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Lets talk about urgency and the use of common sense in cutscenes.


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#51
Il Divo

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But you could answer what is 2x9, right? That is how much effort is required for the asari to use biotics.

Anyway, it's not that important. You can think of many excuses why the Asari Councilor couldn't use biotics at that moment and I'm not interested in speculation. Mass Effect universe establishes that every asari is a natural biotic so it's kind of expected of them.

However, if you think Asari Councilor can't use biotics effectively because she's a civillian then by that logic Liara, an archaeologist, shouldn't be able to use biotics effectively as well.

 

This does not logically follow though. Liara is effective at biotics because she both tells us she is great with biotics and, much more importantly, we see it first hand over the course of 3 games. We have multiple instances demonstrating Liara is great with biotics. Far as I know, this doesn't apply to the Asari Councilor - we don't have a clear handle on her capabilities. 


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#52
Barquiel

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Yes, I hope they keep cutscene incompetence to a minimum. I mean, I can accept that forced defeats are sometimes necessary story-wise...but it's especially irritating whenever it's a NPC or a group of people that your character could have easily defeated or defeats later on (Kai Leng, SWTOR has such scenes too). I always liked the scene in DAO where Cauthrien orders the arrest of the Warden on Loghain's orders. It's a hard fight and if you are defeated you're locked up if you kill them all you walk out the door.

And I would have loved to have seen Tevos slap that idiot Udina with a singularity :)


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#53
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He would have but he was busy dismissing rumours that Palaven had fallen.

*Saves Turians*

HA HA HA OMG!! That was a good one!!



#54
Serza

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Yes, I hope they keep cutscene incompetence to a minimum. I mean, I can accept that forced defeats are sometimes necessary story-wise...but it's especially irritating whenever it's a NPC or a group of people that your character could have easily defeated or defeats later on (Kai Leng, SWTOR has such scenes too). I always liked the scene in DAO where Cauthrien orders the arrest of the Warden on Loghain's orders. It's a hard fight and if you are defeated you're locked up if you kill them all you walk out the door.

And I would have loved to have seen Tevos slap that idiot Udina with a singularity :)

 

Do not think there are easily won fights.

 

It is my knowledge that a group significantly disadvantaged can still defeat a stronger foe through fire and maneuver, good planning, and damn fine Infantry on the line.



#55
Serza

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Heh. Sorry there, Krogan. Yes, I have no idea whether to call you Zip or Zap anymore.

 

Instinctively clicked "Like" without remembering I already liked that post :D



#56
Element Zero

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That makes him a bad Turian. I'm still under the impression that all Turian men are trained and experienced infantry.


All this talk of Sparatus and Tevos reminds me of my favorite counselor, Valern. While the other two were busy being their usual useless selves, he was discovering and exposing Udina's plot, thus allowing the Citadel (and likely the galaxy) to be saved. Yet, he still gets referred to as "the Salarian Counselor".

Seriously, BioWare? You couldn't tell which "Salarian Counselor" was alive in my save file? Udina had no problem name-dropping Sparatus and Tevos earlier in the game. The Salarians always got short-changed in the series.
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#57
Rogue Unit

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Shepard speaking to Vigil initially isn't the stupid part, since he needs the codes which Vigil has. Shepard having an extended 15 minute conversation when Saren is about to hand deliver the galaxy to the Reapers is the stupid part. We could however debate how much of that is on Shepard for asking so many questions or how much of it is on Vigil for not telling him to get a move on it.


Why is everyone trying to knock one of the best scenes in the trilogy?

Vigil forced Shepard to speak to him.
Vigil also stated that Shepard needed everything they knew about the reapers or they were doomed to repeat the Protheans mistake. He also was tracking Saren movements as he tells Shepard before he leaves that Saren hasn't reached the conduit.

Everything vigil says needed to be heard and it's wrapped up before Saren leaves Illos.
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#58
Linkenski

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I feel as if the moment with Thane fighting Leng was a storyboard draft made without Shepard and Co. in it but then in conjunction with the rest of the mission they had to fit them in the scene as well and then they just didn't bother to rewrite the scenario.

 

Really awful stuff, but at least I don't think the scene was planned to have Shepard and friends just staring at the fight in the background.

 

Otherwise it sucks, just as when Edi and other companion decides to stare out the window after Leng is beaten for no reason and Shepard sits down to type on a computer for no reason I understand just so he can be surprised by Kai Leng and look really BADASS as he makes a counterattack.

 

I don't even know what to suggest. It's so bad I don't expect them to have gotten above making bad stuff like that for Andromeda. It's beyond amateurish cutscene choreography, and everything we've seen that resembles cutscenes so far from Andromeda look very much like Bioware cutscenes. They have that trademark stiffness and awkward "action" moments like when that krogan drops a guy in the E3 trailer. Even out of context that just looks incredibly off.

 

Other honorable mentions is when Shepard (especially when he's Biotic) starts slamming his weapon into the glass window when a student needs rescuing during Priority: Grissom Academy when he literally just came in through a door and otherwise he has a gun (or biotics) to shoot the window open instead, once again it's all for the coolness so Jack can look like a BADASS. That's what Bioware has gotten really good at in their cinematic era; create really broken scenes all for the sake of forced drama or attempts to make the player go "EPIC" *shudder*


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#59
BloodyMares

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Shepard speaking to Vigil initially isn't the stupid part, since he needs the codes which Vigil has. Shepard having an extended 15 minute conversation when Saren is about to hand deliver the galaxy to the Reapers is the stupid part. We could however debate how much of that is on Shepard for asking so many questions or how much of it is on Vigil for not telling him to get a move on it. 

This extended part is completely optional. After you get the codes you can leave. The game doesn't railroad you into having a long chat with Vigil.



#60
BloodyMares

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This does not logically follow though. Liara is effective at biotics because she both tells us she is great with biotics and, much more importantly, we see it first hand over the course of 3 games. We have multiple instances demonstrating Liara is great with biotics. Far as I know, this doesn't apply to the Asari Councilor - we don't have a clear handle on her capabilities. 

Argument after the fact. What I mean is if you are willing to believe that an asari scientist is an adept in biotics then a politician is not different.



#61
Serza

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Why is everyone trying to knock one of the best scenes in the trilogy?

Vigil forced Shepard to speak to him.
Vigil also stated that Shepard needed everything they knew about the reapers or they were doomed to repeat the Protheans mistake. He also was tracking Saren movements as he tells Shepard before he leaves that Saren hasn't reached the conduit.

Everything vigil says needed to be heard and it's wrapped up before Saren leaves Illos.

 

Also, Saren is on foot. Shepard has the Mako. Eventually, despite two (initial fight, Vigil convo) delays, Shepard arrived shortly after Saren.



#62
UpUpAway

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Shepard speaking to Vigil initially isn't the stupid part, since he needs the codes which Vigil has. Shepard having an extended 15 minute conversation when Saren is about to hand deliver the galaxy to the Reapers is the stupid part. We could however debate how much of that is on Shepard for asking so many questions or how much of it is on Vigil for not telling him to get a move on it. 

 

The length of that conversation is within the player's control.  If you want Shep to cut it short, just don't select "Investigate" options.  If you have Liara along, she will question it, but you can also still tell her that you don't have the time to keep talking to Vigil.  So, I would say, it's all on the player, not Shepard or Vigil.  The convo is not a cutscene.


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#63
DarthLaxian

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That makes him a bad Turian. I'm still under the impression that all Turian men are trained and experienced infantry.

 

Not only the men - Turians don't have gender-bias (at least not when it comes to military service - I mean Garrus and his recon-scout story about reach and flexibility shows that there's plenty women in the military) and they have mandatory military service, so it stands to reason that every female Turian is also combat trained (they might not have all seen combat and they might not all be good at fighting, but they've learned the basics at least and can be activated (conscripted!) in case of an emergency!)

 

ps: I'd love it if this were a thing for humans: Gender-Bias should DIE and in countries with conscription women should be conscripted (also prison sentences should be applied equally, no more bonuses/reduced sentences because of gender!)


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#64
dreamgazer

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How about Shepard and Vigil's leisurely chat while Shepard's supposed to be chasing Saren to the Conduit?


Accurate.

Or, how about when Shepard just stands there for a while watching the Normandy fall to pieces in the intro to ME2, which led to the death and, subsequently, the two-year jump in time that borked the series' narrative?

#65
Wulfram

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"Oi, Vigil, download all the info to my omni-tool, would you? Thanks. Bye!"
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#66
Il Divo

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Argument after the fact. What I mean is if you are willing to believe that an asari scientist is an adept in biotics then a politician is not different.

 

That's not quite the same thing though. Somebody can reason with probability that someone who is a civilian is far less likely to be combat effective, in absence of other circumstances. I can believe that both an Asari scientist and a politician could be adept in biotics. But on average, I expect there are going to be a much smaller number of politicians/scientists who are sufficiently trained in combat, barring situations like the Turians where (if I remember correctly) military service is mandatory. 

 

Ultimately, the burden of proof isn't going to lie with the person claiming the Asari Councilor should have thrown up a barrier to counter a close-range bullet. At that point, you're playing with reaction times, which can become extremely messy. The burden of proof is going to end up with the claim that the Asari Councilor is sufficiently trained in biotics/combat/both to be willing to risk her life to counteract the person pointing the gun at her. 


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#67
Il Divo

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The length of that conversation is within the player's control.  If you want Shep to cut it short, just don't select "Investigate" options.  If you have Liara along, she will question it, but you can also still tell her that you don't have the time to keep talking to Vigil.  So, I would say, it's all on the player, not Shepard or Vigil.  The convo is not a cutscene.

 

Sure, you can cut the conversation short. I'd have to go back to the Youtube video to see the minimum you can get the conversation down to. But unless the conversation is less than a minute long, that's still too much, given the general importance of the situation. 

 

Wulfram pretty much hit it right: download it all to the omnitool. 



#68
En Es Ef Dubyu

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During the entire ME trilogy there are a few things that made me facepalm a thousand times, plot armor aside. Most recently two examples that come to mind. First the lack of urgency Shepard displays when Kai Lame was fighting thane. It was four on one, but Shepard and friends decided at that moment to let a sick drell do all the heavy lifting, while they watch and eat popcorn. Thane's death was a fluke, and was no doubt preventable. I was always wondering why my Vanguard didnt just charge and tackle mr. Lame.

Another scene that I recently found stupid, was when Udina shoved Tevos to the ground and held her at gun point, while she lay cowering. I'm thinking to myself: isn't Tevos an asari, doesn't she have biotics? Couldn't she have easy put him in stasis or threw him off the balcony? When making scenes like these and others please EAware ask questions like:

Can surrounding characters present, help or interfere with the situation in any way?

Do characters, ones that are being assulted, have means to defend themselves i.e biotic abilities?

Please create cutscenes where characters are aware of each other and the abilities they posses.

Another cutscene I hated was at the ardat-yakshi monastery. When Rila indicates she is triggering the explosion, instead of Samara acting in the capacity of a mother and grabbing a distraught Falere, Shepard has to do so, while Samara nonchalantly swaggers off to the elevator as if she dgaf.  <_<



#69
UpUpAway

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Sure, you can cut the conversation short. I'd have to go back to the Youtube video to see the minimum you can get the conversation down to. But unless the conversation is less than a minute long, that's still too much, given the general importance of the situation. 

 

Wulfram pretty much hit it right: download it all to the omnitool. 

 

It's less than a minute long. (OK, not less than a minute... but shorter with Liara and then cutting her short).  Pretty much, most of the first part of conversation is basically advising the player to save the council - describing the potential ramifications of allowing the Reapers to collapse the government (which is where they hit the Protheans first) and informing Shepard about the Conduit being a Mass Relay.  I would consider all of that pretty essential information at this point in the game. The rest informs Shepard about the Protheans plans for using stasis and how they went awry.  While this doesn't have an apparent immediate purpose, it is brought back when Javik is revived and may yet play a role in ME:A.



#70
dreamgazer

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There's also no good reason whatsoever for Shepard to vault ahead and grab Kaidan/Ashley out of the beacon's unpredictable alien energy radius on Eden Prime, other than "plot" and to establish Shepard as a self-sacrificial hero outside the player's control.

#71
BloodyMares

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The burden of proof is going to end up with the claim that the Asari Councilor is sufficiently trained in biotics/combat/both to be willing to risk her life to counteract the person pointing the gun at her. 

To risk her life by trying to save herself from the gunshot? What?



#72
iM3GTR

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The real question concerning the Udina-Tevos scene is "What the hell was Udina thinking?". Had he really run out of ideas? This guy is one of the most accomplished politicians in the galaxy. He should've tried to BS a bit longer, or something. He's the one who panicked. Pulling a gun in the situation? Fail.

Pulling the gun out wasn't an act of panic. Udina was legitimately going to shoot the council, Shepard, his crew and the whole of C-Sec to cover up his crime!

#73
Il Divo

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It's less than a minute long.

 

You got me there.  B)



#74
iM3GTR

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And why does Joker casually fly into the Collector beam at about twelve miles per hour?
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#75
dreamgazer

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You got me there.  B)


Sure, if you don't listen to a word it has to say. Else, it takes a minute to even get to the first dialogue option.
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