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MEA will be a 150 hour game


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#1
Dutch's Ghost

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It will be 150 hours or so and half of that time will be dedicated to collecting resources like in DAI.

PROOF
>there is an immense focus on colonization and setting up bases/colonies
>you need to collect materials to build up bases
>half your in game time is spent spamming the MEA search button on controller or keyboard like in DAI

It will be a huge chore just like in DAI but probably worse since there's more of a focus to it.
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#2
Mcfly616

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"more worse"......love it.



#3
dreamgazer

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K.
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#4
Lady Artifice

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You say that like you know, but you don't know. 


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#5
SmilesJA

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Are you a dev?



#6
Umaya

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Mayhaps. Mayhaps not.



#7
DarthLaxian

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"more worse"......love it.

 

Are you Hans who flames people for spelling errors? I bet you were really popular in school ;)

 

@topic:

 

I hope NOT - I hated that SONAR ("Damned Bioware, what am I - a freaking SUBMARINE? If so: Where's my torpedos, cruise-missiles and even ICBMs?"?) and while I don't wish people harm I hope the programmer was really frustrated etc. when he programmed that (that sonar sounds like a revenge on the players kind of thing!)...I am really thinking about NOT pre-ordering this time (but resisting the urge is hard...it's like having blue-balls in a way and knowing you can't help it at them moment!)



#8
fchopin

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>there is an immense focus on colonization and setting up bases/colonies
 

What is wrong with setting up bases/colonies and colonization?


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#9
The Hierophant

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What is wrong with setting up bases/colonies and colonization?

Remember Preston Garvey from Fallout 4?


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#10
Dutch's Ghost

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What is wrong with setting up bases/colonies and colonization?


It will be tedious, trust me.
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#11
Malanek

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DAI was only a 20 hour game to me ^_^ I just skipped a lot of it but I did finish the main story. I do hate those grinding activities but they have said that there is flexibility in the way you play. I loved the ME3 MPer, even though that was repetitive and many people found it grindy, because I enjoyed the gameplay behind it. Get the basic gameplay good and the game will at least be good even if it does come with a lot of baggage I don't enjoy.



#12
EpicNewb

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Tons of replay value.

 

That's what I'm looking fforward to


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#13
Mcfly616

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Are you Hans who flames people for spelling errors? I bet you were really popular in school ;)

 Oh hey, a white knight....



#14
Miserybot

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Confirmed.

 

I guess.



#15
Dalakaar

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It will be 150 hours or so and half of that time will be dedicated to collecting resources like in DAI.

OPINION
>there is an immense focus on colonization and setting up bases/colonies
>you need to collect materials to build up bases
>half your in game time is spent spamming the MEA search button on controller or keyboard like in DAI

It will be a huge chore just like in MEA but probably more worse since there's more of a focus to it.

ftfy

 

It's hard to tell the difference, I know.


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#16
SmilesJA

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It will be tedious, trust me.

 

Sounds like fun to me.


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#17
CHRrOME

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That's your proof? Holy enlightenment.



#18
Kabooooom

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What is wrong with setting up bases/colonies and colonization?


Especially considering we are going to a new galaxy to colonize, lol.
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#19
10K

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COLLECTING ELFROOT CONFIRMED!
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#20
KotorEffect3

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Dude I hope you never get jury duty.



#21
panzerwzh

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COLLECTING ELFROOT CONFIRMED!

Ram lives matter!

 

and

 

tW5ku4D.jpg


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#22
themikefest

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collect 20 Andromeda steel for 200 experience points and 1000 credits


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#23
Pearl (rip bioware)

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OP certainly seems to know what they're talking about. I agree wholeheartedly.
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#24
Drakoriz

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who the f...k wake up Dutch from his 1000 year sleep. The forums where a little more cool w/o him.


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#25
Sartoz

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Are you Hans who flames people for spelling errors? I bet you were really popular in school ;)

                                                                                   <<<<<<<<<<(0)>>>>>>>>>>

 

Hm... and here I thought "more worse" is a grammatical error. :( :(

 

Oh, well.

 

 

Moving on:

Dutch does have a point, to a degree.  Current info data points to the necessity of building up your colonies = plural, which requires finding resources, which requires the need for search / scout parties and finding tech blueprints to upgrade your tech / weapons and gear to fight your opponents. Bio itself admits to a focus on exploration and that once on a planet, they want you "to stick around".

 

So, 100s of planets + "sticking around" for .5 hrs/planet = 50 hrs of sticking around.... minimum, doing what, pray tell? searching? exploring? That is on top of mission times, of course.

 

I think this "sticking around" is an excuse to give EA a metric that says ME:A players spend N billions seconds connect time, which they will flaunt to the investment world.  EA won't provide a number that is anywhere near the actual main story arc playing time.


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