Waking up and realizing 400 years had passed. I remember in ME 2 Shepard saying he was having hard time wrapping his head around being out just 2 years. I have a hard time imagining everyone is just going to wake up and act like it's business as usual. Of course Javik seemed to handle it fine after being out for 50,000 years but Javik is Javik. We are primitives.
So it's got to mess with your head
#1
Posté 18 juin 2016 - 02:30
#2
Posté 18 juin 2016 - 02:32
It's ridiculous actually, but whatever.
Go to sleep - and your galaxy is burning.
Wake up - let's go explore!
#3
Posté 18 juin 2016 - 02:33
To be honest, them being asleep a few hundred years probably won't be as mind-boggling to them as the fact they are in a completely different galaxy. Everything in their old life other than who and what came with them is gone.
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#4
Posté 18 juin 2016 - 02:33
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#5
Posté 18 juin 2016 - 02:35
I would imagine being asleep for hundreds of years with the full knowledge you were walking into that before it happened would be a bit different than sudden and catastrophic death ... only to wake up 2 years later out of the blue and then realize that everyone else thought you were dead and everything had changed.
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#6
Posté 18 juin 2016 - 02:36
I don't see it. This is something you've made you're peace with to start - it's not like the amount of time of your journey is a secret. For Javik part of it was that it didn't all go as planned. In MEA is seemingly does go as planned.
Do refugees often make peace with their flight before they start?
#7
Posté 18 juin 2016 - 02:41
I suspect that, in some ways, it'll actually be easier for the Andromeda colonists than it would be for anyone frozen and then thawed in the Milky Way. Since you're in a whole new galaxy anyways, the time difference doesn't really have that much of an impact--it all looks completely different from what you're used to, but no more so than it would even if the trip had been instantaneous.
Whereas, if you'd woken up after 300-ish years of cryo back in the Milky Way, you'd have to deal with how what was once familiar to you has changed and warped over time.
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#8
Posté 18 juin 2016 - 02:43
Do refugees often make peace with their flight before they start?
I suppose what they are depends on their timing. We don't know it for sure, but if they leave before things are burning, then are they exactly refugees the way they are traditionally thought of?
If you leave while everything behind you is still more or less normal, you may know that the world is, for all practical intents and purposes, ending, but psychologically your last impression is that all is well. It would be very different if you are flung onto ships in a mad scramble to evacuate a Reaper vanguard intent on annihilation.
#9
Posté 18 juin 2016 - 02:49
All you have is your family and a new life. In fact, I think that will probably be the point.
The difference is, the Andromedan colonists know that they can never ever return to the Milky Way, whereas colonists of the Americas knew they would *probably* never return, but technically could if they really wanted to.
#10
Posté 18 juin 2016 - 02:54
Do refugees often make peace with their flight before they start?
It depends on what kind of refugees you're talking about and what they've seen. And IRL refugees get news on the disaster back home. In MEA that can't happen.
#11
Posté 18 juin 2016 - 03:05
Do refugees often make peace with their flight before they start?
To a degree I would assume so. The option is clear: stay and potentially die at home or leave and possibly prosper. Besides, they don't need to make peace with the idea of never going home to continue living relatively productive lives in their new environment.
I'm sure there will be more than enough homesickness to go around, but the term "head wrapping" doesn't immediately come to mind. While I'd be surprised if I didn't hear any complaints, I doubt the journey would be completely debilitating for most travelers, especially scientists, military personnel, and other trained professionals that deliberately signed on to ensure the continuity of their civilization.
#12
Posté 19 juin 2016 - 04:41
Waking up and realizing 400 years had passed. I remember in ME 2 Shepard saying he was having hard time wrapping his head around being out just 2 years. I have a hard time imagining everyone is just going to wake up and act like it's business as usual. Of course Javik seemed to handle it fine after being out for 50,000 years but Javik is Javik. We are primitives.
By the time you wake up everyone you ever met who isn't with you is dead. Every thing you've ever seen or heard of will be long gone. But to even that out you would already know that and you would have known before you left that you weren't coming back to those things anyway, with it being a one way trip.
I imagine we'll see some NPC somewhere wondering what happened.
Hats off to BioWare if they can get replacements for the Mad Prophet and Conrad Verner to fill those roles.
#13
Posté 19 juin 2016 - 04:55
1. They are alive
2. The reaper threat is gone
3. They made peace with the idea it was going to be a one way trip
4. They woke up with all their senses and memories of "2 minutes before" their sleep
400 years have passed? Probably a lot more than that if you understand quantum physics...
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#14
Posté 19 juin 2016 - 05:09
I wonder if the even knew about the Reapers.I think they'll be fine and thrilled that:
1. They are alive
2. The reaper threat is gone
3. They made peace with the idea it was going to be a one way trip
4. They woke up with all their senses and memories of "2 minutes before" their sleep
400 years have passed? Probably a lot more than that if you understand quantum physics...
#15
Posté 19 juin 2016 - 05:12
I,wonder if the even know about the Reapers.
Starting to look like they might not.
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#16
Posté 19 juin 2016 - 05:30
My character will miss having a #1 meal at McDonalds or going to Pizza Hut for pizza. The biggest thing is he/she won't be able to watch football every Sunday. That sucks. I'm sure some folks will be curious what is/has happened in the Milky Way in the time they have traveled. After being in Andromeda for a time, they'll focus with the now instead of worrying about the Milky Way
If the ships leave before the events of ME3, they won't know anything about the reapers. So they have less to worry about in Andromeda
#17
Posté 19 juin 2016 - 07:36
Waking up and realizing 400 years had passed. I remember in ME 2 Shepard saying he was having hard time wrapping his head around being out just 2 years. I have a hard time imagining everyone is just going to wake up and act like it's business as usual. Of course Javik seemed to handle it fine after being out for 50,000 years but Javik is Javik. We are primitives.
The whole situation would mess with their head. Frankly I'm interested to see if there is a psychological aspect to Ryder's story. Ambiguous role players may object since many people don't want another repeat of Shepard's dreams in Mass Effect 3 but perhaps the psychological trauma could be expressed through dialogue albeit convincing dialogue.
#18
Posté 19 juin 2016 - 09:26
I don't think you can really compare that. Shepard didn't plan to die and then come back after two years. Miners for T-GES Mineral Works didn't plan to be in someone else's control for a decade.
While Javik slept for 50 thousand years (probably more than he expected), he knew he would die or wake up in new world. So does Andromeda explorers (I doubt they catch them on a street and put in stasis pods against their will), so I expect their reaction to be closer to Javik's than Shepard's/miners'.
That being said, I don't say it'll be easy for them.
#19
Posté 19 juin 2016 - 09:56
Aye, but for Shepard, this is a surprise. Ryder goes to sleep knowing what's going on, and as was mentioned, Javik is a better example.
I'm not sure how he feels deep down, but on the top, Javik seems to have gotten over the whole ordeal of sleep relatively quickly, getting used to new things. What bothers him most, I think, is the death of his empire and his men. After all, before being told that his men's sacrifice will be "Honored in the coming Empire", he chastised Victory for letting people inside the bunker die.
#20
Posté 19 juin 2016 - 10:38
Aye, but for Shepard, this is a surprise. Ryder goes to sleep knowing what's going on
PTSD should still kick in, one way or another. It's like saying 'nah, you knew that *insert any person that is important* would die, so why grieving now'
.
Also, technically missing 20-40-60 years is not much different than missing 600. Remember 'Interstellar' with those home-vid messages? Man, those made me cry, literally. Probably we're going to have something like that, like a 'greeting' message from a long-gone friend or family, which may (or may not) appear in the prologue, could be some old ME cast cameo too (Hackett? Udina? Anderson?).
Hopefully they won't forget those 'kinda lost' options to the dialogue wheel, and keep the proper vibe for the game.
#21
Posté 19 juin 2016 - 10:58
PTSD should still kick in, one way or another. It's like saying 'nah, you knew that *insert any person that is important* would die, so why grieving now'
.
Also, technically missing 20-40-60 years is not much different than missing 600. Remember 'Interstellar' with those home-vid messages? Man, those made me cry, literally. Probably we're going to have something like that, like a 'greeting' message from a long-gone friend or family, which may (or may not) appear in the prologue, could be some old ME cast cameo too (Hackett? Udina? Anderson?).
Hopefully they won't forget those 'kinda lost' options to the dialogue wheel, and keep the proper vibe for the game.
You make a good argument. PTSD is not impossible, but being ready for it means you can make peace with the fact in advance. Theoretically, this should lessen the likelyhood of serious traumatic event.
As for Interstellar, I can not say I have seen that... vid, but I like the idea of what you're suggesting.
I would use the death of a loved one as a fitting comparison, however. After all, they are dead, so we might argue that there is no difference between someone dieing and you sleeping in a cryopod for a few centuries. Not in this regard, anyway...
The hardest to deal with would likely be the distance. You did just travel a couple million light years to a different galaxy.
It seems, however, that Ryder will travel there with the entire family, and so will many others, so places, smells, looks and tastes (good luck finding food just like on Earth in Andromeda, unless you have Hydroponics that can grow things indefinitely, and somehow manage to keep cattle - I won't even go to how that might affect Andromedan biomes. Just look at Australia and rabbits, and that's one planet scale. Different planets could be worse, and different galaxies - WOW...) might be the only seriously missing things. You'd essentially have old photographs of the Milky Way and that's it.
...hmm, am I contradicting myself? Maybe I am, but I'll keep it, because it's just what I can say on the topic.
Anyway... homesickness would be my worst nightmare. I'd miss Earth.
#22
Posté 19 juin 2016 - 11:06
All my instincts tell me that the Ark fleet's departure is very specifically timed, and under threat (even if not instantly at launch).
I think "we made it" is a statement of relief as much as a statement of fact.
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#23
Posté 19 juin 2016 - 11:18
PTSD should still kick in, one way or another. It's like saying 'nah, you knew that *insert any person that is important* would die, so why grieving now'
.
Also, technically missing 20-40-60 years is not much different than missing 600. Remember 'Interstellar' with those home-vid messages? Man, those made me cry, literally. Probably we're going to have something like that, like a 'greeting' message from a long-gone friend or family, which may (or may not) appear in the prologue, could be some old ME cast cameo too (Hackett? Udina? Anderson?).
Hopefully they won't forget those 'kinda lost' options to the dialogue wheel, and keep the proper vibe for the game.
News from home would be bittersweet. After all, we're talking about waking up 600 years later. Everything would almost be abstract, with that sort of separation. Vid-messages, though, would be traumatic. If my family weren't going with me, I'd either stay or say my goodbyes at home. I not sure vid-messages chronicling their aging and death would be a good thing. It's hard to say.
As engaging as this stuff in this thread sounds, I suspect the time spent dwelling upon it will be relatively short. The protagonist and fellow crew will likely need to get to work pretty quickly upon arrival. (Wouldn't be surprised if we were pulled into an 'action scene' pretty quickly.) Most importantly, the real story to be told lies in Andromeda, not in mourning the old life in the Milky Way.
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#24
Posté 19 juin 2016 - 11:43
PTSD is not impossible, but being ready for it means you can make peace with the fact in advance.
I don't think that it's even possible to 'deal with it' in advance. As I've already metioned, expecting something to happen does not prevent one from the natural reaction. Sure, it would be safe to assume that people involved in such a trip would have undergone some kind of trainings and mental conditioning blah-blah, but still. I'm expecting lots of bitter\bittersweet moments from BW, both for me and for myRyder.
#25
Posté 19 juin 2016 - 11:46
I don't think that it's even possible to 'deal with it' in advance. As I've already metioned, expecting something to happen does not prevent one from the natural reaction. Sure, it would be safe to assume that people involved in such a trip would have undergone some kind of trainings and mental conditioning blah-blah, but still. I'm expecting lots of bitter\bittersweet moments from BW, both for me and for myRyder.
I believe that if you accept it and make peace with it, you can limit the emotional stress, but that's just, like, my opinion.





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