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Why did this change? Could it change back?


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#1
DreamerM

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With any game series this large and this dense, of course there are going to be little things that don't match up. These are some of the (admittedly very little but still) things that seem to have been changed over the course of three games... and why I think maybe it changed?

 

- Elves are short. I'm not imagining it: in DA:O the average elf seemed to be around a foot shorter then the average human, meaning they were generally between 4'5 - 5'0 feet tall, in addition to being slim and lightly built. It enhanced their delicacy and otherworldliness. I think this one was abandoned to give all the humanoid characters the same skeleton. 
- - I'd keep Fenris the size he is, just make it a plot point that at just over six feet tall, he's HUGE for an elf. It's another thing that makes him terrifying, and gives him another way to look down on his fellow elves.

 

- Templars take vows of celibacy. I don't understand why this one was abandoned. I know DA:O never explicitly said Templars were forced to be celibate, but the whole thing with the Desire demon giving a Templar what he knew he could never have (a wife and family) sure made it seem that way. Plus, if a female Amell finds Cullen in the blood mage prison, he all but tells you that his torture included sexual humiliation, in her form specifically. Maybe they changed this so that Aveline's husband could be a Templar but... you know what? I would have liked it if Ser Wesley and Aveline were married in secret, and hid their relationship until Ostagar happened and he left to go find her. How great of a story would that have been?

- Tranquil Have Brands on their Foreheads.  I think no group has changed as much from game to game as much as the Tranquil. In the first game they were emotionless, true, but they still had free will and would refuse to follow orders they did not agree with. In Kirkwall, whatever was done to the Tranquil there left them with no other urge then to obey, although I would not put it past the Kirkwall Templars to have somehow convinced them that is all they want. I remember reading the brands would have been there in the first game if the technology would have allowed it, but in Inquisition, not only are the brands gone again, but the Tranquil aren't even using the flat voices they used to use. Now it's hard to tell a tranquil from anyone else, and we also know they can be cured.

Can you think of some?

 



#2
nightscrawl

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^ I found the DAI tranquil voices flat enough, but you are mistaken about the brand; it is in DAI as well. Have a look at this thread.



#3
Gervaise

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Elves are still meant to be shorter.   It is just that certain cut scenes between elf Inquisitor and companions seem to require them to grow in order for them to work.   A similar thing happens with dwarf Inquisitors I believe.      For some reason Sera isn't shorter than humans but then she hates being elfy anyway.   It may well be that physically there is no reason why an elf should not be the same height as a human but that the majority of city elves are malnourished as children and so never reach their true potential (Sera was adopted by a noblewoman so probably had a better diet).   Dalish have a better diet but the toughness of their existence may still lead to them being smaller.    I think any ancient elves we encounter are meant to be taller than modern elves.  The main feature of elves is that they are far more slender than humans, which is still true and in fact has been more of a feature rather than less since DAO.   

 

I queried the celibacy thing back when Wesley and Averline cropped up in DA2 and the response from the writers was that it wasn't an absolute rule, just an ideal that they were encouraged to aspire to.   Bit of a cop out really since it was very heavily implied that Templars were meant to be celibate in DAO and this accounted for the sexual tension and sexual abuse that occurred within the Circles.   It was also hard to understand how Templars could have families when most Circles were meant to be located away from populated areas and there were no civilian quarters within the Circle Towers.    Then it transpires that both the Gallows in Kirkwall and the White Spire in Val Royeaux are major Circles located in cities, so having a family close at hand would not be a problem as they could easily go home when not on duty.   Personally I think it was originally intended that Templars were meant to be celibate but it was overlooked with the Wesley/Averline plotline and then the writers simply altered the lore claiming that was never the case.

 

I'm glad someone else couldn't see the sunburst mark on those that were meant to be tranquil in DAI.    Presumably it was there but not very clear depending on the platform you were playing on.    The only tranquil that seemed obviously to have the mark was Madox and since he came from Kirkwall I assumed it was something specific to there.    However the source books also speak of the sunburst mark on the forehead so it is lore.

 

As for the voice of the tranquil, this has changed each game.   In DAO it was very sing song sounding, despite being emotionless, which in a way made it all the more creepy.    In DA2 we had Karl, who just sounded flat and emotionless but closer to the tranquil we find in DAI, and the servant of Meredith, who sounded more robotic.     I think they finally settled on the sound in DAI because after all they are just meant to have lost their emotions, so would otherwise sound exactly the same as anyone else, just without the expression and intonation that emotion gives.     

 

Thanks to the efforts of the Venatori in creating the occulara, there are going to be very few tranquil around in the south in the future but it will be interesting to see what they come up with if we encounter any tranquil in Tevinter.    It seems highly unlikely they will be branded with a sunburst, since that is a specifically southern Chantry symbol.   So if they keep the voice intonation the same, that may be the only clue we might have that someone is tranquil as we will not recognise any tattoo/brand that they have been given even if it is visible.     



#4
vertigomez

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I never thought of Fenris as being over six feet tall; he is definitely shorter than male Hawke. I think when DA2 rolled around, they decided to give the elves a little more height - Zev was shorter than the female human model, and in DA2 Fenris is as tall as the female human model.

But this probably has to do with the elves finally getting their own body models. In DAO, elves, dwarves, and qunari were just squished versions of the human model. It's why Zevran's not nearly as skinny as a male elf Inquisitor and why dwarves had those looooong arms in the first game.

It bothers me that Sera has a human body, though. I don't have a problem with her proportions, but she's taller than an elven Inquisitor and the same height as the human one. Luckily I don't really notice when I'm playing a qunari or dwarf - from that angle she just looks short or tall!