Mine is sort of a combination of 1, 2, 3.
I tend to play the same character multiple times. I also prefer to have whatever backstory supported by what the game tells me. For example, the Trevelyan noble (my canon) is the youngest of 2-3 children from a devout family who was destined for a life of service with the Chantry. This is the only information the game gives you, but I do incorporate that into the roleplay. I don't necessarily do a self-insert, but my decisions are usually based around my same moral compass. I develop the character's personality as I'm going along playing the game.
After I have done a full play and seen what the game has to offer in terms of roleplay opportunities, then I will make an effort to come up with more elaborate backstory and such and also incorporate various elements of headcanon that are woven into the game. A key element of DAI is faith. My Inquisitor is Andrastian, but is disillusioned with the Chantry as an institution. He does not believe he is Andraste's Herald and considers the idea borderline blasphemous. He has a crisis of faith based around the events at Adamant and the Fade and I was able to incorporate that into the conversations with both the not-Divine and Giselle.
Ultimately, I would say that the game itself helps me to craft my character. The second and successive plays are usually more "true" to that character that I have crafted as a result of playing the game the first time.
I didn't know 4 was a thing that people did.
yeah that6's kind of me as well my first playthrough is generally the kinds of decisions I would make if I were facing those situations myself future playthroughs it depends on the character I have in mind usually depends on the kinds of presonalities I give them usually I go with someone off TV other times prehaps heroes from other games I like. Right now I'm RP'ing a Lara Croft type character and the kinds of decisions I think she would make based on the last couple of games. Right now I'm just trying to fix my game atm as it's got stuck between Haven and Skyhold





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