but since this is the prickly BSN well ok, we can criticize these things but then what about going beyond them?

 

And please no one say DA2 tried to do that because that's just not true, and considering MEA is following a lot of the formula so far as romance and stuff I'd say it isn't either.



#973
Mr.House

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So the retcon then. That doesn't make it better. Cerberus was never consistent. A Witcher equivalent would be if The Wild Hunt suddenly became time travelers and could tried to kill Geralt in his infancy in TW3. Or if The White Frost suddenly was poisonous. Its just, "wat".

TBF, the white frost and Ciri's powers DID get retcon, it's one reason the last act is the mess it is ;)


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#974
Drakoriz

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Anyway I am just going to repeat what I said before which is that I wouldn't mind moving beyond the chivalrous, romantic, idealistic, knightly, courtly, medieval aesthetic that's been the corpus of gaming and a lot of other alternative media.

 

Not because I think it's all so bad, but since this is the prickly BSN well ok, we can criticize these things but then what about going beyond them?

 

And please no one say DA2 tried to do that because that's just not true, and considering MEA is following a lot of the formula so far as romance and stuff I'd say it isn't either.

 

we really dont know anything to say ME A isnt going to do it.



#975
Seraphim24

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we really dont know anything to say ME A isnt going to do it.

 

All they've been telling us is that everything is the same really, Mako, companions, romance, probably jokes and cracks, maybe some snark, adventuring. Also a medieval obsession with progenitor cultures where they are probably hostile and such.