Shepard is one cog in the machinery there is little reason to no reason tell Shepard and countless reasons NOT to tell Shepard.
1) Shepard is a soldier and soldiers don't need to know about every project in the works. This is why Shepard DISCOVERS Alliance plans as they enter his/her orbit not before you see this in all three games of the trilogy. Usually this revelation is cage in terms of 'Shepard we have a problem we want you to solve.'
2) Shepard is a FIELD solder/agent not a FLAG officer ergo Shepard isn't part of the planning process of the greater war effort. Shepard has one order in ME3 and that is to gain support of the other citadel races to help retake earth that is it. Infact we seek out the most experienced Flag officer in the game to actually PLAN the war effort That is the whole start of the Turin quest arcs.
3) Shepard is a FIELD officer and so NO sensitive information that isn't REQUIRED for Shepard to complete his/her orders should ever be given to Shepard as there is a VERY real possibility of capture and/or indoctrination which the Admiralty is aware is possible by ME1.
4) Sun Tze talks about how soldiers who believe the only choice is to fight or to die will fight harder. Shepard not knowing there is an ark program means Shepard is more likely to fight harder giving plan A, Shephard's gambit, a better chance of success but also meaning that if it does fail it will cost the reapers more slowing them down giving the ark program a better chance to remain secret and hidden.
I think this answers your question.





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