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#1
Battlebloodmage

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I hope they have an actual final boss instead of an assault that lead to an ending. It was a bit anti-climatic when it's basically a bunch of mob fights in ME3. ME Andromeda needs to be grand and memorable, and they need to have a grand finale. Make the final boss fight to be hard and require strategy, make us earn the ending, allowing us to beat the big boss and make him cry worse than an anime fan on prom night. 


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#2
ZipZap2000

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Well said.

*Lifts Ryncol*
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#3
Atomkick

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Never forget... :P

 


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#4
Spooch

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I want something like the fight against the clone. That was awesome.


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#5
9TailsFox

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No boss fight I am The Boss.

wolf%20among%20us%20episode%205%20screen


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#6
Battlebloodmage

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I want something like the fight against the clone. That was awesome.

It would be cool if each class has a different scene against the final boss, like maybe finishing move on the boss depending on your class. 


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#7
fraggle

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I'm probably the only one who'd favor a final assault instead of a boring final boss like Hopper Saren or Termy Reaper :D

If there is an endboss, I hope it is interesting and has several different phases. The Thorian was pretty cool, but too much of the same. I'd love a bit more variety.


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#8
Spooch

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I'm probably the only one who'd favor a final assault instead of a boring final boss like Hopper Saren or Termy Reaper :D

If there is an endboss, I hope it is interesting and has several different phases. The Thorian was pretty cool, but too much of the same. I'd love a bit more variety.

Why not both? Fight through the rest of the evil army and then confront the boss for one final showdown.


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#9
ajiehb

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Isn't game about finding new home? I'd rather see ending in finding one without final boss fight. I would like to see game end decided by human relationship with other species. So you can end in peace with them or in war or kill them all ^^.



#10
Monster A-Go Go

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I personally prefer the battle against brains or a well-laid plan than a meaningless fight against a three-story monster.

 

Just a random situation with no idea of the actual plot of the game, but imagine the final battle is tracking a rogue human villain to his ship...  He knows he's been cornered and anticipated as much.  There are plans to take care of you and he doesn't care how much he has to lose, so long as it eliminates you.  You battle through a ship similar to the Tempest, engaging his allies (or maybe even his companions, if he's presented as a counterpart to you).  All the while, he's venting airlocks, turning off artificial gravity, killing the light systems, causing explosions, and doing all he can to make your progress and combat more difficult, all while taunting you over the intercom.  After a long gauntlet, you finally reach the cockpit/captain's chambers/whatever and, depending on the villain in question, either have a final difficult battle with a skilled (but not mythic) opponent or place a single satisfying bullet between his eyes. 

 

To me, that's a lot more meaningful and fun than fighting Industrial-Sized Bullet Sponge #9726.


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#11
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I want something huge, and massive. 1 v 1 all the way. My Vanguard verses the biggest beast Andromeda has.

#12
nfi42

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I just want an ending that was logical regardless of it being a boss battle, or choose your colour

 

Killing all life to save life is stupid.



#13
KirkyX

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This is tangentially related at best, but just once, I want to kill a significant enemy by dropping the ship on it. Like, just straight up park the Tempest on its bonce.

 

Make it a possible outcome to a well-developed chain of side-quests with a recurring antagonist, if you - as Ryder (probably the sarky Hawke equivalent of Ryder) - are willing to take the time to Batman the final confrontation together just so, making all the necessary preparations to ensure that Colonel Stella Deathstrider is standing in just the right place to have the Tempest drop out of the sky on top of her.

 

And then have companions refer back to it as your greatest victory for the rest of the game.


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#14
TurianSpectre

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Well said.

*Lifts Ryncol*

Agreed



#15
TurianSpectre

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I want something huge, and massive. 1 v 1 all the way. My Vanguard verses the biggest beast Andromeda has.

But then you would have nothing to top that in the following games



#16
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But then you would have nothing to top that in the following games


Oh well, I need a challenge.

#17
fraggle

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Why not both? Fight through the rest of the evil army and then confront the boss for one final showdown.

 

If the final boss is not just a bullet sponge, I'm all for it. I like what Monster A-Go Go posted, that would be a boss fight I'd like.



#18
BountyhunterGER

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I'd like to have a final boss in MEA. It doesn't have to be a giant monster, but it shouldn't be a 0815-killed-a-dozen-times-before enemy either (or a couple of them.. feels a bit cheap IMO). IF the N7 guy is the big bad I'm sure he is also going to provide us a nice and challenging shepards-clone-like boss fight.



#19
Shechinah

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No boss fight I am The Boss.
wolf%20among%20us%20episode%205%20screen


Man, that was awesome. Couldn't have happened to a worse urban legend.



#20
DarthLaxian

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I hope they have an actual final boss instead of an assault that lead to an ending. It was a bit anti-climatic when it's basically a bunch of mob fights in ME3. ME Andromeda needs to be grand and memorable, and they need to have a grand finale. Make the final boss fight to be hard and require strategy, make us earn the ending, allowing us to beat the big boss and make him cry worse than an anime fan on prom night. 

 

I don't - bosses (unless you want to fight something like a Reaper on foot, again) don't make sense IMHO (sorry, but if I fight Kai Leng for example he should be more tough than normal grunts, but he shouldn't be a bullet-sponge (so if you say stagger or stun him he should go down relatively fast, but he should of course dodge your attacks etc.)...enemies like that suck the joy out of games IMHO (even more: They make me ask the question of "Why don't I take his armor etc. after killing him to become just as hard to kill?")...hated it in Fallout 3 and 4 (you could basically blow a supermutants head off with an anti-material-rifle (something used to blow up light-armored vehicles - trucks, helicopters etc.) and it would still go on fighting...sorry: Unrealistic, anything missing its head should be dead instantly!) and I'd hate it in this game, too!)

 

ps: Saren was cool, hell even the half finished Reaper was cool - but Fail-Leng? No way :( that guy should have been blasted right before being engaged by Thane - cutscene dumbness pisses me off!


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#21
ZipZap2000

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I want something huge, and massive. 1 v 1 all the way. My Vanguard verses the biggest beast Andromeda has.


Infiltrator CloneRyder confirmed.

#22
dreamgazer

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Never forget... :P

 

 

Easily the superior final battle of the series. I'll take that over Hopper Saren, the Space Terminator copypasta from Contra 3, and this any day of the week. 

 

illusive1.png



#23
TurianSpectre

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Easily the superior final battle of the series. I'll take that over Hopper Saren, the Space Terminator copypasta from Contra 3, and this any day of the week. 

 

illusive1.png

See that was what i was meaning in a previous post... they should just have had this battle and then one final throwdown with harbinger... that would have been more satisfying getting to take down the leader of the reapers instead of the freaking ghost **** star child



#24
dreamgazer

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they should just have had this battle and then one final throwdown with harbinger


What kind of "throwdown" with Harbinger? We already had one boss-battle with a Reaper in ME3, and it stretched the limits of credibility.

I'm reminded of this:


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#25
nfi42

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Marauder Shields was sufficiently difficult on the hardest setting.  I died a few times.


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