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Bioware, please don't let The Witcher 3 influence Mass Effect Andromeda.


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#1026
sirdario1986

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OP is right, please Bioware don't take any inspiration from CDPR and just let Cyperpunk destroy ME:Andromeda.


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#1027
Donquijote and 59 others

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42 pages for this?


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#1028
German Soldier

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Why MEA should be influenced by the Witcher 3?
The setting,the timeline,everything is different........


#1029
Nattfare

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If that's really the case then the fact that books are pulp fiction makes it worse because there are probably many local elements used in the books that would make no sense if translated. When translating a contemporary realism/modernism novel sure things get lost, but its always readable and the writer's style stays the same.

 

Another possible scenario is Polish literature was lagging a bit, so when the author wrote the books (around 2000's) he used a writing a style that ceased to be used in rest of the world years before that. It certainly seems outdated, even for a pulp fiction.

 

This is not the first book to be like that though, if anyone has read at least one of the LOTR books I think they know that Tolkien spends pages just to describe grass. It gets very unreadable at times.

 

Everyone have their own writing styles though. They will continue to write like that if they feel comfortable with it.

Can't say that I was a fan of the Lord of the Rings trilogy with those overly long descriptions either, but that was the way Tolkien wanted to write it.

 

We probably shouldn't base Polish literature on just Andrzej Sapkowski either, although very popular he is in Poland.

The Witcher books were the first things he's ever had published, back in the 90's.



#1030
sirdario1986

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42 pages for this?

This has just been linked on the Witcher 3 Reddit, it brought me here and I guess we can expect a few more pages now! 



#1031
BountyhunterGER

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Thats one of the things that pissed me off about the ME3 endings though, there was no "happy" ending. Every ending was just a different flavor of the same suck.

 

Compare to base game Witcher 3 which did have a happy ending you could achieve, or Blood and Wine which had a happy ending you could achieve. In a game so dark, there's still light at the end of the tunnel if you play your Gwent cards right.

I agree with you on the ME3 endings.

 

The TW3 happy endings however had some unhappy downsides too just like the "happy" Inquisition ending.

Spoiler

This whole witcher talk reminds me that I am just before ending my second playthrough which is exactly what I should do now. The only thing that can stand in my way right now is gwent.. and knowing me it probably will (I hate you Gwent! Why are you so good?! BTW I'm currently trying to get every gwent card and the ingame gwent guide tells me that there is one left at kaer morhen but I can't find it).


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#1032
Laughing_Man

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A question about game worlds.

 

I started TW3 and it didn't grab me. But GTAV did. Reading the post above by Saladinbob1, he might as well be talking about Los Santos. It's just on another league in terms of life, not only compared to BW games but also Skyrim and FO4. How do the worlds of TW3 and GTAV measure up?

 

I played both, and in my opinion it's mainly a question of taste, and of how much money was invested in the game.

 

GTAV is another game in a well known and established franchise, with a huge crowd of followers, consequently they had a large sack of money to invest

in making the game very life-like. It is also a formula they fine-tuned over quite a few games.

 

TW3 on the other hand is an "indie" game that just blew up all the expectations for most people.

It isn't a perfect game, but most people that played it seem to be excited about it.

 

Of course there is also the matter of gang-culture and references with current "social commentary" in GTAV, VS. a gritty take on the old high fantasy formula in TW3. Some people like the first more, others like the second. So apples and oranges essentially.

 

Personally, I prefer my fantasy games in "proper" Sci-Fi or Fantasy setting, but I can find enjoyment in games like GTA or Mafia as well.


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#1033
In Exile

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TW3 is absolutely not an indie game. It's I think a 20 million plus game (in terms of dev cost and that's not accounting for the currency cost curve). That's far from an indie title. Especially since it's designed for current gen and high end PCs.

TW1 was an indie game. TW2 arguably was still an indie game that tried for AAA production values as much as possible. But TW3 was AAA all the way.
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#1034
Patricia08

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Bioware, please don't let The Witcher 3 influence Mass Effect Andromeda.

 

I bet they won't and that they will go their own way because why would they. Bioware never needed it in the past so why would they let themselves get influenced by TW 3 all of a sudden. That just wouldn't make any sense what so ever.  



#1035
Laughing_Man

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TW3 is absolutely not an indie game. It's I think a 20 million plus game (in terms of dev cost and that's not accounting for the currency cost curve). That's far from an indie title. Especially since it's designed for current gen and high end PCs.

TW1 was an indie game. TW2 arguably was still an indie game that tried for AAA production values as much as possible. But TW3 was AAA all the way.

 

"Indie" is a useless term anyway. I used the word in the context of perception and expectation, and to differentiate CDPR from giants like Rockstar and EA.



#1036
In Exile

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"Indie" is a useless term anyway. I used the word in the context of perception and expectation, and to differentiate CDPR from giants like Rockstar and EA.


CDPR is a sub of an equally huge company. If it's to say they have less financing, I don't think that's accurate either.

#1037
Laughing_Man

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CDPR is a sub of an equally huge company. If it's to say they have less financing, I don't think that's accurate either.

 

Whatever. Compared to EA and Rockstar they are an underdog.



#1038
dreamgazer

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Whatever. Compared to EA and Rockstar they are an underdog.


Yes, compared to pubs/devs who have been industry leaders since at least the PS1 era, CDPR is a smaller "underdog".
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#1039
Laughing_Man

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Yes, compared to pubs/devs who have been industry leaders since at least the PS1 era, CDPR is a smaller "underdog".

 

It's certainly crucial that the market isn't cornered by one huge mega-corp. That always tends to end in tears and frustration for the consumer side.

So I'm very happy to see a smaller competitor rising.



#1040
Lulupab

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Everyone have their own writing styles though. They will continue to write like that if they feel comfortable with it.

Can't say that I was a fan of the Lord of the Rings trilogy with those overly long descriptions either, but that was the way Tolkien wanted to write it.

 

We probably shouldn't base Polish literature on just Andrzej Sapkowski either, although very popular he is in Poland.

The Witcher books were the first things he's ever had published, back in the 90's.

 

Unique styles are fine, but sometimes its easy to point out flaws in them. Tolkien's long descriptions really pay off when he is describing characters but no one wants 20 pages describing the god damn grass. The author of Witcher books is kinda opposite, his writing style is just conversation with little to no description outside of conversation itself. If they still writing in present time they would definitely polish their writing style. Tolkien is long dead but Sapkowski's work is not that old.



#1041
In Exile

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Whatever. Compared to EA and Rockstar they are an underdog.


I'm not sure what CDProjeckt's revenue is with GOG. Rockstar and EA (and Activision) are billion dollar businesses, but CDPR has a parent with a very stable and established revenue stream. That's a totally different situation from, say, Obsidian today or Bioware before they were acquired by that venture capital group or EA, where they quite simply lived or died off the success of their title. CDPR could notionally flop if a game flops, but being the insolvent subsidiary of a solvent parent is totally different from being an insolvent business. Most importantly, CDProjeckt could simply finance CDPR through a flop. That they're a stable multi-million dollar business puts them in a totally different league.

#1042
Nattfare

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Unique styles are fine, but sometimes its easy to point out flaws in them. Tolkien's long descriptions really pay off when he is describing characters but no one wants 20 pages describing the god damn grass. The author of Witcher books is kinda opposite, his writing style is just conversation with little to no description outside of conversation itself. If they still writing in present time they would definitely polish their writing style. Tolkien is long dead but Sapkowski's work is not that old.

 

Can't comment on the style in Sapkowski's books, but otherwise, true.

 

Sapkowski himself has gotten pretty old now though and I doubt there will be much polish done to his writing style or if he's even interested in writing many more books.

Some people from Poland I've spoken with told me that he only wrote his last book to ride on the fame of the series in recent years and not for actually wanting to write another book.

 

If that is true or not I can't really say, but we probably aren't going to get much further in discussing it.

 

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#1043
Mcfly616

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TW3 is absolutely not an indie game. It's I think a 20 million plus game (in terms of dev cost and that's not accounting for the currency cost curve). That's far from an indie title. Especially since it's designed for current gen and high end PCs.

TW1 was an indie game. TW2 arguably was still an indie game that tried for AAA production values as much as possible. But TW3 was AAA all the way.

Doesn't matter how much money it cost to make. Doesn't matter if it was created for current gen and high end PCs. Doesn't matter if it qualifies as a AAA title. If it was made by an independent studio, it's an indie game.



#1044
Mcfly616

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Why MEA should be influenced by the Witcher 3?
The setting,the timeline,everything is different........

 

 Hmm....because from a design standpoint (a vast open world with a branching, choice-based narrative), it's pretty much what Bioware is going for.



#1045
SofaJockey

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As I understand it devs do play other games (and are encouraged to do so).

Some influence from a good game that makes MEA better is not a bad thing.

Influence does not mean you get a clone of any other game.

 

Witcher III is a good game - it may even be a great game (your mileage may vary) so BioWare understanding what made it good is worthwhile.

 

Tolkien's long descriptions really pay off when he is describing characters but no one wants 20 pages describing the god damn grass.

 

Ironically there were plenty of threads on the CDPR forum running to dozens of pages discussing exactly the matter of the grass in TW3.


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#1046
olioster

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We've heard so much about TW3 in these forums. About how great and wonderful it is. And that really scares me. Especially considering how problematic the game is. Its lack of respect for women, homosexuals and minorities being the major ones. In the entire game, you play as some old, boring, white dude who can go around sleeping with young women, who are often prostitutes and are forced to sell themselves. The fact that the developers thought it would be a good idea to allow players to take advantage of disadvantaged women is disgusting. There is so much misogyny in the game. Women are treated like crap everywhere. Then there's the lack of racial diversity and lack of representation for the LGBT community as well. 

 

Bioware, please don't let this disgusting dudebro simulator influence you. The game is stupid and has a really despicable protagonist. Please don't ruin Mass Effect by imitating CD Project Red. You're better than this. 

The stupid, it hurts...


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#1047
hangmans tree

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Unique styles are fine, but sometimes its easy to point out flaws in them. Tolkien's long descriptions really pay off when he is describing characters but no one wants 20 pages describing the god damn grass. The author of Witcher books is kinda opposite, his writing style is just conversation with little to no description outside of conversation itself. If they still writing in present time they would definitely polish their writing style. Tolkien is long dead but Sapkowski's work is not that old.

 

Dude, Witcher saga was written late 80's (1986 first short story) to late 90's.... check facts before posting your criticism.



#1048
AngryFrozenWater

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As I understand it devs do play other games (and are encouraged to do so).

Some influence from a good game that makes MEA better is not a bad thing.

Influence does not mean you get a clone of any other game.

 

Witcher III is a good game - it may even be a great game (your mileage may vary) so BioWare understanding what made it good is worthwhile.

 

...

Just go to BW's website. There you can find a lot of the company's culture. EA games are free for employees and they can get other games at a reduced price. Given its success, I doubt that nobody at BW played TW3. That culture seems to be there to make sure that their employees take notice of what is out there. What they use from that remains to be seen, but at least we can be sure that they do not make games in isolation.

 

Also, TW1 was written using a modified BW engine. As far as I can tell, both companies respect each other's work.



#1049
Darth Nihilus

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God damnit I hate this political corectness crap. Seriously, over 1000 comments on this stupid topic? Pathetic.



#1050
LPPrince

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Also, TW1 was written using a modified BW engine. As far as I can tell, both companies respect each other's work.

 

 

In The Witcher 2 Thread over in the now defunct Off Topic section, you can find posts made by CD Projekt Red developers who have/had accounts here and worked on The Witcher 2(at least).


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