I'm hoping they don't suceed since I'd hate for the Grey Wardens to lose that aspect of them.
They don't have to share knowledge of the cure to other wardens. I know my Warden wouldn't.
I'm hoping they don't suceed since I'd hate for the Grey Wardens to lose that aspect of them.
They don't have to share knowledge of the cure to other wardens. I know my Warden wouldn't.
Depends on how it works. If curing "the Calling" also means curing the Taint, then it makes you not a Warden anymore, and the Grey Wardens don't really lose that aspect.I'm hoping they don't suceed since I'd hate for the Grey Wardens to lose that aspect of them.
They don't have to share knowledge of the cure to other wardens. I know my Warden wouldn't.
It could be that HoF finds the cure but it proves as mysterious as Fiona's. HoF will not be a Warden true enough, but the opportunity for expansion exists. I recall that BW (or someone) once said that the Warden was limited because they are confined to fighting darkspawn for life. Once cured, HoF is simply an extraordinary warrior, rogue, mage. They can go anywhere, do anything. They could very well return in a non-Warden role. In some ways this would open the games up. If we look objectively at the three heroes, Hawke is not based permanently in Kirkwall with obligations. Inquisitor is crippled (although if needed for a plot BW will find some miracle solution to that) and HoF is dying, aimed at being a ghoul if not dying in the Deep Roads. A cured Warden could very well be the PC who confronts Solas or whoever. It would also resolve a lot of the issues BW faces now over HoF. This is just speculation of course, but a miracle mystery cure could satisfy keeping the Wardens as they are and freeing up the HoF for future games even in cameos.
I suspect that the original plotline for Here Lies the Abyss would be to have you choose between the HoF and Hawke.
I think that was the case, but only in the earliest planning stages: as soon as it was decided that half the game would be located in Ferelden, having the HoF as a lone character hiding in a cave, deprived of his/her followers and influence made no sense: Ferelden is their home turf: the place were they're at their most popular and influential.
Had the writers decided to locate Inquisitions' events between Nevarra and Orlais instead of Ferelden and Orlais, the Stroud/Alistair/Loghain segment could have made sense with a lone HoF ("-Will your Wardens and troops join us?" "-Nope, Darkspawn are acting up in the Deeproads near Orzammar and Venatori/Templars are roaming the Fereldan surface, so my men are busy keeping the country safe")
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I've already pointed out elsewhere how irritating it is that they seem to have totally ignored the plot of DAA in Clarel's letter and Teagan constantly harping back to Sophie Dryden, who is ancient history compared with what the Hof or the Orlesian Warden achieved in Amaranthine and Vigil's Keep
Teagan constantly harping back to Sophie Dryden is a way to show the players paying attention that the "trial" is little more than political posturing, something that becomes even more grating because we never get the opportunity to have the Inquisitor pointing out the blatant display of bad faith.
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Even if HoF kills the archdemon and dies, this does not deter BW one second from bringing them back in Awakening or any of the other adventures.
That's a glitch, not Bioware's writing: It's Leliana who enjoys the auto-revive spell.